>>> scummvm: Building testing/scummvm 2.6.0-r2 (using abuild 3.9.0-r6) started Mon, 12 Sep 2022 05:12:21 +0000 >>> scummvm: Checking sanity of /home/buildozer/aports/testing/scummvm/APKBUILD... >>> scummvm: Analyzing dependencies... >>> scummvm: Installing for build: build-base alsa-lib-dev faad2-dev flac-dev fluidsynth-dev freetype-dev glu-dev jpeg-dev libogg-dev libpng-dev libtheora-dev libvorbis-dev sdl2-dev zlib-dev (1/130) Installing alsa-lib (1.2.7.2-r0) (2/130) Installing alsa-lib-dev (1.2.7.2-r0) (3/130) Installing faad2-libs (2.10.0-r0) (4/130) Installing faad2-dev (2.10.0-r0) (5/130) Installing libogg (1.3.5-r1) (6/130) Installing flac-libs (1.4.0-r0) (7/130) Installing libogg-dev (1.3.5-r1) (8/130) Installing flac-dev (1.4.0-r0) (9/130) Installing dbus-libs (1.14.0-r2) (10/130) Installing libffi (3.4.2-r1) (11/130) Installing libintl (0.21-r3) (12/130) Installing libblkid (2.38.1-r0) (13/130) Installing libmount (2.38.1-r0) (14/130) Installing pcre (8.45-r2) (15/130) Installing glib (2.72.3-r0) (16/130) Installing opus (1.3.1-r1) (17/130) Installing libsamplerate (0.2.2-r0) (18/130) Installing jack (1.9.21-r0) (19/130) Installing portaudio (19.7.0-r0) (20/130) Installing libxau (1.0.10-r0) (21/130) Installing libmd (1.0.4-r0) (22/130) Installing libbsd (0.11.6-r2) (23/130) Installing libxdmcp (1.1.3-r1) (24/130) Installing libxcb (1.15-r0) (25/130) Installing libx11 (1.8.1-r1) (26/130) Installing libasyncns (0.8-r1) (27/130) Installing libltdl (2.4.7-r0) (28/130) Installing orc (0.4.32-r1) (29/130) Installing libvorbis (1.3.7-r0) (30/130) Installing libsndfile (1.1.0-r2) (31/130) Installing soxr (0.1.3-r2) (32/130) Installing speexdsp (1.2.1-r0) (33/130) Installing tdb-libs (1.4.7-r0) (34/130) Installing libpulse (16.1-r4) (35/130) Installing readline (8.1.2-r0) (36/130) Installing fluidsynth-libs (2.2.9-r0) (37/130) Installing libuuid (2.38.1-r0) (38/130) Installing libfdisk (2.38.1-r0) (39/130) Installing libsmartcols (2.38.1-r0) (40/130) Installing util-linux-dev (2.38.1-r0) (41/130) Installing dbus-dev (1.14.0-r2) (42/130) Installing gdbm (1.23-r0) (43/130) Installing mpdecimal (2.5.1-r1) (44/130) Installing sqlite-libs (3.39.3-r0) (45/130) Installing python3 (3.10.6-r1) (46/130) Installing gettext-asprintf (0.21-r3) (47/130) Installing libunistring (1.0-r0) (48/130) Installing gettext-libs (0.21-r3) (49/130) Installing libxml2 (2.10.2-r0) (50/130) Installing gettext (0.21-r3) (51/130) Installing gettext-dev (0.21-r3) (52/130) Installing bzip2-dev (1.0.8-r3) (53/130) Installing libxml2-utils (2.10.2-r0) (54/130) Installing libgpg-error (1.45-r0) (55/130) Installing libgcrypt (1.10.1-r0) (56/130) Installing libxslt (1.1.36-r0) (57/130) Installing docbook-xml (4.5-r7) Executing docbook-xml-4.5-r7.post-install (58/130) Installing docbook-xsl (1.79.2-r4) Executing docbook-xsl-1.79.2-r4.post-install (59/130) Installing linux-headers (5.19.5-r0) (60/130) Installing libffi-dev (3.4.2-r1) (61/130) Installing libpcre16 (8.45-r2) (62/130) Installing libpcre32 (8.45-r2) (63/130) Installing libpcrecpp (8.45-r2) (64/130) Installing pcre-dev (8.45-r2) (65/130) Installing zlib-dev (1.2.12-r3) (66/130) Installing glib-dev (2.72.3-r0) (67/130) Installing jack-dev (1.9.21-r0) (68/130) Installing libpulse-mainloop-glib (16.1-r4) (69/130) Installing pulseaudio-dev (16.1-r4) (70/130) Installing libportaudiocxx (19.7.0-r0) (71/130) Installing portaudio-dev (19.7.0-r0) (72/130) Installing libhistory (8.1.2-r0) (73/130) Installing ncurses-dev (6.3_p20220903-r0) (74/130) Installing readline-dev (8.1.2-r0) (75/130) Installing opus-dev (1.3.1-r1) (76/130) Installing libvorbis-dev (1.3.7-r0) (77/130) Installing libsndfile-dev (1.1.0-r2) (78/130) Installing fluidsynth-dev (2.2.9-r0) (79/130) Installing libpng (1.6.37-r2) (80/130) Installing freetype (2.12.1-r0) (81/130) Installing brotli (1.0.9-r8) (82/130) Installing brotli-dev (1.0.9-r8) (83/130) Installing libpng-dev (1.6.37-r2) (84/130) Installing freetype-dev (2.12.1-r0) (85/130) Installing libpciaccess (0.16-r1) (86/130) Installing libdrm (2.4.113-r0) (87/130) Installing libpciaccess-dev (0.16-r1) (88/130) Installing libdrm-dev (2.4.113-r0) (89/130) Installing xorgproto (2022.2-r0) (90/130) Installing libxau-dev (1.0.10-r0) (91/130) Installing libxext (1.3.4-r1) (92/130) Installing xcb-proto (1.15.2-r0) (93/130) Installing libxdmcp-dev (1.1.3-r1) (94/130) Installing libxcb-dev (1.15-r0) (95/130) Installing xtrans (1.4.0-r2) (96/130) Installing libx11-dev (1.8.1-r1) (97/130) Installing libxext-dev (1.3.4-r1) (98/130) Installing libxdamage (1.1.5-r1) (99/130) Installing libxfixes (6.0.0-r0) (100/130) Installing libxfixes-dev (6.0.0-r0) (101/130) Installing libxdamage-dev (1.1.5-r1) (102/130) Installing libxshmfence (1.3-r1) (103/130) Installing libxshmfence-dev (1.3-r1) (104/130) Installing mesa (22.1.7-r3) (105/130) Installing wayland-libs-server (1.21.0-r1) (106/130) Installing mesa-gbm (22.1.7-r3) (107/130) Installing mesa-glapi (22.1.7-r3) (108/130) Installing wayland-libs-client (1.21.0-r1) (109/130) Installing mesa-egl (22.1.7-r3) (110/130) Installing libxxf86vm (1.1.4-r3) (111/130) Installing mesa-gl (22.1.7-r3) (112/130) Installing mesa-gles (22.1.7-r3) (113/130) Installing llvm14-libs (14.0.6-r4) (114/130) Installing mesa-osmesa (22.1.7-r3) (115/130) Installing mesa-xatracker (22.1.7-r3) (116/130) Installing libxxf86vm-dev (1.1.4-r3) (117/130) Installing mesa-dev (22.1.7-r3) (118/130) Installing glu (9.0.2-r2) (119/130) Installing glu-dev (9.0.2-r2) (120/130) Installing libjpeg-turbo (2.1.4-r0) (121/130) Installing libjpeg-turbo-dev (2.1.4-r0) (122/130) Installing jpeg-dev (9e-r0) (123/130) Installing libtheora (1.1.1-r16) (124/130) Installing libtheora-dev (1.1.1-r16) (125/130) Installing sdl2 (2.24.0-r0) (126/130) Installing tslib (1.22-r1) (127/130) Installing directfb (1.7.7-r4) (128/130) Installing directfb-dev (1.7.7-r4) (129/130) Installing sdl2-dev (2.24.0-r0) (130/130) Installing .makedepends-scummvm (20220912.051223) Executing busybox-1.35.0-r25.trigger Executing glib-2.72.3-r0.trigger No schema files found: doing nothing. OK: 1099 MiB in 235 packages >>> scummvm: Cleaning up srcdir >>> scummvm: Cleaning up pkgdir >>> scummvm: Fetching https://distfiles.alpinelinux.org/distfiles/edge/scummvm-2.6.0.tar.gz % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0 13 156M 13 21.2M 0 0 30.7M 0 0:00:05 --:--:-- 0:00:05 30.7M 38 156M 38 60.1M 0 0 35.4M 0 0:00:04 0:00:01 0:00:03 35.4M 67 156M 67 104M 0 0 38.9M 0 0:00:04 0:00:02 0:00:02 38.9M 100 156M 100 156M 0 0 43.5M 0 0:00:03 0:00:03 --:--:-- 43.5M >>> scummvm: Fetching https://distfiles.alpinelinux.org/distfiles/edge/scummvm-2.6.0.tar.gz >>> scummvm: Checking sha512sums... scummvm-2.6.0.tar.gz: OK disable-forbidden.patch: OK >>> scummvm: Unpacking /var/cache/distfiles/edge/scummvm-2.6.0.tar.gz... >>> scummvm: disable-forbidden.patch patching file common/forbidden.h Hunk #1 succeeded at 38 (offset -1 lines). Running ScummVM configure... Looking for C++ compiler... g++ Checking if compiler supports C++11... yes Checking for compiler version... GCC 12.1.1, ok Checking if C++11 initializer list is available... yes Checking if C++11 std::nullptr_t is available...yes Using LLD linker... no Using Mold linker... no Checking for whether C++ compiler accepts -Wglobal-constructors... no Checking for whether C++ compiler accepts -Wno-undefined-var-template... no Checking for whether C++ compiler accepts -Wno-pragma-pack... no Checking endianness... little Checking 64-bitness... yes Type with 1 byte... char Type with 2 bytes... short Type with 4 bytes... int Type with 8 bytes... long Alignment required... no Checking host CPU architecture... x86_64 Checking hosttype... linux-musl Checking for pkg-config... yes Looking for sdl-config... /usr/bin/sdl2-config Checking for SDL... yes Checking for SDL_Net... no Checking if host is POSIX compliant... yes Checking if posix_spawn is supported... yes Checking whether to have a verbose build... no Checking whether building plugins was requested... no Checking if detection features building statically... yes Checking if building detection features for all engines... yes Checking for Ogg... yes Checking for TTS libraries... no Checking for Vorbis... yes Checking for Tremor... no (Vorbis/Tremor support is mutually exclusive) Checking for OPL2LPT... no Checking for RetroWave OPL3... no Checking for FLAC >= 1.0.1... yes Checking for MAD... no Checking for ALSA >= 0.9... yes Checking for libjpeg >= v6b... yes Checking for PNG >= 1.2.8... yes Checking for GIF >= 5.0.0... no Checking for libtheoradec >= 1.0... yes Checking for libfaad... yes Checking for SEQ MIDI... yes Checking for sndio... no Checking for TiMidity... yes Checking for zlib... yes Checking for libmpeg2 >= 0.4.0... no Checking for liba52... no Looking for curl-config... none found! Checking for libcurl... no Cloud integration... no Checking for FluidSynth... yes Checking for FluidLite... no (FluidSynth/FluidLite support is mutually exclusive) Checking for readline... skipping (text console disabled) Checking for libunity... no Checking for gtk... no Checking for FreeType2... yes Checking for OpenGL... yes (runtime detection) Checking for OpenGL for game... yes (shaders enabled) Checking for Linux CD-ROM... yes Checking for curl... yes Checking for FriBidi... no Test C++11 compatibility during compilation... no Checking for Discord RPC... no Building translation support... yes (with runtime language detection) Building taskbar integration support... no Building system dialogs support... no Building text-to-speech support... no Building TinyGL support... yes Building Bink video support... yes Building updates support... no Enabling Address Sanitizer... no Enabling Thread Sanitizer... no Enabling Undefined Behavior Sanitizer... no Backend... sdl (2.24.0), 16bit color, high resolution, TinyGL, savegame timestamp, HQ and Edge scalers, aspect ratio correction, MT-32 emulator, Lua, Nuked OPL emulator WARNING: Disabling engine Escape from Monkey Island because the following dependencies are unmet: mpeg2 WARNING: Disabling engine Starship Titanic because the following dependencies are unmet: MAD Engines (builtin): SCUMM [all games] Access ADL AGI AGOS [all games] Adventure Game Studio Sanitarium Lord Avalot d'Argent Beavis and Butthead in Virtual Stupidity Blade Runner The Journeyman Project 2: Buried in Time CGE CGE2 Chewy: Esc from F5 Cinematique evo 1 Magic Composer Cinematique evo 2 Lost Eden Cryo Omni3D games [all games] Macromedia Director Dungeon Master Dragon History Blazing Dragons Drascula: The Vampire Strikes Back Dreamweb Glk Interactive Fiction games UFOs Gobli*ns The Griffon Legend Grim [Grim Fandango] Groovie [all games] Hades Challenge Hyperspace Delivery Boy! Hopkins FBI Hugo Trilogy Hypnotix Inc. In Cold Blood Illusions Engine Kingdom: The Far Reaches Kyra [all games] Labyrinth of Time The Last Express Lilliput Lure of the Temptress MacVenture MADE MADS [all games] Mohawk [all games] Mortevielle Mutation of JB Myst 3 Nancy Drew Neverhood Nikita Game Interface Parallaction The Journeyman Project: Pegasus Prime Red Comrades Pink Panther Playground 3d: the testing and playground environment for 3d renderers Plumbers Don't Wear Ties The Prince and The Coward Private Eye Flight of the Amazon Queen SAGA [all games] SAGA2 SCI [all games] The Lost Files of Sherlock Holmes Beneath a Steel Sky Sludge The Longest Journey Star Trek 25th Anniversary/Judgment Rites Mission Supernova Broken Sword Broken Sword II Broken Sword 2.5 Teen Agent TestBed: the Testing framework Tinsel 3 Skulls of the Toltecs Tony Tough and the Night of Roasted Moths Toonstruck Touche: The Adventures of the Fifth Musketeer Trecision Adventure Module TsAGE Bud Tucker in Double Trouble Little Big Adventure Ultima Voyeur WAGE Wintermute [all games] World of Xeen Z-Vision Engines Skipped: Grim [Escape from Monkey Island] Starship Titanic WARNING: This ScummVM build contains the following UNSTABLE engines: Lord Avalot d'Argent Lost Eden Dungeon Master In Cold Blood Kingdom: The Far Reaches The Last Express Lilliput MacVenture MADS [MADS V2] Mohawk [Where in Time is Carmen Sandiego?] Mutation of JB Nancy Drew Pink Panther Playground 3d: the testing and playground environment for 3d renderers SAGA2 Sludge Star Trek 25th Anniversary/Judgment Rites TestBed: the Testing framework WAGE Wintermute [Wintermute3D] Creating engines/engines.mk Creating engines/detection_table.h Creating engines/plugins_table.h Creating config.h Creating config.mk fatal: No names found, cannot describe anything. C++ engines/access/detection.o C++ engines/adl/detection.o C++ engines/agi/detection.o C++ engines/agi/wagparser.o C++ engines/agos/detection.o C++ engines/ags/detection.o C++ engines/asylum/detection.o C++ engines/avalanche/detection.o C++ engines/bbvs/detection.o C++ engines/bladerunner/detection.o C++ engines/buried/detection.o C++ engines/cge/detection.o C++ engines/cge2/detection.o C++ engines/chewy/detection.o C++ engines/cine/detection.o C++ engines/composer/detection.o C++ engines/cruise/detection.o C++ engines/cryo/detection.o C++ engines/cryomni3d/detection.o C++ engines/director/detection.o C++ engines/dm/detection.o C++ engines/draci/detection.o C++ engines/dragons/detection.o C++ engines/drascula/detection.o C++ engines/dreamweb/detection.o C++ engines/gnap/detection.o C++ engines/gob/detection/detection.o C++ engines/griffon/detection.o C++ engines/grim/detection.o C++ engines/groovie/detection.o C++ engines/hadesch/detection.o C++ engines/hdb/detection.o C++ engines/hopkins/detection.o C++ engines/hugo/detection.o C++ engines/hypno/detection.o C++ engines/icb/detection.o C++ engines/illusions/detection.o C++ engines/kingdom/detection.o C++ engines/kyra/detection.o C++ engines/lab/detection.o C++ engines/lastexpress/detection.o C++ engines/lilliput/detection.o C++ engines/lure/detection.o C++ engines/macventure/detection.o C++ engines/made/detection.o C++ engines/mads/detection.o C++ engines/mohawk/detection.o C++ engines/mortevielle/detection.o C++ engines/mutationofjb/detection.o C++ engines/myst3/detection.o C++ engines/nancy/detection.o C++ engines/neverhood/detection.o C++ engines/ngi/detection.o C++ engines/parallaction/detection.o C++ engines/pegasus/detection.o C++ engines/petka/detection.o C++ engines/pink/detection.o C++ engines/playground3d/detection.o C++ engines/plumbers/detection.o C++ engines/prince/detection.o C++ engines/private/detection.o C++ engines/queen/detection.o C++ engines/saga/detection.o C++ engines/saga2/detection.o C++ engines/sci/detection.o C++ engines/scumm/detection.o C++ engines/sherlock/detection.o C++ engines/sky/detection.o C++ engines/sludge/detection.o C++ engines/stark/detection.o C++ engines/startrek/detection.o C++ engines/supernova/detection.o C++ engines/sword1/detection.o C++ engines/sword2/detection.o C++ engines/sword25/detection.o C++ engines/teenagent/detection.o C++ engines/testbed/detection.o C++ engines/tinsel/detection.o C++ engines/titanic/detection.o C++ engines/toltecs/detection.o C++ engines/tony/detection.o C++ engines/toon/detection.o C++ engines/touche/detection.o C++ engines/trecision/detection.o C++ engines/tsage/detection.o C++ engines/twine/detection.o C++ engines/tucker/detection.o C++ engines/ultima/detection.o C++ engines/voyeur/detection.o C++ engines/wage/detection.o C++ engines/wintermute/detection.o C++ engines/xeen/detection.o C++ engines/zvision/detection.o C++ backends/platform/sdl/sdl.o C++ backends/platform/sdl/sdl-window.o C++ backends/platform/sdl/posix/posix-main.o C++ backends/platform/sdl/posix/posix.o C++ base/test_new_standards.o C++ base/main.o C++ base/commandLine.o C++ base/plugins.o C++ engines/scumm/actor.o C++ engines/scumm/akos.o C++ engines/scumm/base-costume.o C++ engines/scumm/bomp.o C++ engines/scumm/boxes.o C++ engines/scumm/camera.o C++ engines/scumm/cdda.o C++ engines/scumm/charset.o C++ engines/scumm/charset-fontdata.o C++ engines/scumm/costume.o C++ engines/scumm/cursor.o C++ engines/scumm/debugger.o C++ engines/scumm/dialogs.o C++ engines/scumm/file.o C++ engines/scumm/file_nes.o C++ engines/scumm/gfx_mac.o C++ engines/scumm/gfx_towns.o C++ engines/scumm/gfx.o C++ engines/scumm/he/resource_he.o C++ engines/scumm/he/script_v60he.o C++ engines/scumm/he/script_v70he.o C++ engines/scumm/he/sound_he.o C++ engines/scumm/help.o C++ engines/scumm/imuse/imuse.o C++ engines/scumm/imuse/imuse_part.o C++ engines/scumm/imuse/imuse_player.o C++ engines/scumm/imuse/instrument.o C++ engines/scumm/imuse/sysex_samnmax.o C++ engines/scumm/imuse/sysex_scumm.o C++ engines/scumm/imuse/drivers/amiga.o C++ engines/scumm/imuse/drivers/fmtowns.o C++ engines/scumm/imuse/drivers/mac_m68k.o C++ engines/scumm/imuse/drivers/pcspk.o C++ engines/scumm/input.o C++ engines/scumm/ks_check.o C++ engines/scumm/metaengine.o C++ engines/scumm/midiparser_ro.o C++ engines/scumm/object.o C++ engines/scumm/palette.o C++ engines/scumm/players/player_ad.o C++ engines/scumm/players/player_apple2.o C++ engines/scumm/players/player_he.o C++ engines/scumm/players/player_mac.o C++ engines/scumm/players/player_mod.o C++ engines/scumm/players/player_nes.o C++ engines/scumm/players/player_pce.o C++ engines/scumm/players/player_sid.o C++ engines/scumm/players/player_towns.o C++ engines/scumm/players/player_v1.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl.h:25, from backends/platform/sdl/sdl.cpp:24: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl-window.h:25, from backends/platform/sdl/sdl-window.cpp:24: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/players/player_v2.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl.h:25, from ./backends/platform/sdl/posix/posix.h:25, from backends/platform/sdl/posix/posix-main.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl.h:25, from ./backends/platform/sdl/posix/posix.h:25, from backends/platform/sdl/posix/posix.cpp:35: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ engines/scumm/players/player_v2a.o C++ engines/scumm/players/player_v2base.o C++ engines/scumm/players/player_v2cms.o C++ engines/scumm/players/player_v3a.o C++ engines/scumm/players/player_v3m.o C++ engines/scumm/players/player_v4a.o C++ engines/scumm/players/player_v5m.o C++ engines/scumm/resource_v2.o C++ engines/scumm/resource_v3.o C++ engines/scumm/resource_v4.o C++ engines/scumm/resource.o C++ engines/scumm/room.o C++ engines/scumm/saveload.o C++ engines/scumm/script_v0.o C++ engines/scumm/script_v2.o engines/scumm/actor.cpp: In member function 'void Scumm::Actor::startWalkActor(int, int, int)': engines/scumm/actor.cpp:829:27: warning: 'abr.Scumm::AdjustBoxResult::box' may be used uninitialized [-Wmaybe-uninitialized] 829 | _walkdata.destbox = abr.box; | ~~~~~~~~~~~~~~~~~~^~~~~~~~~ engines/scumm/actor.cpp:778:25: note: 'abr.Scumm::AdjustBoxResult::box' was declared here 778 | AdjustBoxResult abr; | ^~~ C++ engines/scumm/script_v3.o C++ engines/scumm/script_v4.o C++ engines/scumm/script_v5.o C++ engines/scumm/script_v6.o C++ engines/scumm/script.o C++ engines/scumm/scumm.o C++ engines/scumm/sound.o C++ engines/scumm/string.o C++ engines/scumm/usage_bits.o C++ engines/scumm/util.o C++ engines/scumm/vars.o C++ engines/scumm/verbs.o C++ engines/scumm/nut_renderer.o C++ engines/scumm/string_v7.o C++ engines/scumm/script_v8.o C++ engines/scumm/imuse_digi/dimuse_bndmgr.o C++ engines/scumm/imuse_digi/dimuse_codecs.o C++ engines/scumm/imuse_digi/dimuse_sndmgr.o C++ engines/scumm/imuse_digi/dimuse_tables.o C++ engines/scumm/imuse_digi/dimuse_engine.o C++ engines/scumm/imuse_digi/dimuse_cmds.o C++ engines/scumm/imuse_digi/dimuse_dispatch.o C++ engines/scumm/imuse_digi/dimuse_fades.o C++ engines/scumm/imuse_digi/dimuse_files.o C++ engines/scumm/imuse_digi/dimuse_groups.o C++ engines/scumm/imuse_digi/dimuse_internalmixer.o C++ engines/scumm/imuse_digi/dimuse_scripts.o C++ engines/scumm/imuse_digi/dimuse_streamer.o C++ engines/scumm/imuse_digi/dimuse_tracks.o C++ engines/scumm/imuse_digi/dimuse_triggers.o C++ engines/scumm/imuse_digi/dimuse_utils.o C++ engines/scumm/imuse_digi/dimuse_wave.o C++ engines/scumm/imuse_digi/dimuse_waveout.o C++ engines/scumm/insane/insane.o C++ engines/scumm/insane/insane_ben.o C++ engines/scumm/insane/insane_enemy.o C++ engines/scumm/insane/insane_scenes.o C++ engines/scumm/insane/insane_iact.o C++ engines/scumm/smush/codec1.o C++ engines/scumm/smush/codec20.o C++ engines/scumm/smush/codec37.o C++ engines/scumm/smush/codec47.o C++ engines/scumm/smush/smush_player.o C++ engines/scumm/he/animation_he.o C++ engines/scumm/he/cup_player_he.o C++ engines/scumm/he/floodfill_he.o C++ engines/scumm/he/logic_he.o C++ engines/scumm/he/palette_he.o C++ engines/scumm/he/script_v71he.o C++ engines/scumm/he/script_v72he.o C++ engines/scumm/he/script_v80he.o C++ engines/scumm/he/script_v90he.o C++ engines/scumm/he/script_v100he.o engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResourceOLD(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:1740:24: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 1740 | uint16 tmp; | ^~~ engines/scumm/saveload.cpp:1736:16: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 1736 | uint32 size; | ^~~~ C++ engines/scumm/he/sprite_he.o C++ engines/scumm/he/wiz_he.o engines/scumm/saveload.cpp: In member function 'void Scumm::ScummEngine::loadResource(Common::Serializer&, Scumm::ResType, Scumm::ResId)': engines/scumm/saveload.cpp:1788:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 1788 | uint32 size; | ^~~~ engines/scumm/saveload.cpp:1800:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 1800 | uint32 size; | ^~~~ C++ engines/scumm/he/localizer.o C++ engines/scumm/he/logic/baseball2001.o C++ engines/scumm/he/logic/basketball.o C++ engines/scumm/he/logic/football.o C++ engines/scumm/he/logic/funshop.o C++ engines/scumm/he/logic/moonbase_logic.o C++ engines/scumm/he/logic/puttrace.o C++ engines/scumm/he/logic/soccer.o C++ engines/scumm/he/moonbase/ai_defenseunit.o C++ engines/scumm/he/moonbase/ai_main.o C++ engines/scumm/he/moonbase/ai_node.o C++ engines/scumm/he/moonbase/ai_targetacquisition.o C++ engines/scumm/he/moonbase/ai_traveller.o C++ engines/scumm/he/moonbase/ai_tree.o C++ engines/scumm/he/moonbase/ai_types.o C++ engines/scumm/he/moonbase/ai_weapon.o C++ engines/scumm/he/moonbase/distortion.o engines/scumm/saveload.cpp: In member function 'virtual void Scumm::ScummEngine::saveLoadWithSerializer(Common::Serializer&)': engines/scumm/saveload.cpp:1495:23: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 1495 | uint8 tmp; | ^~~ engines/scumm/saveload.cpp:1276:15: warning: 'idx' may be used uninitialized [-Wmaybe-uninitialized] 1276 | ResId idx; | ^~~ engines/scumm/saveload.cpp:1298:32: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 1298 | uint16 tmp; | ^~~ C++ engines/scumm/he/moonbase/moonbase.o C++ engines/scumm/he/moonbase/moonbase_fow.o C++ engines/access/animation.o C++ engines/access/asurface.o C++ engines/access/access.o C++ engines/access/bubble_box.o C++ engines/access/char.o C++ engines/access/data.o C++ engines/access/debugger.o C++ engines/access/decompress.o C++ engines/access/events.o C++ engines/access/files.o C++ engines/access/font.o C++ engines/access/inventory.o C++ engines/access/metaengine.o C++ engines/access/player.o C++ engines/access/resources.o C++ engines/access/room.o C++ engines/access/screen.o C++ engines/access/scripts.o C++ engines/access/sound.o C++ engines/access/video.o C++ engines/access/video/movie_decoder.o C++ engines/access/amazon/amazon_game.o C++ engines/access/amazon/amazon_logic.o C++ engines/access/amazon/amazon_player.o C++ engines/access/amazon/amazon_resources.o C++ engines/access/amazon/amazon_room.o C++ engines/access/amazon/amazon_scripts.o C++ engines/access/martian/martian_game.o C++ engines/access/martian/martian_player.o C++ engines/access/martian/martian_resources.o C++ engines/access/martian/martian_room.o C++ engines/access/martian/martian_scripts.o C++ engines/adl/adl.o C++ engines/adl/adl_v2.o C++ engines/adl/adl_v3.o C++ engines/adl/adl_v4.o C++ engines/adl/adl_v5.o C++ engines/adl/console.o C++ engines/adl/disk.o C++ engines/adl/display.o C++ engines/adl/display_a2.o C++ engines/adl/hires1.o C++ engines/adl/hires2.o C++ engines/adl/hires4.o C++ engines/adl/hires5.o C++ engines/adl/hires6.o C++ engines/adl/metaengine.o C++ engines/adl/sound.o C++ engines/agi/agi.o C++ engines/agi/checks.o C++ engines/agi/console.o C++ engines/agi/cycle.o C++ engines/agi/font.o C++ engines/agi/global.o C++ engines/agi/graphics.o C++ engines/agi/inv.o C++ engines/agi/keyboard.o C++ engines/agi/loader_v1.o C++ engines/agi/loader_v2.o C++ engines/agi/loader_v3.o C++ engines/agi/logic.o C++ engines/agi/lzw.o C++ engines/agi/menu.o C++ engines/agi/metaengine.o C++ engines/agi/motion.o C++ engines/agi/objects.o C++ engines/agi/opcodes.o C++ engines/agi/op_cmd.o C++ engines/agi/op_dbg.o C++ engines/agi/op_test.o C++ engines/agi/picture.o C++ engines/agi/saveload.o C++ engines/agi/sound.o C++ engines/agi/sound_2gs.o C++ engines/agi/sound_coco3.o C++ engines/agi/sound_midi.o C++ engines/agi/sound_pcjr.o C++ engines/agi/sound_sarien.o C++ engines/agi/sprite.o C++ engines/agi/systemui.o C++ engines/agi/text.o C++ engines/agi/view.o engines/scumm/insane/insane.cpp: In member function 'void Scumm::Insane::smush_rewindCurrentSan(int, int, int)': engines/scumm/insane/insane.cpp:1477:58: warning: '%s' directive argument is null [-Wformat-overflow=] 1477 | debugC(DEBUG_INSANE, "Insane::smush_setupSanFile(%s, %x, %d)", filename, offset, contFrame); | ^~ C++ engines/agi/words.o C++ engines/agi/preagi/preagi.o C++ engines/agi/preagi/mickey.o C++ engines/agi/preagi/troll.o C++ engines/agi/preagi/winnie.o C++ engines/agos/drivers/accolade/adlib.o C++ engines/agos/drivers/accolade/casio.o C++ engines/agos/drivers/accolade/cms.o C++ engines/agos/drivers/accolade/driverfile.o engines/agi/systemui.cpp: In constructor 'Agi::SystemUI::SystemUI(Agi::AgiEngine*, Agi::GfxMgr*, Agi::TextMgr*)': engines/agi/systemui.cpp:128:37: warning: unknown escape sequence: '\040' 128 | _textEnterCommand = "Entrer une donn\x82\x65\ :\n\n"; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/agos/drivers/accolade/pc98.o C++ engines/agos/drivers/accolade/mt32.o C++ engines/agos/drivers/simon1/adlib.o C++ engines/agos/agos.o C++ engines/agos/charset.o C++ engines/agos/charset-fontdata.o C++ engines/agos/contain.o C++ engines/agos/cursor.o C++ engines/agos/debug.o C++ engines/agos/debugger.o C++ engines/agos/draw.o C++ engines/agos/event.o C++ engines/agos/gfx.o C++ engines/agos/icons.o C++ engines/agos/input.o C++ engines/agos/input_pn.o C++ engines/agos/items.o C++ engines/agos/menus.o C++ engines/agos/metaengine.o C++ engines/agos/midi.o C++ engines/agos/midiparser_gmf.o C++ engines/agos/midiparser_s1d.o C++ engines/agos/midiparser_simonwin.o C++ engines/agos/pn.o C++ engines/agos/res.o C++ engines/agos/res_ami.o C++ engines/agos/res_snd.o C++ engines/agos/rooms.o C++ engines/agos/saveload.o C++ engines/agos/script.o C++ engines/agos/script_pn.o C++ engines/agos/script_e1.o C++ engines/agos/script_e2.o C++ engines/agos/script_ww.o C++ engines/agos/script_s1.o C++ engines/agos/script_s2.o C++ engines/agos/sfxparser_accolade.o C++ engines/agos/sound.o C++ engines/agos/string.o C++ engines/agos/string_pn.o C++ engines/agos/subroutine.o C++ engines/agos/verb.o C++ engines/agos/verb_pn.o C++ engines/agos/vga.o C++ engines/agos/vga_pn.o C++ engines/agos/vga_e2.o C++ engines/agos/vga_ww.o C++ engines/agos/vga_s1.o C++ engines/agos/vga_s2.o C++ engines/agos/window.o C++ engines/agos/zones.o C++ engines/agos/animation.o C++ engines/agos/feeble.o C++ engines/agos/oracle.o C++ engines/agos/script_dp.o C++ engines/agos/script_ff.o C++ engines/agos/script_pp.o C++ engines/agos/vga_ff.o C++ engines/ags/ags.o C++ engines/ags/dialogs.o C++ engines/ags/events.o C++ engines/ags/game_scanner.o C++ engines/ags/globals.o C++ engines/ags/metaengine.o C++ engines/ags/music.o C++ engines/ags/console.o C++ engines/ags/lib/aastr-0.1.1/aarot.o C++ engines/ags/lib/aastr-0.1.1/aastr.o C++ engines/ags/lib/aastr-0.1.1/aautil.o C++ engines/ags/lib/alfont/alfont.o C++ engines/ags/lib/allegro/color.o C++ engines/ags/lib/allegro/config.o C++ engines/ags/lib/allegro/draw.o C++ engines/ags/lib/allegro/file.o C++ engines/ags/lib/allegro/fixed.o C++ engines/ags/lib/allegro/flood.o C++ engines/ags/lib/allegro/gfx.o C++ engines/ags/lib/allegro/graphics.o C++ engines/ags/lib/allegro/math.o C++ engines/ags/lib/allegro/rotate.o C++ engines/ags/lib/allegro/surface.o C++ engines/ags/lib/allegro/system.o C++ engines/ags/lib/allegro/unicode.o C++ engines/ags/lib/std/std.o C++ engines/ags/lib/system/datetime.o C++ engines/ags/shared/ac/dynobj/script_audio_clip.o C++ engines/ags/shared/ac/audio_clip_type.o C++ engines/ags/shared/ac/character_info.o C++ engines/ags/shared/ac/common.o C++ engines/ags/shared/ac/dialog_topic.o C++ engines/ags/shared/ac/game_setup_struct.o C++ engines/ags/shared/ac/game_setup_struct_base.o C++ engines/ags/shared/ac/inventory_item_info.o C++ engines/ags/shared/ac/keycode.o C++ engines/ags/shared/ac/mouse_cursor.o C++ engines/ags/shared/ac/sprite_cache.o C++ engines/ags/shared/ac/sprite_file.o C++ engines/ags/shared/ac/view.o C++ engines/ags/shared/ac/words_dictionary.o C++ engines/ags/shared/core/asset.o C++ engines/ags/shared/core/asset_manager.o C++ engines/ags/shared/debugging/debug_manager.o C++ engines/ags/shared/font/fonts.o C++ engines/ags/shared/font/ttf_font_renderer.o C++ engines/ags/shared/font/wfn_font.o C++ engines/ags/shared/font/wfn_font_renderer.o C++ engines/ags/shared/game/custom_properties.o C++ engines/ags/shared/game/interactions.o C++ engines/ags/shared/game/main_game_file.o C++ engines/ags/shared/game/room_file.o C++ engines/ags/shared/game/room_file_base.o C++ engines/ags/shared/game/room_file_deprecated.o C++ engines/ags/shared/game/room_struct.o C++ engines/ags/shared/game/tra_file.o C++ engines/ags/shared/gfx/allegro_bitmap.o C++ engines/ags/shared/gfx/bitmap.o C++ engines/ags/shared/gfx/image.o C++ engines/ags/shared/gui/gui_button.o C++ engines/ags/shared/gui/gui_inv.o C++ engines/ags/shared/gui/gui_label.o C++ engines/ags/shared/gui/gui_listbox.o C++ engines/ags/shared/gui/gui_main.o C++ engines/ags/shared/gui/gui_object.o C++ engines/ags/shared/gui/gui_slider.o C++ engines/ags/shared/gui/gui_textbox.o C++ engines/ags/shared/script/cc_common.o C++ engines/ags/shared/script/cc_script.o C++ engines/ags/shared/util/aligned_stream.o C++ engines/ags/shared/util/buffered_stream.o C++ engines/ags/shared/util/compress.o C++ engines/ags/shared/util/data_ext.o C++ engines/ags/shared/util/data_stream.o C++ engines/ags/shared/util/directory.o C++ engines/ags/shared/util/file.o C++ engines/ags/shared/util/file_stream.o C++ engines/ags/shared/util/geometry.o C++ engines/ags/shared/util/ini_file.o C++ engines/ags/shared/util/ini_util.o C++ engines/ags/shared/util/lzw.o C++ engines/ags/shared/util/memory_stream.o C++ engines/ags/shared/util/multi_file_lib.o C++ engines/ags/shared/util/path.o C++ engines/ags/shared/util/proxy_stream.o C++ engines/ags/shared/util/stdio_compat.o C++ engines/ags/shared/util/stream.o C++ engines/ags/shared/util/string.o C++ engines/ags/shared/util/string_compat.o C++ engines/ags/shared/util/string_utils.o C++ engines/ags/shared/util/text_stream_reader.o C++ engines/ags/shared/util/text_stream_writer.o C++ engines/ags/shared/util/version.o C++ engines/ags/shared/util/wgt2_allg.o C++ engines/ags/engine/ac/audio_channel.o C++ engines/ags/engine/ac/audio_clip.o C++ engines/ags/engine/ac/button.o C++ engines/ags/engine/ac/cd_audio.o C++ engines/ags/engine/ac/character.o C++ engines/ags/engine/ac/character_extras.o C++ engines/ags/engine/ac/character_info_engine.o C++ engines/ags/engine/ac/date_time.o C++ engines/ags/engine/ac/dialog.o C++ engines/ags/engine/ac/dialog_options_rendering.o C++ engines/ags/engine/ac/display.o C++ engines/ags/engine/ac/draw.o C++ engines/ags/engine/ac/drawing_surface.o C++ engines/ags/engine/ac/draw_software.o C++ engines/ags/engine/ac/dynamic_sprite.o C++ engines/ags/engine/ac/event.o C++ engines/ags/engine/ac/file.o C++ engines/ags/engine/ac/game.o C++ engines/ags/engine/ac/game_setup.o C++ engines/ags/engine/ac/game_state.o C++ engines/ags/engine/ac/global_api.o C++ engines/ags/engine/ac/global_audio.o C++ engines/ags/engine/ac/global_button.o C++ engines/ags/engine/ac/global_character.o C++ engines/ags/engine/ac/global_date_time.o C++ engines/ags/engine/ac/global_debug.o C++ engines/ags/engine/ac/global_dialog.o engines/ags/shared/game/room_file.cpp: In function 'AGS3::AGS::Shared::HError AGS3::AGS::Shared::ExtractScriptTextReader(Stream*, int, const String&, AGS3::soff_t, bool&)': engines/ags/shared/game/room_file.cpp:638:42: warning: 'this' pointer is null [-Wnonnull] 638 | *reader_script = buf; | ^~~ In file included from ./engines/ags/shared/ac/common.h:25, from engines/ags/shared/game/room_file.cpp:22: ./engines/ags/shared/util/string.h:395:17: note: in a call to non-static member function 'AGS3::AGS::Shared::String& AGS3::AGS::Shared::String::operator=(const char*)' 395 | String &operator=(const char *cstr); | ^~~~~~~~ C++ engines/ags/engine/ac/global_display.o C++ engines/ags/engine/ac/global_drawing_surface.o C++ engines/ags/engine/ac/global_dynamic_sprite.o C++ engines/ags/engine/ac/global_file.o C++ engines/ags/engine/ac/global_game.o C++ engines/ags/engine/ac/global_gui.o C++ engines/ags/engine/ac/global_hotspot.o C++ engines/ags/engine/ac/global_inventory_item.o C++ engines/ags/engine/ac/global_inv_window.o C++ engines/ags/engine/ac/global_label.o C++ engines/ags/engine/ac/global_listbox.o C++ engines/ags/engine/ac/global_mouse.o C++ engines/ags/engine/ac/global_object.o C++ engines/ags/engine/ac/global_overlay.o C++ engines/ags/engine/ac/global_palette.o C++ engines/ags/engine/ac/global_parser.o C++ engines/ags/engine/ac/global_region.o C++ engines/ags/engine/ac/global_room.o C++ engines/ags/engine/ac/global_screen.o C++ engines/ags/engine/ac/global_slider.o C++ engines/ags/engine/ac/global_string.o C++ engines/ags/engine/ac/global_textbox.o C++ engines/ags/engine/ac/global_timer.o C++ engines/ags/engine/ac/global_translation.o C++ engines/ags/engine/ac/global_video.o C++ engines/ags/engine/ac/global_viewport.o C++ engines/ags/engine/ac/global_view_frame.o C++ engines/ags/engine/ac/global_walkable_area.o C++ engines/ags/engine/ac/global_walk_behind.o C++ engines/ags/engine/ac/gui.o C++ engines/ags/engine/ac/gui_control.o C++ engines/ags/engine/ac/gui_inv.o C++ engines/ags/engine/ac/hotspot.o C++ engines/ags/engine/ac/interface_button.o C++ engines/ags/engine/ac/interface_element.o C++ engines/ags/engine/ac/inventory_item.o C++ engines/ags/engine/ac/inv_window.o C++ engines/ags/engine/ac/label.o C++ engines/ags/engine/ac/listbox.o C++ engines/ags/engine/ac/math.o C++ engines/ags/engine/ac/mouse.o C++ engines/ags/engine/ac/move_list.o C++ engines/ags/engine/ac/object.o C++ engines/ags/engine/ac/overlay.o C++ engines/ags/engine/ac/parser.o C++ engines/ags/engine/ac/properties.o C++ engines/ags/engine/ac/region.o C++ engines/ags/engine/ac/rich_game_media.o C++ engines/ags/engine/ac/room.o C++ engines/ags/engine/ac/room_object.o C++ engines/ags/engine/ac/room_status.o C++ engines/ags/engine/ac/route_finder.o C++ engines/ags/engine/ac/route_finder_impl.o C++ engines/ags/engine/ac/route_finder_impl_legacy.o C++ engines/ags/engine/ac/route_finder_jps.o C++ engines/ags/engine/ac/screen.o C++ engines/ags/engine/ac/screen_overlay.o engines/ags/engine/ac/game_state.cpp: In constructor 'AGS3::GameState::GameState()': engines/ags/engine/ac/game_state.cpp:60:21: warning: array subscript 51 is above array bounds of 'char [51][200]' [-Warray-bounds] 60 | Common::fill(&globalstrings[0][0], &globalstrings[MAXGLOBALSTRINGS][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from engines/ags/engine/ac/game_state.cpp:25: ./engines/ags/engine/ac/game_state.h:221:15: note: while referencing 'AGS3::GameState::globalstrings' 221 | char globalstrings[MAXGLOBALSTRINGS][MAX_MAXSTRLEN]; | ^~~~~~~~~~~~~ C++ engines/ags/engine/ac/script_containers.o C++ engines/ags/engine/ac/slider.o C++ engines/ags/engine/ac/speech.o C++ engines/ags/engine/ac/sprite.o C++ engines/ags/engine/ac/sprite_cache_engine.o C++ engines/ags/engine/ac/string.o C++ engines/ags/engine/ac/system.o C++ engines/ags/engine/ac/sys_events.o C++ engines/ags/engine/ac/textbox.o C++ engines/ags/engine/ac/timer.o C++ engines/ags/engine/ac/translation.o C++ engines/ags/engine/ac/view_frame.o C++ engines/ags/engine/ac/viewport_script.o C++ engines/ags/engine/ac/walkable_area.o C++ engines/ags/engine/ac/walk_behind.o C++ engines/ags/engine/ac/dynobj/cc_ags_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_audio_channel.o C++ engines/ags/engine/ac/dynobj/cc_audio_clip.o C++ engines/ags/engine/ac/dynobj/cc_character.o C++ engines/ags/engine/ac/dynobj/cc_dialog.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_array.o C++ engines/ags/engine/ac/dynobj/cc_dynamic_object.o C++ engines/ags/engine/ac/dynobj/cc_gui.o C++ engines/ags/engine/ac/dynobj/cc_gui_object.o C++ engines/ags/engine/ac/dynobj/cc_hotspot.o C++ engines/ags/engine/ac/dynobj/cc_inventory.o C++ engines/ags/engine/ac/dynobj/cc_object.o C++ engines/ags/engine/ac/dynobj/cc_region.o C++ engines/ags/engine/ac/dynobj/cc_serializer.o C++ engines/ags/engine/ac/dynobj/managed_object_pool.o C++ engines/ags/engine/ac/dynobj/script_camera.o C++ engines/ags/engine/ac/dynobj/script_date_time.o C++ engines/ags/engine/ac/dynobj/script_dialog_options_rendering.o C++ engines/ags/engine/ac/dynobj/script_dict.o C++ engines/ags/engine/ac/dynobj/script_drawing_surface.o C++ engines/ags/engine/ac/dynobj/script_dynamic_sprite.o C++ engines/ags/engine/ac/dynobj/script_file.o C++ engines/ags/engine/ac/dynobj/script_overlay.o C++ engines/ags/engine/ac/dynobj/script_set.o C++ engines/ags/engine/ac/dynobj/script_string.o C++ engines/ags/engine/ac/dynobj/script_user_object.o C++ engines/ags/engine/ac/dynobj/script_viewport.o C++ engines/ags/engine/ac/dynobj/script_view_frame.o C++ engines/ags/engine/ac/statobj/ags_static_object.o C++ engines/ags/engine/ac/statobj/static_array.o C++ engines/ags/engine/debugging/console_output_target.o C++ engines/ags/engine/debugging/debug.o C++ engines/ags/engine/debugging/file_based_ags_debugger.o C++ engines/ags/engine/debugging/log_file.o C++ engines/ags/engine/debugging/message_buffer.o C++ engines/ags/engine/device/mouse_w32.o C++ engines/ags/engine/font/fonts_engine.o C++ engines/ags/engine/game/game_init.o C++ engines/ags/engine/game/savegame.o C++ engines/ags/engine/game/savegame_components.o C++ engines/ags/engine/game/savegame_v321.o C++ engines/ags/engine/game/viewport.o C++ engines/ags/engine/gfx/ali_3d_scummvm.o C++ engines/ags/engine/gfx/blender.o C++ engines/ags/engine/gfx/color_engine.o C++ engines/ags/engine/gfx/gfx_driver_base.o C++ engines/ags/engine/gfx/gfx_driver_factory.o C++ engines/ags/engine/gfx/gfx_util.o C++ engines/ags/engine/gfx/gfxfilter_scaling.o C++ engines/ags/engine/gfx/gfxfilter_scummvm_renderer.o C++ engines/ags/engine/gui/animating_gui_button.o C++ engines/ags/engine/gui/csci_dialog.o C++ engines/ags/engine/gui/gui_dialog.o C++ engines/ags/engine/gui/gui_engine.o C++ engines/ags/engine/gui/my_label.o C++ engines/ags/engine/gui/my_listbox.o C++ engines/ags/engine/gui/my_push_button.o C++ engines/ags/engine/gui/my_textbox.o C++ engines/ags/engine/gui/new_control.o C++ engines/ags/engine/main/config.o C++ engines/ags/engine/main/engine.o C++ engines/ags/engine/main/engine_setup.o C++ engines/ags/engine/main/game_file.o C++ engines/ags/engine/main/game_run.o C++ engines/ags/engine/main/game_start.o C++ engines/ags/engine/main/graphics_mode.o C++ engines/ags/engine/main/main.o C++ engines/ags/engine/main/quit.o C++ engines/ags/engine/main/update.o C++ engines/ags/engine/media/audio/ambient_sound.o C++ engines/ags/engine/media/audio/audio.o C++ engines/ags/engine/media/audio/clip_my_midi.o C++ engines/ags/engine/media/audio/queued_audio_item.o C++ engines/ags/engine/media/audio/sound.o C++ engines/ags/engine/media/audio/sound_clip.o C++ engines/ags/engine/media/video/video.o C++ engines/ags/engine/platform/base/ags_platform_driver.o C++ engines/ags/engine/platform/base/sys_main.o C++ engines/ags/engine/platform/scummvm/scummvm_platform_driver.o C++ engines/ags/engine/script/cc_instance.o C++ engines/ags/engine/script/executing_script.o C++ engines/ags/engine/script/exports.o C++ engines/ags/engine/script/runtime_script_value.o C++ engines/ags/engine/script/script.o C++ engines/ags/engine/script/script_api.o C++ engines/ags/engine/script/script_runtime.o C++ engines/ags/engine/script/system_imports.o C++ engines/ags/plugins/ags_plugin.o C++ engines/ags/plugins/plugin_base.o C++ engines/ags/plugins/plugin_object_reader.o C++ engines/ags/plugins/core/core.o C++ engines/ags/plugins/core/audio_channel.o C++ engines/ags/plugins/core/audio_clip.o C++ engines/ags/plugins/core/button.o C++ engines/ags/plugins/core/character.o C++ engines/ags/plugins/core/date_time.o C++ engines/ags/plugins/core/dialog.o C++ engines/ags/plugins/core/dialog_options_rendering_info.o C++ engines/ags/plugins/core/drawing_surface.o C++ engines/ags/plugins/core/dynamic_sprite.o C++ engines/ags/plugins/core/file.o engines/ags/plugins/ags_plugin.cpp: In member function 'virtual void AGS3::IAGSEngine::GetRenderStageDesc(AGS3::AGSRenderStageDesc*)': engines/ags/plugins/ags_plugin.cpp:752:73: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 752 | _G(gfxDriver)->GetStageMatrixes((RenderMatrixes &)desc->Matrixes); | ~~~~~~^~~~~~~~ C++ engines/ags/plugins/core/game.o C++ engines/ags/plugins/core/global_api.o C++ engines/ags/plugins/core/gui.o C++ engines/ags/plugins/core/gui_control.o C++ engines/ags/plugins/core/hotspot.o C++ engines/ags/plugins/core/inventory_item.o C++ engines/ags/plugins/core/inv_window.o C++ engines/ags/plugins/core/label.o C++ engines/ags/plugins/core/listbox.o C++ engines/ags/plugins/core/maths.o C++ engines/ags/plugins/core/mouse.o C++ engines/ags/plugins/core/object.o C++ engines/ags/plugins/core/overlay.o C++ engines/ags/plugins/core/parser.o C++ engines/ags/plugins/core/region.o C++ engines/ags/plugins/core/room.o C++ engines/ags/plugins/core/slider.o C++ engines/ags/plugins/core/string.o C++ engines/ags/plugins/core/system.o C++ engines/ags/plugins/core/textbox.o C++ engines/ags/plugins/core/view_frame.o C++ engines/ags/plugins/ags_agi/ags_agi.o C++ engines/ags/plugins/ags_blend/ags_blend.o C++ engines/ags/plugins/ags_clipboard/ags_clipboard.o C++ engines/ags/plugins/ags_controller/ags_controller.o C++ engines/ags/plugins/ags_creditz/ags_creditz.o C++ engines/ags/plugins/ags_creditz/ags_creditz1.o C++ engines/ags/plugins/ags_creditz/ags_creditz2.o C++ engines/ags/plugins/ags_creditz/drawing.o C++ engines/ags/plugins/ags_fire/ags_fire.o C++ engines/ags/plugins/ags_flashlight/ags_flashlight.o C++ engines/ags/plugins/ags_flashlight/gfx.o C++ engines/ags/plugins/ags_galaxy_steam/ags_wadjeteye_steam.o C++ engines/ags/plugins/ags_galaxy_steam/ags_galaxy_steam.o C++ engines/ags/plugins/ags_joy/ags_joy.o C++ engines/ags/plugins/ags_nickenstien_gfx/ags_nickenstien_gfx.o C++ engines/ags/plugins/ags_pal_render/ags_pal_render.o C++ engines/ags/plugins/ags_pal_render/raycast.o C++ engines/ags/plugins/ags_parallax/ags_parallax.o C++ engines/ags/plugins/ags_snow_rain/ags_snow_rain.o C++ engines/ags/plugins/ags_snow_rain/weather.o C++ engines/ags/plugins/ags_sock/ags_sock.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/ags_sprite_font_clifftop.o C++ engines/ags/plugins/ags_sprite_font/character_entry.o C++ engines/ags/plugins/ags_sprite_font/color.o C++ engines/ags/plugins/ags_sprite_font/sprite_font.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer.o C++ engines/ags/plugins/ags_sprite_font/sprite_font_renderer_clifftop.o C++ engines/ags/plugins/ags_sprite_font/variable_width_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font.o C++ engines/ags/plugins/ags_sprite_font/variable_width_sprite_font_clifftop.o engines/ags/plugins/ags_blend/ags_blend.cpp: In member function 'void AGS3::Plugins::AGSBlend::AGSBlend::Blur(AGS3::Plugins::ScriptMethodParams&)': engines/ags/plugins/ags_blend/ags_blend.cpp:355:16: warning: pointer 'srccharbuffer' used after 'void operator delete(void*)' [-Wuse-after-free] 355 | delete srccharbuffer; | ^~~~~~~~~~~~~ engines/ags/plugins/ags_blend/ags_blend.cpp:354:16: note: call to 'void operator delete(void*)' here 354 | delete srclongbuffer; | ^~~~~~~~~~~~~ C++ engines/ags/plugins/ags_shell/ags_shell.o C++ engines/ags/plugins/ags_tcp_ip/ags_tcp_ip.o C++ engines/ags/plugins/ags_touch/ags_touch.o C++ engines/ags/plugins/ags_wadjet_util/ags_wadjet_util.o C++ engines/ags/plugins/ags_waves/ags_waves.o engines/ags/plugins/ags_pal_render/raycast.cpp: In function 'double AGS3::Plugins::AGSPalRender::fsqrt(double)': engines/ags/plugins/ags_pal_render/raycast.cpp:180:32: warning: 'tempf' is used uninitialized [-Wuninitialized] 180 | *tfptr = (0xbfcdd90a - *tfptr) >> 1; /* estimate of 1/sqrt(y) */ | ^~~~~~ engines/ags/plugins/ags_pal_render/raycast.cpp:176:22: note: 'tempf' declared here 176 | double x, z, tempf; | ^~~~~ C++ engines/ags/plugins/ags_waves/data.o C++ engines/ags/plugins/ags_waves/draw.o C++ engines/ags/plugins/ags_waves/sound.o C++ engines/ags/plugins/ags_waves/warper.o C++ engines/ags/plugins/ags_waves/weather.o C++ engines/asylum/puzzles/board.o C++ engines/asylum/puzzles/boardkeyhidesto.o C++ engines/asylum/puzzles/boardsalvation.o C++ engines/asylum/puzzles/boardyouth.o C++ engines/asylum/puzzles/clock.o C++ engines/asylum/puzzles/fisherman.o C++ engines/asylum/puzzles/hivecontrol.o C++ engines/asylum/puzzles/hivemachine.o C++ engines/asylum/puzzles/lock.o C++ engines/asylum/puzzles/morguedoor.o C++ engines/asylum/puzzles/pipes.o C++ engines/asylum/puzzles/puzzle.o C++ engines/asylum/puzzles/puzzles.o C++ engines/asylum/puzzles/tictactoe.o C++ engines/asylum/puzzles/timemachine.o C++ engines/asylum/puzzles/vcr.o C++ engines/asylum/puzzles/wheel.o C++ engines/asylum/puzzles/writings.o C++ engines/asylum/resources/actor.o C++ engines/asylum/resources/data.o C++ engines/asylum/resources/object.o C++ engines/asylum/resources/encounters.o C++ engines/asylum/resources/inventory.o C++ engines/asylum/resources/polygons.o C++ engines/asylum/resources/script.o C++ engines/asylum/resources/special.o C++ engines/asylum/resources/worldstats.o C++ engines/asylum/system/config.o C++ engines/asylum/system/cursor.o C++ engines/asylum/system/graphics.o C++ engines/asylum/system/savegame.o C++ engines/asylum/system/screen.o C++ engines/asylum/system/sound.o C++ engines/asylum/system/speech.o C++ engines/asylum/system/text.o C++ engines/asylum/views/insertdisc.o C++ engines/asylum/views/menu.o C++ engines/asylum/views/resviewer.o C++ engines/asylum/views/scene.o C++ engines/asylum/views/scenetitle.o C++ engines/asylum/views/video.o C++ engines/asylum/asylum.o C++ engines/asylum/console.o C++ engines/asylum/metaengine.o C++ engines/asylum/respack.o C++ engines/avalanche/animation.o C++ engines/avalanche/avalanche.o C++ engines/avalanche/avalot.o C++ engines/avalanche/background.o C++ engines/avalanche/closing.o C++ engines/avalanche/console.o C++ engines/avalanche/graphics.o C++ engines/avalanche/dropdown.o C++ engines/avalanche/parser.o C++ engines/avalanche/dialogs.o C++ engines/avalanche/sequence.o C++ engines/avalanche/sound.o C++ engines/avalanche/timer.o C++ engines/avalanche/metaengine.o C++ engines/avalanche/nim.o C++ engines/avalanche/clock.o C++ engines/avalanche/ghostroom.o C++ engines/avalanche/help.o C++ engines/avalanche/shootemup.o C++ engines/avalanche/mainmenu.o C++ engines/avalanche/highscore.o C++ engines/bbvs/bbvs.o C++ engines/bbvs/dialogs.o C++ engines/bbvs/gamemodule.o C++ engines/bbvs/graphics.o C++ engines/bbvs/logic.o C++ engines/bbvs/metaengine.o C++ engines/bbvs/saveload.o C++ engines/bbvs/scene.o C++ engines/bbvs/sound.o C++ engines/bbvs/spritemodule.o C++ engines/bbvs/videoplayer.o C++ engines/bbvs/walk.o C++ engines/bbvs/minigames/bbairguitar.o C++ engines/bbvs/minigames/bbairguitar_anims.o C++ engines/bbvs/minigames/bbant.o C++ engines/bbvs/minigames/bbant_anims.o C++ engines/bbvs/minigames/bbloogie.o C++ engines/bbvs/minigames/bbloogie_anims.o C++ engines/bbvs/minigames/bbtennis.o C++ engines/bbvs/minigames/bbtennis_anims.o C++ engines/bbvs/minigames/minigame.o C++ engines/bladerunner/actor.o C++ engines/bladerunner/actor_clues.o C++ engines/bladerunner/actor_combat.o C++ engines/bladerunner/actor_dialogue_queue.o C++ engines/bladerunner/actor_walk.o C++ engines/bladerunner/adpcm_decoder.o C++ engines/bladerunner/ambient_sounds.o C++ engines/bladerunner/archive.o C++ engines/bladerunner/aud_stream.o C++ engines/bladerunner/audio_cache.o C++ engines/bladerunner/audio_mixer.o C++ engines/bladerunner/audio_player.o C++ engines/bladerunner/audio_speech.o C++ engines/bladerunner/bladerunner.o C++ engines/bladerunner/boundingbox.o C++ engines/bladerunner/chapters.o C++ engines/bladerunner/color.o C++ engines/bladerunner/combat.o C++ engines/bladerunner/crimes_database.o C++ engines/bladerunner/debugger.o C++ engines/bladerunner/decompress_lcw.o C++ engines/bladerunner/decompress_lzo.o C++ engines/bladerunner/dialogue_menu.o C++ engines/bladerunner/framelimiter.o C++ engines/bladerunner/fog.o C++ engines/bladerunner/font.o C++ engines/bladerunner/game_flags.o C++ engines/bladerunner/game_info.o C++ engines/bladerunner/image.o C++ engines/bladerunner/item.o C++ engines/bladerunner/item_pickup.o C++ engines/bladerunner/items.o C++ engines/bladerunner/light.o C++ engines/bladerunner/lights.o C++ engines/bladerunner/matrix.o C++ engines/bladerunner/metaengine.o C++ engines/bladerunner/mouse.o C++ engines/bladerunner/movement_track.o C++ engines/bladerunner/music.o C++ engines/bladerunner/obstacles.o C++ engines/bladerunner/outtake.o C++ engines/bladerunner/overlays.o C++ engines/bladerunner/regions.o C++ engines/bladerunner/savefile.o C++ engines/bladerunner/scene.o C++ engines/bladerunner/scene_objects.o C++ engines/bladerunner/screen_effects.o C++ engines/bladerunner/script/script.o C++ engines/bladerunner/script/init_script.o C++ engines/bladerunner/script/kia_script.o C++ engines/bladerunner/script/vk_script.o C++ engines/bladerunner/script/esper_script.o C++ engines/bladerunner/script/police_maze.o C++ engines/bladerunner/script/ai_script.o C++ engines/bladerunner/script/ai/answering_machine.o C++ engines/bladerunner/script/ai/baker.o C++ engines/bladerunner/script/ai/blimp_guy.o C++ engines/bladerunner/script/ai/bryant.o C++ engines/bladerunner/script/ai/bullet_bob.o C++ engines/bladerunner/script/ai/chew.o C++ engines/bladerunner/script/ai/clovis.o C++ engines/bladerunner/script/ai/crazylegs.o C++ engines/bladerunner/script/ai/dektora.o C++ engines/bladerunner/script/ai/desk_clerk.o C++ engines/bladerunner/script/ai/dispatcher.o C++ engines/bladerunner/script/ai/early_q.o C++ engines/bladerunner/script/ai/early_q_bartender.o C++ engines/bladerunner/script/ai/fish_dealer.o C++ engines/bladerunner/script/ai/free_slot_a.o C++ engines/bladerunner/script/ai/free_slot_b.o C++ engines/bladerunner/script/ai/gaff.o C++ engines/bladerunner/script/ai/general_doll.o C++ engines/bladerunner/script/ai/generic_walker_a.o C++ engines/bladerunner/script/ai/generic_walker_b.o C++ engines/bladerunner/script/ai/generic_walker_c.o C++ engines/bladerunner/script/ai/gordo.o C++ engines/bladerunner/script/ai/governor_kolvig.o C++ engines/bladerunner/script/ai/grigorian.o C++ engines/bladerunner/script/ai/guzza.o C++ engines/bladerunner/script/ai/hanoi.o C++ engines/bladerunner/script/ai/hasan.o C++ engines/bladerunner/script/ai/hawkers_barkeep.o C++ engines/bladerunner/script/ai/hawkers_parrot.o C++ engines/bladerunner/script/ai/holloway.o C++ engines/bladerunner/script/ai/howie_lee.o C++ engines/bladerunner/script/ai/hysteria_patron1.o C++ engines/bladerunner/script/ai/hysteria_patron2.o C++ engines/bladerunner/script/ai/hysteria_patron3.o C++ engines/bladerunner/script/ai/insect_dealer.o C++ engines/bladerunner/script/ai/isabella.o C++ engines/bladerunner/script/ai/izo.o C++ engines/bladerunner/script/ai/klein.o C++ engines/bladerunner/script/ai/lance.o C++ engines/bladerunner/script/ai/leon.o C++ engines/bladerunner/script/ai/lockup_guard.o C++ engines/bladerunner/script/ai/lucy.o C++ engines/bladerunner/script/ai/luther.o C++ engines/bladerunner/script/ai/maggie.o C++ engines/bladerunner/script/ai/male_announcer.o C++ engines/bladerunner/script/ai/marcus.o C++ engines/bladerunner/script/ai/mccoy.o C++ engines/bladerunner/script/ai/mia.o C++ engines/bladerunner/script/ai/moraji.o C++ engines/bladerunner/script/ai/murray.o C++ engines/bladerunner/script/ai/mutant1.o C++ engines/bladerunner/script/ai/mutant2.o C++ engines/bladerunner/script/ai/mutant3.o C++ engines/bladerunner/script/ai/newscaster.o C++ engines/bladerunner/script/ai/officer_grayford.o C++ engines/bladerunner/script/ai/officer_leary.o C++ engines/bladerunner/script/ai/photographer.o C++ engines/bladerunner/script/ai/rachael.o C++ engines/bladerunner/script/ai/rajif.o C++ engines/bladerunner/script/ai/runciter.o C++ engines/bladerunner/script/ai/sadik.o C++ engines/bladerunner/script/ai/sebastian.o C++ engines/bladerunner/script/ai/sergeant_walls.o C++ engines/bladerunner/script/ai/shoeshine_man.o C++ engines/bladerunner/script/ai/steele.o C++ engines/bladerunner/script/ai/taffy.o C++ engines/bladerunner/script/ai/taffy_patron.o C++ engines/bladerunner/script/ai/teenager.o C++ engines/bladerunner/script/ai/the_bard.o C++ engines/bladerunner/script/ai/transient.o C++ engines/bladerunner/script/ai/tyrell.o C++ engines/bladerunner/script/ai/tyrell_guard.o C++ engines/bladerunner/script/ai/zuben.o C++ engines/bladerunner/script/scene_script.o C++ engines/bladerunner/script/scene/ar01.o C++ engines/bladerunner/script/scene/ar02.o C++ engines/bladerunner/script/scene/bb01.o C++ engines/bladerunner/script/scene/bb02.o C++ engines/bladerunner/script/scene/bb03.o C++ 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engines/bladerunner/script/scene/ct51.o C++ engines/bladerunner/script/scene/dr01.o C++ engines/bladerunner/script/scene/dr02.o C++ engines/bladerunner/script/scene/dr03.o C++ engines/bladerunner/script/scene/dr04.o C++ engines/bladerunner/script/scene/dr05.o C++ engines/bladerunner/script/scene/dr06.o C++ engines/bladerunner/script/scene/hc01.o C++ engines/bladerunner/script/scene/hc02.o C++ engines/bladerunner/script/scene/hc03.o C++ engines/bladerunner/script/scene/hc04.o C++ engines/bladerunner/script/scene/hf01.o C++ engines/bladerunner/script/scene/hf02.o C++ engines/bladerunner/script/scene/hf03.o C++ engines/bladerunner/script/scene/hf04.o C++ engines/bladerunner/script/scene/hf05.o C++ engines/bladerunner/script/scene/hf06.o C++ engines/bladerunner/script/scene/hf07.o C++ engines/bladerunner/script/scene/kp01.o C++ engines/bladerunner/script/scene/kp02.o C++ engines/bladerunner/script/scene/kp03.o C++ engines/bladerunner/script/scene/kp04.o C++ 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engines/bladerunner/slice_animations.o C++ engines/bladerunner/slice_renderer.o C++ engines/bladerunner/subtitles.o C++ engines/bladerunner/suspects_database.o C++ engines/bladerunner/text_resource.o C++ engines/bladerunner/time.o C++ engines/bladerunner/ui/elevator.o C++ engines/bladerunner/ui/end_credits.o C++ engines/bladerunner/ui/esper.o C++ engines/bladerunner/ui/kia.o C++ engines/bladerunner/ui/kia_log.o C++ engines/bladerunner/ui/kia_section_base.o C++ engines/bladerunner/ui/kia_section_clues.o C++ engines/bladerunner/ui/kia_section_crimes.o C++ engines/bladerunner/ui/kia_section_diagnostic.o C++ engines/bladerunner/ui/kia_section_help.o C++ engines/bladerunner/ui/kia_section_load.o C++ engines/bladerunner/ui/kia_section_pogo.o C++ engines/bladerunner/ui/kia_section_save.o C++ engines/bladerunner/ui/kia_section_settings.o C++ engines/bladerunner/ui/kia_section_suspects.o C++ engines/bladerunner/ui/scores.o C++ engines/bladerunner/ui/spinner.o C++ engines/bladerunner/ui/ui_check_box.o C++ engines/bladerunner/ui/ui_container.o C++ engines/bladerunner/ui/ui_image_picker.o C++ engines/bladerunner/ui/ui_input_box.o C++ engines/bladerunner/ui/ui_scroll_box.o C++ engines/bladerunner/ui/ui_slider.o C++ engines/bladerunner/ui/ui_dropdown.o C++ engines/bladerunner/ui/vk.o C++ engines/bladerunner/view.o C++ engines/bladerunner/vqa_decoder.o C++ engines/bladerunner/vqa_player.o C++ engines/bladerunner/waypoints.o C++ engines/bladerunner/zbuffer.o C++ engines/buried/agent_evaluation.o C++ engines/buried/avi_frames.o C++ engines/buried/biochip_right.o C++ engines/buried/biochip_view.o C++ engines/buried/buried.o C++ engines/buried/complete.o C++ engines/buried/console.o C++ engines/buried/credits.o C++ engines/buried/death.o C++ engines/buried/frame_window.o C++ engines/buried/gameui.o C++ engines/buried/graphics.o C++ engines/buried/inventory_info.o C++ engines/buried/inventory_window.o C++ engines/buried/livetext.o C++ engines/buried/main_menu.o C++ engines/buried/metaengine.o C++ engines/buried/navarrow.o C++ engines/buried/overview.o C++ engines/buried/saveload.o C++ engines/buried/scene_view.o C++ engines/buried/sound.o C++ engines/buried/title_sequence.o C++ engines/buried/video_window.o C++ engines/buried/window.o C++ engines/buried/demo/demo_menu.o C++ engines/buried/demo/features.o C++ engines/buried/demo/movie_scene.o C++ engines/buried/environ/agent3_lair.o C++ engines/buried/environ/ai_lab.o C++ engines/buried/environ/alien.o C++ engines/buried/environ/castle.o C++ engines/buried/environ/da_vinci.o C++ engines/buried/environ/future_apartment.o C++ engines/buried/environ/mayan.o C++ engines/buried/environ/scene_base.o C++ engines/buried/environ/scene_common.o C++ engines/buried/environ/scene_factory.o C++ engines/cge/bitmap.o C++ engines/cge/cge.o C++ engines/cge/cge_main.o C++ engines/cge/console.o C++ engines/cge/events.o C++ engines/cge/fileio.o C++ engines/cge/game.o C++ engines/cge/metaengine.o C++ engines/cge/snail.o C++ engines/cge/sound.o C++ engines/cge/talk.o C++ engines/cge/text.o C++ engines/cge/vga13h.o C++ engines/cge/vmenu.o C++ engines/cge/walk.o C++ engines/cge2/cge2.o C++ engines/cge2/vga13h.o C++ engines/cge2/bitmap.o C++ engines/cge2/fileio.o C++ engines/cge2/sound.o C++ engines/cge2/cge2_main.o C++ engines/cge2/text.o C++ engines/cge2/hero.o C++ engines/cge2/snail.o C++ engines/cge2/spare.o C++ engines/cge2/talk.o C++ engines/cge2/events.o C++ engines/cge2/map.o C++ engines/cge2/metaengine.o C++ engines/cge2/vmenu.o C++ engines/cge2/saveload.o C++ engines/cge2/toolbar.o C++ engines/cge2/inventory.o C++ engines/cge2/console.o C++ engines/chewy/atds.o C++ engines/chewy/barriers.o C++ engines/chewy/chewy.o C++ engines/chewy/cursor.o C++ engines/chewy/console.o C++ engines/chewy/detail.o C++ engines/chewy/effect.o C++ engines/chewy/events.o C++ engines/chewy/font.o C++ engines/chewy/globals.o C++ engines/chewy/inits.o C++ engines/chewy/main.o C++ engines/chewy/mcga_graphics.o C++ engines/chewy/memory.o C++ engines/chewy/menus.o C++ engines/chewy/metaengine.o C++ engines/chewy/movclass.o C++ engines/chewy/object.o C++ engines/chewy/object_extra.o C++ engines/chewy/r_event.o C++ engines/chewy/room.o C++ engines/chewy/resource.o C++ engines/chewy/sound.o C++ engines/chewy/sprite.o C++ engines/chewy/t_event.o C++ engines/chewy/text.o C++ engines/chewy/timer.o C++ engines/chewy/types.o C++ engines/chewy/audio/chewy_voc.o C++ engines/chewy/audio/module_tmf.o C++ engines/chewy/audio/tmf_stream.o C++ engines/chewy/dialogs/cinema.o C++ engines/chewy/dialogs/credits.o C++ engines/chewy/dialogs/files.o C++ engines/chewy/dialogs/inventory.o C++ engines/chewy/dialogs/main_menu.o C++ engines/chewy/dialogs/options.o C++ engines/chewy/video/cfo_decoder.o C++ engines/chewy/video/video_player.o C++ engines/chewy/rooms/room00.o C++ engines/chewy/rooms/room01.o C++ engines/chewy/rooms/room02.o C++ engines/chewy/rooms/room03.o C++ engines/chewy/rooms/room04.o C++ engines/chewy/rooms/room05.o C++ engines/chewy/rooms/room06.o C++ engines/chewy/rooms/room07.o C++ engines/chewy/rooms/room08.o C++ engines/chewy/rooms/room09.o C++ engines/chewy/rooms/room10.o C++ engines/chewy/rooms/room11.o C++ engines/chewy/rooms/room12.o C++ engines/chewy/rooms/room13.o C++ engines/chewy/rooms/room14.o C++ engines/chewy/rooms/room16.o C++ engines/chewy/rooms/room17.o C++ engines/chewy/rooms/room18.o C++ engines/chewy/rooms/room19.o C++ engines/chewy/rooms/room21.o C++ engines/chewy/rooms/room22.o C++ engines/chewy/rooms/room23.o C++ engines/chewy/rooms/room24.o C++ engines/chewy/rooms/room26.o C++ engines/chewy/rooms/room25.o C++ engines/chewy/rooms/room27.o C++ engines/chewy/rooms/room28.o C++ engines/chewy/rooms/room29.o C++ engines/chewy/rooms/room31.o C++ engines/chewy/rooms/room32.o C++ engines/chewy/rooms/room33.o C++ engines/chewy/rooms/room34.o C++ engines/chewy/rooms/room35.o C++ engines/chewy/rooms/room37.o C++ engines/chewy/rooms/room39.o C++ engines/chewy/rooms/room40.o C++ engines/chewy/rooms/room41.o C++ engines/chewy/rooms/room42.o C++ engines/chewy/rooms/room43.o C++ engines/chewy/rooms/room44.o C++ engines/chewy/rooms/room45.o C++ engines/chewy/rooms/room46.o C++ engines/chewy/rooms/room47.o C++ engines/chewy/rooms/room48.o C++ engines/chewy/rooms/room49.o C++ engines/chewy/rooms/room50.o C++ engines/chewy/rooms/room51.o C++ engines/chewy/rooms/room52.o C++ engines/chewy/rooms/room53.o C++ engines/chewy/rooms/room54.o C++ engines/chewy/rooms/room55.o C++ engines/chewy/rooms/room56.o C++ engines/chewy/rooms/room57.o C++ engines/chewy/rooms/room58.o C++ engines/chewy/rooms/room59.o C++ engines/chewy/rooms/room62.o C++ engines/chewy/rooms/room63.o C++ engines/chewy/rooms/room64.o C++ engines/chewy/rooms/room65.o C++ engines/chewy/rooms/room66.o C++ engines/chewy/rooms/room67.o C++ engines/chewy/rooms/room68.o C++ engines/chewy/rooms/room69.o C++ engines/chewy/rooms/room70.o C++ engines/chewy/rooms/room71.o C++ engines/chewy/rooms/room72.o C++ engines/chewy/rooms/room73.o C++ engines/chewy/rooms/room74.o C++ engines/chewy/rooms/room75.o C++ engines/chewy/rooms/room76.o C++ engines/chewy/rooms/room77.o C++ engines/chewy/rooms/room78.o C++ engines/chewy/rooms/room79.o C++ engines/chewy/rooms/room80.o C++ engines/chewy/rooms/room81.o C++ engines/chewy/rooms/room82.o C++ engines/chewy/rooms/room83.o C++ engines/chewy/rooms/room84.o C++ engines/chewy/rooms/room85.o C++ engines/chewy/rooms/room86.o C++ engines/chewy/rooms/room87.o C++ engines/chewy/rooms/room88.o C++ engines/chewy/rooms/room89.o C++ engines/chewy/rooms/room90.o C++ engines/chewy/rooms/room91.o C++ engines/chewy/rooms/room92.o C++ engines/chewy/rooms/room93.o C++ engines/chewy/rooms/room94.o C++ engines/chewy/rooms/room95.o C++ engines/chewy/rooms/room96.o C++ engines/chewy/rooms/room97.o C++ engines/cine/anim.o C++ engines/cine/bg.o C++ engines/cine/bg_list.o C++ engines/cine/console.o C++ engines/cine/cine.o C++ engines/cine/gfx.o C++ engines/cine/main_loop.o C++ engines/cine/metaengine.o C++ engines/cine/msg.o C++ engines/cine/object.o C++ engines/cine/pal.o C++ engines/cine/part.o C++ engines/cine/prc.o C++ engines/cine/rel.o C++ engines/cine/saveload.o C++ engines/cine/script_fw.o C++ engines/cine/script_os.o C++ engines/cine/sound.o C++ engines/cine/texte.o C++ engines/cine/unpack.o C++ engines/cine/various.o C++ engines/composer/console.o C++ engines/composer/composer.o C++ engines/composer/graphics.o C++ engines/composer/metaengine.o C++ engines/composer/resource.o C++ engines/composer/saveload.o C++ engines/cruise/actor.o C++ engines/cruise/background.o C++ engines/composer/scripting.o C++ engines/cruise/backgroundIncrust.o C++ engines/cruise/cell.o C++ engines/cruise/cruise.o C++ engines/cruise/cruise_main.o C++ engines/cruise/ctp.o C++ engines/cruise/dataLoader.o C++ engines/cruise/debugger.o C++ engines/cruise/decompiler.o C++ engines/cruise/delphine-unpack.o C++ engines/cruise/font.o C++ engines/cruise/function.o C++ engines/cruise/gfxModule.o C++ engines/cruise/linker.o C++ engines/cruise/mainDraw.o C++ engines/cruise/menu.o C++ engines/cruise/metaengine.o C++ engines/cruise/mouse.o C++ engines/cruise/object.o C++ engines/cruise/overlay.o C++ engines/cruise/perso.o C++ engines/cruise/polys.o C++ engines/cruise/saveload.o C++ engines/cruise/script.o C++ engines/cruise/sound.o C++ engines/cruise/stack.o C++ engines/cruise/staticres.o C++ engines/cruise/various.o C++ engines/cruise/vars.o engines/composer/saveload.cpp: In function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = short unsigned int]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ engines/composer/saveload.cpp:50:27: warning: 'item' may be used uninitialized [-Wmaybe-uninitialized] 50 | T item; | ^~~~ C++ engines/cruise/volume.o C++ engines/cryo/cryo.o In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]', inlined from 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]' at engines/composer/saveload.cpp:103:6: engines/composer/saveload.cpp:111:28: warning: 'id' may be used uninitialized [-Wmaybe-uninitialized] 111 | loadLibrary(id); | ~~~~~~~~~~~^~~~ engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]': engines/composer/saveload.cpp:108:24: note: 'id' was declared here 108 | uint16 id; | ^~ C++ engines/cryo/cryolib.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncListReverse(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Library]': engines/composer/saveload.cpp:125:38: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 125 | for (uint32 i = 0; i < size; i++) { | ~~^~~~~~ engines/composer/saveload.cpp:123:24: note: 'size' was declared here 123 | uint32 size; | ^~~~ C++ engines/cryo/debugger.o C++ engines/cryo/eden.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::OldScript*]': engines/composer/saveload.cpp:139:21: warning: 'delay' may be used uninitialized [-Wmaybe-uninitialized] 139 | uint32 pos, delay; | ^~~~~ engines/composer/saveload.cpp:139:16: warning: 'pos' may be used uninitialized [-Wmaybe-uninitialized] 139 | uint32 pos, delay; | ^~~ engines/composer/saveload.cpp:138:16: warning: 'id' may be used uninitialized [-Wmaybe-uninitialized] 138 | uint16 id; | ^~ C++ engines/cryo/eden_graphics.o C++ engines/cryo/metaengine.o C++ engines/cryo/resource.o C++ engines/cryo/sound.o C++ engines/cryomni3d/fonts/cryoextfont.o C++ engines/cryomni3d/fonts/cryofont.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Pipe*]': engines/composer/saveload.cpp:188:32: warning: 'tag' may be used uninitialized [-Wmaybe-uninitialized] 188 | uint32 tag; | ^~~ engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 65 | uint32 size; | ^~~~ engines/composer/saveload.cpp:69:27: warning: 'item' may be used uninitialized [-Wmaybe-uninitialized] 69 | T item; | ^~~~ engines/composer/saveload.cpp:165:24: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 165 | uint32 offset, tmp; | ^~~ engines/composer/saveload.cpp:165:16: warning: 'offset' may be used uninitialized [-Wmaybe-uninitialized] 165 | uint32 offset, tmp; | ^~~~~~ engines/composer/saveload.cpp:164:16: warning: 'id' may be used uninitialized [-Wmaybe-uninitialized] 164 | uint16 id; | ^~ C++ engines/cryomni3d/image/hlz.o C++ engines/cryomni3d/cryomni3d.o C++ engines/cryomni3d/datstream.o C++ engines/cryomni3d/dialogs_manager.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::AnimationEntry]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ C++ engines/cryomni3d/fixed_image.o C++ engines/cryomni3d/font_manager.o C++ engines/cryomni3d/metaengine.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::sync(Common::Serializer&, T&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Animation*]': engines/composer/saveload.cpp:238:24: warning: 'tmp' may be used uninitialized [-Wmaybe-uninitialized] 238 | uint32 tmp; | ^~~ In file included from engines/composer/saveload.cpp:27: ./common/serializer.h:49:30: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/composer/saveload.cpp:216:15: note: 'size' was declared here 216 | int32 size; | ^~~~ engines/composer/saveload.cpp:215:31: warning: 'param' may be used uninitialized [-Wmaybe-uninitialized] 215 | uint32 offset, state, param; | ^~~~~ engines/composer/saveload.cpp:215:24: warning: 'state' may be used uninitialized [-Wmaybe-uninitialized] 215 | uint32 offset, state, param; | ^~~~~ engines/composer/saveload.cpp:215:16: warning: 'offset' may be used uninitialized [-Wmaybe-uninitialized] 215 | uint32 offset, state, param; | ^~~~~~ engines/composer/saveload.cpp:214:24: warning: 'x' may be used uninitialized [-Wmaybe-uninitialized] 214 | uint16 animId, x, y; | ^ engines/composer/saveload.cpp:214:16: warning: 'animId' may be used uninitialized [-Wmaybe-uninitialized] 214 | uint16 animId, x, y; | ^~~~~~ C++ engines/cryomni3d/mouse_boxes.o C++ engines/cryomni3d/objects.o C++ engines/cryomni3d/omni3d.o C++ engines/cryomni3d/sprites.o C++ engines/cryomni3d/wam_parser.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::PendingPageChange]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ C++ engines/cryomni3d/versailles/data.o C++ engines/cryomni3d/versailles/dialogs_manager.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::OldScript*]': engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 65 | uint32 size; | ^~~~ C++ engines/cryomni3d/versailles/dialogs.o C++ engines/cryomni3d/versailles/documentation.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncArray(Common::Serializer&, Common::Array&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::QueuedScript]': engines/composer/saveload.cpp:46:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 46 | uint32 size; | ^~~~ C++ engines/cryomni3d/versailles/engine.o C++ engines/cryomni3d/versailles/logic.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncListReverse(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Pipe*]': engines/composer/saveload.cpp:84:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 84 | uint32 size; | ^~~~ engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Animation*]': engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] 65 | uint32 size; | ^~~~ C++ engines/cryomni3d/versailles/menus.o C++ engines/cryomni3d/versailles/music.o engines/composer/saveload.cpp: In member function 'void Composer::ComposerEngine::syncList(Common::Serializer&, Common::List&, Common::Serializer::Version, Common::Serializer::Version) [with T = Composer::Sprite]': engines/composer/saveload.cpp:65:24: warning: 'size' may be used uninitialized [-Wmaybe-uninitialized] C++ engines/cryomni3d/versailles/saveload.o C++ engines/cryomni3d/versailles/toolbar.o C++ engines/director/archive.o C++ engines/director/cast.o C++ engines/director/castmember.o In file included from ./common/memstream.h:25, from engines/composer/saveload.cpp:25: In member function 'void Common::WriteStream::writeSint32LE(int32)', inlined from 'void Common::Serializer::syncAsSint32LE(T&, Version, Version) [with T = int]' at ./common/serializer.h:127:2, inlined from 'virtual Common::Error Composer::ComposerEngine::loadGameState(int)' at engines/composer/saveload.cpp:360:20: ./common/stream.h:199:30: warning: 'numSamples' may be used uninitialized [-Wmaybe-uninitialized] 199 | writeUint32LE((uint32)value); | ~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/composer/saveload.cpp: In member function 'virtual Common::Error Composer::ComposerEngine::loadGameState(int)': engines/composer/saveload.cpp:359:15: note: 'numSamples' was declared here 359 | int32 numSamples; | ^~~~~~~~~~ C++ engines/director/channel.o C++ engines/director/cursor.o C++ engines/director/director.o C++ engines/director/debugger.o C++ engines/director/events.o C++ engines/director/fonts.o C++ engines/director/frame.o C++ engines/director/game-quirks.o C++ engines/director/graphics.o C++ engines/director/images.o C++ engines/director/metaengine.o C++ engines/director/movie.o C++ engines/director/resource.o C++ engines/director/score.o C++ engines/director/sound.o C++ engines/director/sprite.o C++ engines/director/stxt.o C++ engines/director/tests.o C++ engines/director/transitions.o C++ engines/director/util.o C++ engines/director/window.o C++ engines/director/lingo/lingo.o C++ engines/director/lingo/lingo-builtins.o C++ engines/director/lingo/lingo-bytecode.o C++ engines/director/lingo/lingo-code.o C++ engines/director/lingo/lingo-codegen.o C++ engines/director/lingo/lingo-events.o C++ engines/director/lingo/lingo-funcs.o C++ engines/director/lingo/lingo-gr.o C++ engines/director/lingo/lingo-lex.o engines/director/lingo/lingo.cpp: In member function 'Common::String Director::Lingo::decodeInstruction(Director::ScriptData*, uint, uint*)': engines/director/lingo/lingo.cpp:368:50: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 368 | d.u.f = *(double *)(&i); | ^~~~~~~~~~~~~~ C++ engines/director/lingo/lingo-object.o C++ engines/director/lingo/lingo-patcher.o C++ engines/director/lingo/lingo-preprocessor.o C++ engines/director/lingo/lingo-the.o C++ engines/director/lingo/lingo-utils.o C++ engines/director/lingo/xlibs/cdromxobj.o C++ engines/director/lingo/xlibs/fileio.o C++ engines/director/lingo/xlibs/flushxobj.o C++ engines/director/lingo/xlibs/fplayxobj.o C++ engines/director/lingo/xlibs/labeldrvxobj.o C++ engines/director/lingo/xlibs/memoryxobj.o C++ engines/director/lingo/xlibs/movemousexobj.o C++ engines/director/lingo/xlibs/orthoplayxobj.o C++ engines/director/lingo/xlibs/palxobj.o C++ engines/director/lingo/xlibs/popupmenuxobj.o C++ engines/director/lingo/xlibs/registercomponent.o C++ engines/director/lingo/xlibs/serialportxobj.o C++ engines/director/lingo/xlibs/soundjam.o C++ engines/director/lingo/xlibs/videodiscxobj.o C++ engines/director/lingo/xlibs/winxobj.o C++ engines/director/lingo/xlibs/xplayanim.o C++ engines/dm/champion.o C++ engines/dm/console.o C++ engines/dm/dialog.o C++ engines/dm/dm.o C++ engines/dm/dmglobals.o C++ engines/dm/dungeonman.o C++ engines/dm/eventman.o C++ engines/dm/gfx.o C++ engines/dm/group.o C++ engines/dm/inventory.o C++ engines/dm/loadsave.o In file included from ./graphics/managed_surface.h:26, from ./graphics/macgui/macwindow.h:27, from ./graphics/macgui/macwindowmanager.h:32, from ./engines/director/director.h:34, from engines/director/lingo/xlibs/xplayanim.cpp:24: In member function 'const void* Graphics::Surface::getPixels() const', inlined from 'void Director::XPlayAnim::b_xplayanim(int)' at engines/director/lingo/xlibs/xplayanim.cpp:105:65: ./graphics/surface.h:95:24: warning: 'frame' may be used uninitialized [-Wmaybe-uninitialized] 95 | return pixels; | ^~~~~~ engines/director/lingo/xlibs/xplayanim.cpp: In function 'void Director::XPlayAnim::b_xplayanim(int)': engines/director/lingo/xlibs/xplayanim.cpp:70:34: note: 'frame' was declared here 70 | Graphics::Surface const *frame; | ^~~~~ C++ engines/dm/lzw.o C++ engines/dm/menus.o C++ engines/dm/metaengine.o C++ engines/dm/movesens.o C++ engines/dm/objectman.o C++ engines/dm/projexpl.o C++ engines/dm/sounds.o C++ engines/dm/text.o C++ engines/dm/timeline.o C++ engines/draci/animation.o C++ engines/draci/barchive.o engines/cryo/eden.cpp: In member function 'void Cryo::EdenGame::syncGlobalPointers(Common::Serializer)': engines/cryo/eden.cpp:6595:86: warning: 'roomCharacterIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6595:72: warning: 'characterIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~~ engines/cryo/eden.cpp:6595:60: warning: 'curAreaIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~ engines/cryo/eden.cpp:6595:47: warning: 'lastAreaIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~ engines/cryo/eden.cpp:6595:38: warning: 'areaIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~ engines/cryo/eden.cpp:6595:16: warning: 'citaAreaFirstRoomIdx' may be used uninitialized [-Wmaybe-uninitialized] 6595 | uint32 citaAreaFirstRoomIdx, areaIdx, lastAreaIdx, curAreaIdx, characterIdx, roomCharacterIdx; | ^~~~~~~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:102: warning: 'roomIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~ engines/cryo/eden.cpp:6594:85: warning: 'nextRoomIconIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:76: warning: 'tapeIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~ engines/cryo/eden.cpp:6594:61: warning: 'lastDialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:42: warning: 'narratorDialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:27: warning: 'nextDialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~~~~~ engines/cryo/eden.cpp:6594:16: warning: 'dialogIdx' may be used uninitialized [-Wmaybe-uninitialized] 6594 | uint32 dialogIdx, nextDialogIdx, narratorDialogIdx, lastDialogIdx, tapeIdx, nextRoomIconIdx, roomIdx; | ^~~~~~~~~ C++ engines/draci/console.o C++ engines/draci/draci.o engines/cryo/eden.cpp: In member function 'void Cryo::EdenGame::syncCitadelRoomPointers(Common::Serializer)': engines/cryo/eden.cpp:6809:16: warning: 'citadelRoomIdx' may be used uninitialized [-Wmaybe-uninitialized] 6809 | uint32 citadelRoomIdx; | ^~~~~~~~~~~~~~ In file included from ./engines/cryo/eden.h:27, from ./engines/cryo/cryo.h:36, from engines/cryo/eden.cpp:37: ./common/serializer.h: In member function 'void Cryo::EdenGame::syncTapePointers(Common::Serializer)': ./common/serializer.h:49:30: warning: 'subIndex' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/cryo/eden.cpp:6824:28: note: 'subIndex' was declared here 6824 | int index, subIndex; | ^~~~~~~~ ./common/serializer.h:49:30: warning: 'index' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/cryo/eden.cpp:6824:21: note: 'index' was declared here 6824 | int index, subIndex; | ^~~~~ ./common/serializer.h:49:30: warning: 'persoIdx' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/cryo/eden.cpp:6821:13: note: 'persoIdx' was declared here 6821 | int persoIdx; | ^~~~~~~~ C++ engines/draci/font.o C++ engines/draci/game.o C++ engines/draci/metaengine.o C++ engines/draci/mouse.o C++ engines/draci/music.o C++ engines/draci/saveload.o C++ engines/draci/screen.o C++ engines/draci/script.o C++ engines/draci/sound.o C++ engines/draci/sprite.o C++ engines/draci/surface.o C++ engines/draci/walking.o C++ engines/dragons/actor.o C++ engines/dragons/actorresource.o C++ engines/dragons/background.o C++ engines/dragons/bag.o C++ engines/dragons/bigfile.o C++ engines/dragons/credits.o C++ engines/dragons/cursor.o C++ engines/dragons/cutscene.o C++ engines/dragons/dragonflg.o C++ engines/dragons/dragonimg.o C++ engines/dragons/dragonini.o C++ engines/dragons/dragonobd.o C++ engines/dragons/dragonrms.o C++ engines/dragons/dragonvar.o C++ engines/dragons/dragons.o C++ engines/dragons/font.o C++ engines/dragons/inventory.o C++ engines/dragons/metaengine.o C++ engines/dragons/midimusicplayer.o C++ engines/dragons/minigame1.o C++ engines/dragons/minigame2.o C++ engines/dragons/minigame3.o C++ engines/dragons/minigame4.o C++ engines/dragons/minigame5.o C++ engines/dragons/saveload.o C++ engines/dragons/scene.o C++ engines/dragons/screen.o C++ engines/dragons/scriptopcodes.o C++ engines/dragons/sequenceopcodes.o C++ engines/dragons/specialopcodes.o C++ engines/dragons/sound.o C++ engines/dragons/talk.o engines/dragons/minigame3.cpp: In member function 'void Dragons::Minigame3::run()': engines/dragons/minigame3.cpp:360:72: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 360 | local_56 = local_56 - *(int16 *)&UnkStruct_ARRAY_800931a0[local_50].field_0x14; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/dragons/vabsound.o C++ engines/dragons/strplayer.o C++ engines/drascula/actors.o C++ engines/drascula/animation.o C++ engines/drascula/console.o C++ engines/drascula/converse.o C++ engines/drascula/drascula.o C++ engines/drascula/graphics.o C++ engines/drascula/interface.o C++ engines/drascula/metaengine.o C++ engines/drascula/objects.o C++ engines/drascula/palette.o C++ engines/drascula/resource.o engines/dragons/minigame1.cpp: In member function 'void Dragons::Minigame1::run()': engines/dragons/minigame1.cpp:755:83: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 755 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:764:75: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 764 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 5); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ engines/dragons/minigame1.cpp:759:83: warning: 'local_c0' may be used uninitialized [-Wmaybe-uninitialized] 759 | local_16a = *(short *)(local_c0 + (uint)uVar5 * 2 + 1); | ~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/dragons/minigame1.cpp:86:16: note: 'local_c0' declared here 86 | uint32 local_c0 [22]; | ^~~~~~~~ C++ engines/drascula/rooms.o C++ engines/drascula/saveload.o C++ engines/drascula/sound.o C++ engines/drascula/talk.o C++ engines/dreamweb/backdrop.o C++ engines/dreamweb/console.o engines/cryo/eden.cpp: In member function 'void Cryo::EdenGame::syncGlobalValues(Common::Serializer)': engines/cryo/eden.cpp:6690:14: warning: 'autoDialog' may be used uninitialized [-Wmaybe-uninitialized] 6690 | byte autoDialog; | ^~~~~~~~~~ C++ engines/dreamweb/dreamweb.o C++ engines/dreamweb/keypad.o C++ engines/dreamweb/metaengine.o C++ engines/dreamweb/monitor.o C++ engines/dreamweb/mouse.o C++ engines/dreamweb/newplace.o C++ engines/dreamweb/object.o C++ engines/dreamweb/pathfind.o C++ engines/dreamweb/people.o C++ engines/dreamweb/print.o C++ engines/dreamweb/rain.o C++ engines/dreamweb/saveload.o C++ engines/dreamweb/sound.o C++ engines/dreamweb/sprite.o C++ engines/dreamweb/stubs.o C++ engines/dreamweb/talk.o C++ engines/dreamweb/titles.o C++ engines/dreamweb/use.o C++ engines/dreamweb/vgafades.o C++ engines/dreamweb/vgagrafx.o C++ engines/glk/blorb.o C++ engines/glk/conf.o C++ engines/glk/debugger.o C++ engines/glk/events.o C++ engines/glk/fonts.o C++ engines/glk/glk.o C++ engines/glk/glk_api.o C++ engines/glk/glk_dispa.o C++ engines/glk/metaengine.o C++ engines/glk/pc_speaker.o C++ engines/glk/picture.o C++ engines/glk/quetzal.o C++ engines/glk/raw_decoder.o C++ engines/glk/screen.o C++ engines/glk/selection.o C++ engines/glk/sound.o C++ engines/glk/speech.o C++ engines/glk/streams.o C++ engines/glk/time.o C++ engines/glk/unicode.o C++ engines/glk/unicode_gen.o C++ engines/glk/utils.o C++ engines/glk/windows.o C++ engines/glk/window_graphics.o C++ engines/glk/window_pair.o C++ engines/glk/window_text_buffer.o C++ engines/glk/window_text_grid.o C++ engines/glk/adrift/adrift.o C++ engines/glk/adrift/os_glk.o C++ engines/glk/adrift/scdebug.o C++ engines/glk/adrift/scevents.o C++ engines/glk/adrift/scexpr.o C++ engines/glk/adrift/scgamest.o C++ engines/glk/adrift/scinterf.o C++ engines/glk/adrift/sclibrar.o C++ engines/glk/adrift/sclocale.o C++ engines/glk/adrift/scmemos.o C++ engines/glk/adrift/scnpcs.o C++ engines/glk/adrift/scobjcts.o C++ engines/glk/adrift/scparser.o C++ engines/glk/adrift/scprintf.o C++ engines/glk/adrift/scprops.o C++ engines/glk/adrift/scresour.o C++ engines/glk/adrift/screstrs.o C++ engines/glk/adrift/scrunner.o C++ engines/glk/adrift/sctaffil.o C++ engines/glk/adrift/sctafpar.o C++ engines/glk/adrift/sctasks.o C++ engines/glk/adrift/scutils.o C++ engines/glk/adrift/scvars.o C++ engines/glk/adrift/serialization.o C++ engines/glk/adrift/sxfile.o C++ engines/glk/adrift/sxglob.o C++ engines/glk/adrift/sxutils.o C++ engines/glk/advsys/advsys.o C++ engines/glk/advsys/game.o C++ engines/glk/advsys/glk_interface.o C++ engines/glk/advsys/vm.o C++ engines/glk/agt/agil.o C++ engines/glk/agt/agt.o C++ engines/glk/agt/agtread.o C++ engines/glk/agt/agxfile.o C++ engines/glk/agt/auxfile.o C++ engines/glk/agt/debugcmd.o C++ engines/glk/agt/disassemble.o C++ engines/glk/agt/exec.o C++ engines/glk/agt/filename.o C++ engines/glk/agt/gamedata.o C++ engines/glk/agt/interface.o C++ engines/glk/agt/metacommand.o C++ engines/glk/agt/object.o C++ engines/glk/agt/os_glk.o C++ engines/glk/agt/parser.o C++ engines/glk/agt/runverb.o C++ engines/glk/agt/savegame.o C++ engines/glk/agt/token.o C++ engines/glk/agt/util.o C++ engines/glk/agt/vars.o C++ engines/glk/alan2/alan2.o C++ engines/glk/alan2/alan_version.o C++ engines/glk/alan2/args.o C++ engines/glk/alan2/debug.o C++ engines/glk/alan2/decode.o C++ engines/glk/alan2/exe.o C++ engines/glk/alan2/glkio.o C++ engines/glk/alan2/inter.o C++ engines/glk/alan2/main.o C++ engines/glk/alan2/params.o C++ engines/glk/alan2/parse.o C++ engines/glk/alan2/reverse.o C++ engines/glk/alan2/rules.o C++ engines/glk/alan2/stack.o C++ engines/glk/alan2/sysdep.o C++ engines/glk/alan2/types.o C++ engines/glk/alan3/acode.o C++ engines/glk/alan3/act.o C++ engines/glk/alan3/actor.o C++ engines/glk/alan3/alan3.o C++ engines/glk/alan3/alan_version.o C++ engines/glk/alan3/alt_info.o C++ engines/glk/alan3/attribute.o C++ engines/glk/alan3/checkentry.o C++ engines/glk/alan3/class.o C++ engines/glk/alan3/compatibility.o In file included from engines/glk/alan3/actor.cpp:25: engines/glk/alan3/actor.cpp: In function 'Glk::Alan3::ScriptEntry* Glk::Alan3::scriptOf(int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ScriptEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/actor.cpp:38:84: note: in expansion of macro 'isEndOfArray' 38 | for (scr = (ScriptEntry *) pointerTo(header->scriptTableAddress); !isEndOfArray(scr); scr++) | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/actor.h:25, from engines/glk/alan3/actor.cpp:22: ./engines/glk/alan3/acode.h:453:8: note: defined here 453 | struct ScriptEntry { /* SCRIPT TABLE */ | ^~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ScriptEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/actor.cpp:41:22: note: in expansion of macro 'isEndOfArray' 41 | if (!isEndOfArray(scr)) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:453:8: note: defined here 453 | struct ScriptEntry { /* SCRIPT TABLE */ | ^~~~~~~~~~~ C++ engines/glk/alan3/container.o C++ engines/glk/alan3/current.o C++ engines/glk/alan3/debug.o C++ engines/glk/alan3/decode.o C++ engines/glk/alan3/dictionary.o In file included from engines/glk/alan3/attribute.cpp:25: engines/glk/alan3/attribute.cpp: In function 'Glk::Alan3::AttributeEntry* Glk::Alan3::findAttribute(AttributeEntry*, int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AttributeEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/attribute.cpp:35:21: note: in expansion of macro 'isEndOfArray' 35 | if (isEndOfArray(attribute)) | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/attribute.h:25, from engines/glk/alan3/attribute.cpp:22: ./engines/glk/alan3/acode.h:367:8: note: defined here 367 | struct AttributeEntry { /* ATTRIBUTE LIST */ | ^~~~~~~~~~~~~~ C++ engines/glk/alan3/event.o C++ engines/glk/alan3/exe.o C++ engines/glk/alan3/fnmatch.o C++ engines/glk/alan3/glkio.o C++ engines/glk/alan3/instance.o C++ engines/glk/alan3/inter.o C++ engines/glk/alan3/lists.o C++ engines/glk/alan3/literal.o C++ engines/glk/alan3/location.o C++ engines/glk/alan3/main.o C++ engines/glk/alan3/memory.o C++ engines/glk/alan3/msg.o C++ engines/glk/alan3/options.o C++ engines/glk/alan3/output.o C++ engines/glk/alan3/parameter_position.o C++ engines/glk/alan3/params.o In file included from engines/glk/alan3/alt_info.cpp:28: engines/glk/alan3/alt_info.cpp: In function 'Glk::Alan3::AltEntry* Glk::Alan3::findAlternative(Aaddr, int, int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AltEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/alt_info.cpp:308:70: note: in expansion of macro 'isEndOfArray' 308 | for (alt = (AltEntry *) pointerTo(verbEntry->alts); !isEndOfArray(alt); alt++) { | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from ./engines/glk/alan3/alt_info.h:27, from engines/glk/alan3/alt_info.cpp:22: ./engines/glk/alan3/acode.h:466:8: note: defined here 466 | struct AltEntry { /* VERB ALTERNATIVE TABLE */ | ^~~~~~~~ C++ engines/glk/alan3/parse.o C++ engines/glk/alan3/reverse.o C++ engines/glk/alan3/rules.o C++ engines/glk/alan3/save.o C++ engines/glk/alan3/scan.o In file included from engines/glk/alan3/debug.cpp:34: engines/glk/alan3/debug.cpp: In function 'void Glk::Alan3::showAttributes(AttributeEntry*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AttributeEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/debug.cpp:64:28: note: in expansion of macro 'isEndOfArray' 64 | for (at = attrib; !isEndOfArray(at); at++) { | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from ./engines/glk/alan3/debug.h:27, from engines/glk/alan3/debug.cpp:22: ./engines/glk/alan3/acode.h:367:8: note: defined here 367 | struct AttributeEntry { /* ATTRIBUTE LIST */ | ^~~~~~~~~~~~~~ C++ engines/glk/alan3/score.o engines/glk/alan3/debug.cpp: In function 'int Glk::Alan3::findSourceLineIndex(SourceLineEntry*, int, int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SourceLineEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/debug.cpp:480:13: note: in expansion of macro 'isEndOfArray' 480 | if (isEndOfArray(entry) || entry[i].file != file) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:478:8: note: defined here 478 | struct SourceLineEntry { /* SOURCE LINE TABLE */ | ^~~~~~~~~~~~~~~ C++ engines/glk/alan3/set.o C++ engines/glk/alan3/stack.o C++ engines/glk/alan3/state.o In file included from engines/glk/alan3/reverse.cpp:23: engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseDictionary(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::DictionaryEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:153:14: note: in expansion of macro 'isEndOfArray' 153 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from engines/glk/alan3/reverse.cpp:22: ./engines/glk/alan3/acode.h:497:8: note: defined here 497 | struct DictionaryEntry { /* Dictionary */ | ^~~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::DictionaryEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:155:25: note: in expansion of macro 'isEndOfArray' 155 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:497:8: note: defined here 497 | struct DictionaryEntry { /* Dictionary */ | ^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseAlts(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AltEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:188:14: note: in expansion of macro 'isEndOfArray' 188 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:466:8: note: defined here 466 | struct AltEntry { /* VERB ALTERNATIVE TABLE */ | ^~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AltEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:190:25: note: in expansion of macro 'isEndOfArray' 190 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:466:8: note: defined here 466 | struct AltEntry { /* VERB ALTERNATIVE TABLE */ | ^~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseSteps(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::StepEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:219:14: note: in expansion of macro 'isEndOfArray' 219 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:460:8: note: defined here 460 | struct StepEntry { /* STEP TABLE */ | ^~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::StepEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:221:25: note: in expansion of macro 'isEndOfArray' 221 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:460:8: note: defined here 460 | struct StepEntry { /* STEP TABLE */ | ^~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseScrs(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ScriptEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:236:14: note: in expansion of macro 'isEndOfArray' 236 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:453:8: note: defined here 453 | struct ScriptEntry { /* SCRIPT TABLE */ | ^~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ScriptEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:238:25: note: in expansion of macro 'isEndOfArray' 238 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:453:8: note: defined here 453 | struct ScriptEntry { /* SCRIPT TABLE */ | ^~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseExits(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ExitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:252:14: note: in expansion of macro 'isEndOfArray' 252 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:388:8: note: defined here 388 | struct ExitEntry { /* EXIT TABLE structure */ | ^~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ExitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:254:25: note: in expansion of macro 'isEndOfArray' 254 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:388:8: note: defined here 388 | struct ExitEntry { /* EXIT TABLE structure */ | ^~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseClasses(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ClassEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:268:14: note: in expansion of macro 'isEndOfArray' 268 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:329:8: note: defined here 329 | struct ClassEntry { /* CLASS TABLE */ | ^~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ClassEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:270:25: note: in expansion of macro 'isEndOfArray' 270 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:329:8: note: defined here 329 | struct ClassEntry { /* CLASS TABLE */ | ^~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseInstances(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::InstanceEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:292:14: note: in expansion of macro 'isEndOfArray' 292 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:346:8: note: defined here 346 | struct InstanceEntry { /* INSTANCE TABLE */ | ^~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::InstanceEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:294:25: note: in expansion of macro 'isEndOfArray' 294 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:346:8: note: defined here 346 | struct InstanceEntry { /* INSTANCE TABLE */ | ^~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseRestrictions(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::RestrictionEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:317:14: note: in expansion of macro 'isEndOfArray' 317 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:407:8: note: defined here 407 | struct RestrictionEntry { /* PARAMETER RESTRICTION TABLE */ | ^~~~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::RestrictionEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:319:25: note: in expansion of macro 'isEndOfArray' 319 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:407:8: note: defined here 407 | struct RestrictionEntry { /* PARAMETER RESTRICTION TABLE */ | ^~~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseElms(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:332:14: note: in expansion of macro 'isEndOfArray' 332 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:334:25: note: in expansion of macro 'isEndOfArray' 334 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseSyntaxTableCurrent(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SyntaxEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:346:14: note: in expansion of macro 'isEndOfArray' 346 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:436:8: note: defined here 436 | struct SyntaxEntry { /* SYNTAX TABLE */ | ^~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SyntaxEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:348:25: note: in expansion of macro 'isEndOfArray' 348 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:436:8: note: defined here 436 | struct SyntaxEntry { /* SYNTAX TABLE */ | ^~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseSyntaxTablePreBeta2(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SyntaxEntryPreBeta2' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:360:14: note: in expansion of macro 'isEndOfArray' 360 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:431:8: note: defined here 431 | struct SyntaxEntryPreBeta2 { /* SYNTAX TABLE */ | ^~~~~~~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SyntaxEntryPreBeta2' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:362:25: note: in expansion of macro 'isEndOfArray' 362 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:431:8: note: defined here 431 | struct SyntaxEntryPreBeta2 { /* SYNTAX TABLE */ | ^~~~~~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseParameterTable(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ParameterMapEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:403:14: note: in expansion of macro 'isEndOfArray' 403 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:442:8: note: defined here 442 | struct ParameterMapEntry { /* PARAMETER MAPPING TABLE */ | ^~~~~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ParameterMapEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:405:25: note: in expansion of macro 'isEndOfArray' 405 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:442:8: note: defined here 442 | struct ParameterMapEntry { /* PARAMETER MAPPING TABLE */ | ^~~~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseEvts(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::EventEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:418:14: note: in expansion of macro 'isEndOfArray' 418 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:448:8: note: defined here 448 | struct EventEntry { /* EVENT TABLE */ | ^~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::EventEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:420:25: note: in expansion of macro 'isEndOfArray' 420 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:448:8: note: defined here 448 | struct EventEntry { /* EVENT TABLE */ | ^~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseContainers(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ContainerEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:448:14: note: in expansion of macro 'isEndOfArray' 448 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:413:8: note: defined here 413 | struct ContainerEntry { /* CONTAINER TABLE */ | ^~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ContainerEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:450:25: note: in expansion of macro 'isEndOfArray' 450 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:413:8: note: defined here 413 | struct ContainerEntry { /* CONTAINER TABLE */ | ^~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseRuls(Aword)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::RuleEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:467:14: note: in expansion of macro 'isEndOfArray' 467 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:396:8: note: defined here 396 | struct RuleEntry { /* RULE TABLE */ | ^~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::RuleEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:469:25: note: in expansion of macro 'isEndOfArray' 469 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:396:8: note: defined here 396 | struct RuleEntry { /* RULE TABLE */ | ^~~~~~~~~ engines/glk/alan3/reverse.cpp: In function 'void Glk::Alan3::reverseSetInitTable(Aaddr)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SetInitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:483:14: note: in expansion of macro 'isEndOfArray' 483 | if (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:490:8: note: defined here 490 | struct SetInitEntry { /* SET INITIALISATION TABLE */ | ^~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SetInitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/reverse.cpp:485:25: note: in expansion of macro 'isEndOfArray' 485 | while (!isEndOfArray(e)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:490:8: note: defined here 490 | struct SetInitEntry { /* SET INITIALISATION TABLE */ | ^~~~~~~~~~~~ C++ engines/glk/alan3/state_stack.o C++ engines/glk/alan3/syntax.o In file included from engines/glk/alan3/save.cpp:27: engines/glk/alan3/save.cpp: In function 'void Glk::Alan3::syncGame(Common::Serializer&)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::StringInitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/save.cpp:86:34: note: in expansion of macro 'isEndOfArray' 86 | !isEndOfArray(initEntry); initEntry++) { | ^~~~~~~~~~~~ In file included from engines/glk/alan3/save.cpp:23: ./engines/glk/alan3/acode.h:483:8: note: defined here 483 | struct StringInitEntry { /* STRING INITIALISATION TABLE */ | ^~~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SetInitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/save.cpp:105:34: note: in expansion of macro 'isEndOfArray' 105 | !isEndOfArray(initEntry); initEntry++) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:490:8: note: defined here 490 | struct SetInitEntry { /* SET INITIALISATION TABLE */ | ^~~~~~~~~~~~ C++ engines/glk/alan3/sysdep.o C++ engines/glk/alan3/syserr.o In file included from engines/glk/alan3/set.cpp:23: engines/glk/alan3/set.cpp: In function 'void Glk::Alan3::initSets(SetInitEntry*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SetInitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/set.cpp:51:33: note: in expansion of macro 'isEndOfArray' 51 | for (init = initTable; !isEndOfArray(init); init++) { | ^~~~~~~~~~~~ C++ engines/glk/alan3/types.o In file included from ./engines/glk/alan3/set.h:35, from engines/glk/alan3/set.cpp:22: ./engines/glk/alan3/acode.h:490:8: note: defined here 490 | struct SetInitEntry { /* SET INITIALISATION TABLE */ | ^~~~~~~~~~~~ In file included from engines/glk/alan3/location.cpp:28: engines/glk/alan3/location.cpp: In function 'void Glk::Alan3::go(Glk::Context&, int, int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ExitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/location.cpp:58:25: note: in expansion of macro 'isEndOfArray' 58 | while (!isEndOfArray(theExit)) { | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from ./engines/glk/alan3/location.h:25, from engines/glk/alan3/location.cpp:22: ./engines/glk/alan3/acode.h:388:8: note: defined here 388 | struct ExitEntry { /* EXIT TABLE structure */ | ^~~~~~~~~ engines/glk/alan3/location.cpp: In function 'bool Glk::Alan3::exitto(int, int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ExitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/location.cpp:101:73: note: in expansion of macro 'isEndOfArray' 101 | for (theExit = (ExitEntry *) pointerTo(instances[from].exits); !isEndOfArray(theExit); theExit++) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:388:8: note: defined here 388 | struct ExitEntry { /* EXIT TABLE structure */ | ^~~~~~~~~ In file included from engines/glk/alan3/main.cpp:37: engines/glk/alan3/main.cpp: In function 'void Glk::Alan3::initStrings()': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::StringInitEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp:452:78: note: in expansion of macro 'isEndOfArray' 452 | for (init = (StringInitEntry *) pointerTo(header->stringInitTable); !isEndOfArray(init); init++) | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from ./engines/glk/alan3/main.h:28, from engines/glk/alan3/main.cpp:22: ./engines/glk/alan3/acode.h:483:8: note: defined here 483 | struct StringInitEntry { /* STRING INITIALISATION TABLE */ | ^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp: In function 'Glk::Alan3::Aint Glk::Alan3::sizeOfAttributeData()': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AttributeEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp:463:25: note: in expansion of macro 'isEndOfArray' 463 | while (!isEndOfArray(attribute)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:367:8: note: defined here 367 | struct AttributeEntry { /* ATTRIBUTE LIST */ | ^~~~~~~~~~~~~~ engines/glk/alan3/main.cpp: In function 'Glk::Alan3::AttributeEntry* Glk::Alan3::initializeAttributes(int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::AttributeHeaderEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp:486:25: note: in expansion of macro 'isEndOfArray' 486 | while (!isEndOfArray(originalAttribute)) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:380:8: note: defined here 380 | struct AttributeHeaderEntry { /* ATTRIBUTE LIST in header */ | ^~~~~~~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp: In function 'void Glk::Alan3::moveActor(Glk::Context&, int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ScriptEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp:676:84: note: in expansion of macro 'isEndOfArray' 676 | for (scr = (ScriptEntry *) pointerTo(header->scriptTableAddress); !isEndOfArray(scr); scr++) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:453:8: note: defined here 453 | struct ScriptEntry { /* SCRIPT TABLE */ | ^~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::StepEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp:719:75: note: in expansion of macro 'isEndOfArray' 719 | if (fail || (admin[theActor].step != 0 && isEndOfArray(step))) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:460:8: note: defined here 460 | struct StepEntry { /* STEP TABLE */ | ^~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ScriptEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/main.cpp:726:21: note: in expansion of macro 'isEndOfArray' 726 | if (isEndOfArray(scr)) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:453:8: note: defined here 453 | struct ScriptEntry { /* SCRIPT TABLE */ | ^~~~~~~~~~~ In file included from engines/glk/alan3/syntax.cpp:25: engines/glk/alan3/syntax.cpp: In function 'Glk::Alan3::SyntaxEntry* Glk::Alan3::findSyntaxEntryForPreBeta2(int, SyntaxEntry*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SyntaxEntryPreBeta2' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/syntax.cpp:49:50: note: in expansion of macro 'isEndOfArray' 49 | for (stx = (SyntaxEntryPreBeta2 *)stxs; !isEndOfArray(stx); stx++) | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from ./engines/glk/alan3/syntax.h:25, from engines/glk/alan3/syntax.cpp:22: ./engines/glk/alan3/acode.h:431:8: note: defined here 431 | struct SyntaxEntryPreBeta2 { /* SYNTAX TABLE */ | ^~~~~~~~~~~~~~~~~~~ engines/glk/alan3/syntax.cpp: In function 'Glk::Alan3::SyntaxEntry* Glk::Alan3::findSyntaxEntry(int)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::SyntaxEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/syntax.cpp:61:27: note: in expansion of macro 'isEndOfArray' 61 | for (stx = stxs; !isEndOfArray(stx); stx++) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:436:8: note: defined here 436 | struct SyntaxEntry { /* SYNTAX TABLE */ | ^~~~~~~~~~~ C++ engines/glk/alan3/utils.o C++ engines/glk/alan3/word.o C++ engines/glk/archetype/archetype.o C++ engines/glk/archetype/array.o C++ engines/glk/archetype/crypt.o C++ engines/glk/archetype/error.o C++ engines/glk/archetype/expression.o C++ engines/glk/archetype/game_stat.o C++ engines/glk/archetype/heap_sort.o In file included from engines/glk/alan3/parse.cpp:34: engines/glk/alan3/parse.cpp: In function 'int Glk::Alan3::remapParameterOrder(int, ParameterPosition*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ParameterMapEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:687:96: note: in expansion of macro 'isEndOfArray' 687 | for (parameterMapTable = (ParameterMapEntry *)pointerTo(header->parameterMapAddress); !isEndOfArray(parameterMapTable); parameterMapTable++) | ^~~~~~~~~~~~ In file included from ./engines/glk/alan3/types.h:28, from ./engines/glk/alan3/parse.h:27, from engines/glk/alan3/parse.cpp:23: ./engines/glk/alan3/acode.h:442:8: note: defined here 442 | struct ParameterMapEntry { /* PARAMETER MAPPING TABLE */ | ^~~~~~~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ParameterMapEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:690:13: note: in expansion of macro 'isEndOfArray' 690 | if (isEndOfArray(parameterMapTable)) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:442:8: note: defined here 442 | struct ParameterMapEntry { /* PARAMETER MAPPING TABLE */ | ^~~~~~~~~~~~~~~~~ C++ engines/glk/archetype/id_table.o engines/glk/alan3/parse.cpp: In function 'Glk::Alan3::ElementEntry* Glk::Alan3::elementForParameter(ElementEntry*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:753:17: note: in expansion of macro 'isEndOfArray' 753 | while (!isEndOfArray(elms) && elms->code != 0) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:755:13: note: in expansion of macro 'isEndOfArray' 755 | if (isEndOfArray(elms)) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ engines/glk/alan3/parse.cpp: In function 'Glk::Alan3::ElementEntry* Glk::Alan3::elementForEndOfSyntax(ElementEntry*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:762:17: note: in expansion of macro 'isEndOfArray' 762 | while (!isEndOfArray(elms) && (Aword)elms->code != EOS) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:764:13: note: in expansion of macro 'isEndOfArray' 764 | if (isEndOfArray(elms)) /* No match for EOS! */ | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ engines/glk/alan3/parse.cpp: In function 'Glk::Alan3::ElementEntry* Glk::Alan3::elementForWord(ElementEntry*, Aint)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:771:17: note: in expansion of macro 'isEndOfArray' 771 | while (!isEndOfArray(elms) && elms->code != wordCode) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::ElementEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:773:13: note: in expansion of macro 'isEndOfArray' 773 | if (isEndOfArray(elms)) | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:424:8: note: defined here 424 | struct ElementEntry { /* SYNTAX ELEMENT TABLES */ | ^~~~~~~~~~~~ engines/glk/alan3/parse.cpp: In function 'void Glk::Alan3::checkRestrictedParameters(Glk::Context&, ParameterPosition*, ElementEntry*)': ./engines/glk/alan3/lists.h:35:52: warning: converting a packed 'Glk::Alan3::RestrictionEntry' pointer (alignment 1) to a 'Glk::Alan3::Aword' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 35 | #define isEndOfArray(x) implementationOfIsEndOfList((Aword *) (x)) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/glk/alan3/parse.cpp:882:73: note: in expansion of macro 'isEndOfArray' 882 | for (restriction = (RestrictionEntry *) pointerTo(elms->next); !isEndOfArray(restriction); restriction++) { | ^~~~~~~~~~~~ ./engines/glk/alan3/acode.h:407:8: note: defined here 407 | struct RestrictionEntry { /* PARAMETER RESTRICTION TABLE */ | ^~~~~~~~~~~~~~~~ C++ engines/glk/archetype/interpreter.o C++ engines/glk/archetype/keywords.o C++ engines/glk/archetype/linked_list.o C++ engines/glk/archetype/misc.o C++ engines/glk/archetype/parser.o C++ engines/glk/archetype/saveload.o C++ engines/glk/archetype/semantic.o C++ engines/glk/archetype/string.o C++ engines/glk/archetype/sys_object.o C++ engines/glk/archetype/timestamp.o C++ engines/glk/archetype/token.o C++ engines/glk/comprehend/charset.o C++ engines/glk/comprehend/comprehend.o C++ engines/glk/comprehend/debugger.o C++ engines/glk/comprehend/debugger_dumper.o C++ engines/glk/comprehend/dictionary.o C++ engines/glk/comprehend/draw_surface.o C++ engines/glk/comprehend/file_buf.o C++ engines/glk/comprehend/game.o C++ engines/glk/comprehend/game_cc.o C++ engines/glk/comprehend/game_data.o C++ engines/glk/comprehend/game_oo.o C++ engines/glk/comprehend/game_opcodes.o C++ engines/glk/comprehend/game_tm.o C++ engines/glk/comprehend/game_tr1.o C++ engines/glk/comprehend/game_tr2.o C++ engines/glk/comprehend/pics.o C++ engines/glk/glulx/accel.o C++ engines/glk/glulx/exec.o C++ engines/glk/glulx/float.o C++ engines/glk/glulx/funcs.o C++ engines/glk/glulx/gestalt.o C++ engines/glk/glulx/glkop.o C++ engines/glk/glulx/glulx.o C++ engines/glk/glulx/heap.o C++ engines/glk/glulx/operand.o C++ engines/glk/glulx/search.o C++ engines/glk/glulx/serial.o C++ engines/glk/glulx/string.o C++ engines/glk/glulx/vm.o C++ engines/glk/hugo/heexpr.o C++ engines/glk/hugo/heglk.o C++ engines/glk/hugo/hemedia.o C++ engines/glk/hugo/hemisc.o C++ engines/glk/hugo/heobject.o C++ engines/glk/hugo/heparse.o C++ engines/glk/hugo/heres.o C++ engines/glk/hugo/herun.o C++ engines/glk/hugo/heset.o C++ engines/glk/hugo/htokens.o C++ engines/glk/hugo/hugo.o C++ engines/glk/hugo/resource_archive.o C++ engines/glk/hugo/stringfn.o C++ engines/glk/jacl/display.o C++ engines/glk/jacl/encapsulate.o C++ engines/glk/jacl/errors.o C++ engines/glk/jacl/findroute.o C++ engines/glk/jacl/glk_saver.o C++ engines/glk/jacl/interpreter.o C++ engines/glk/jacl/jacl.o C++ engines/glk/jacl/jacl_main.o C++ engines/glk/jacl/jpp.o C++ engines/glk/jacl/libcsv.o C++ engines/glk/jacl/loader.o C++ engines/glk/jacl/logging.o C++ engines/glk/jacl/parser.o C++ engines/glk/jacl/resolvers.o C++ engines/glk/jacl/utils.o C++ engines/glk/level9/bitmap.o C++ engines/glk/level9/level9.o C++ engines/glk/level9/level9_main.o C++ engines/glk/level9/os_glk.o C++ engines/glk/magnetic/emu.o C++ engines/glk/magnetic/glk.o C++ engines/glk/magnetic/magnetic.o C++ engines/glk/quest/geas_file.o C++ engines/glk/quest/geas_glk.o C++ engines/glk/quest/geas_runner.o C++ engines/glk/quest/geas_state.o C++ engines/glk/quest/geas_util.o C++ engines/glk/quest/quest.o C++ engines/glk/quest/read_file.o C++ engines/glk/quest/string.o C++ engines/glk/quest/streams.o C++ engines/glk/scott/command_parser.o C++ engines/glk/scott/decompress_text.o C++ engines/glk/scott/decompress_z80.o C++ engines/glk/scott/definitions.o In file included from ./engines/glk/hugo/hugo.h:33, from engines/glk/hugo/hugo.cpp:22: In constructor 'Glk::Hugo::StringFunctions::StringFunctions()', inlined from 'Glk::Hugo::Hugo::Hugo(OSystem*, const Glk::GlkGameDescription&)' at engines/glk/hugo/hugo.cpp:73:40: ./engines/glk/hugo/stringfn.h:44:29: warning: array subscript 2 is above array bounds of 'char [2][1025]' [-Warray-bounds] 44 | Common::fill(&_tempString[0][0], &_tempString[NUM_TEMPSTRINGS][1025], '\0'); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/stringfn.h: In constructor 'Glk::Hugo::Hugo::Hugo(OSystem*, const Glk::GlkGameDescription&)': ./engines/glk/hugo/stringfn.h:38:14: note: while referencing 'Glk::Hugo::StringFunctions::_tempString' 38 | char _tempString[NUM_TEMPSTRINGS][1025]; | ^~~~~~~~~~~ engines/glk/hugo/hugo.cpp:93:21: warning: array subscript 2 is above array bounds of 'long int [2][1024]' [-Warray-bounds] 93 | Common::fill(&resids[0][0], &resids[2][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/hugo.h:72:14: note: while referencing 'Glk::Hugo::Hugo::resids' 72 | long resids[2][MAXRES]; | ^~~~~~ engines/glk/hugo/hugo.cpp:97:21: warning: array subscript 32 is above array bounds of 'char [32][64]' [-Warray-bounds] 97 | Common::fill(&context_command[0][0], &context_command[MAX_CONTEXT_COMMANDS][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/hugo.h:106:14: note: while referencing 'Glk::Hugo::Hugo::context_command' 106 | char context_command[MAX_CONTEXT_COMMANDS][64]; | ^~~~~~~~~~~~~~~ engines/glk/hugo/hugo.cpp:101:21: warning: array subscript 1024 is above array bounds of 'int [1024][5]' [-Warray-bounds] 101 | Common::fill(&undostack[0][0], &undostack[MAXUNDO][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/glk/hugo/hugo.h:131:13: note: while referencing 'Glk::Hugo::Hugo::undostack' 131 | int undostack[MAXUNDO][5]; | ^~~~~~~~~ C++ engines/glk/scott/detect_game.o C++ engines/glk/scott/game_info.o C++ engines/glk/scott/globals.o C++ engines/glk/scott/hulk.o C++ engines/glk/scott/layout_text.o C++ engines/glk/scott/line_drawing.o C++ engines/glk/scott/restore_state.o C++ engines/glk/scott/ring_buffer.o C++ engines/glk/scott/saga_draw.o C++ engines/glk/scott/scott.o C++ engines/glk/tads/os_banners.o engines/glk/magnetic/magnetic.cpp: In constructor 'Glk::Magnetic::Magnetic::Magnetic(OSystem*, const Glk::GlkGameDescription&)': engines/glk/magnetic/magnetic.cpp:76:21: warning: array subscript 2 is above array bounds of 'Glk::Magnetic::type32 [2][18]' {aka 'unsigned int [2][18]'} [-Warray-bounds] 76 | Common::fill(&undo_regs[0][0], &undo_regs[2][0], 0); | ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from engines/glk/magnetic/magnetic.cpp:22: ./engines/glk/magnetic/magnetic.h:225:16: note: while referencing 'Glk::Magnetic::Magnetic::undo_regs' 225 | type32 undo_regs[2][18], undo_pc, undo_size; | ^~~~~~~~~ C++ engines/glk/tads/os_buffer.o C++ engines/glk/tads/os_glk.o C++ engines/glk/tads/os_frob_tads.o C++ engines/glk/tads/os_parse.o C++ engines/glk/tads/tads.o C++ engines/glk/tads/tads2/built_in.o C++ engines/glk/tads/tads2/character_map.o C++ engines/glk/tads/tads2/command_line.o C++ engines/glk/tads/tads2/data.o C++ engines/glk/tads/tads2/debug.o C++ engines/glk/tads/tads2/error.o C++ engines/glk/tads/tads2/error_handling.o C++ engines/glk/tads/tads2/error_message.o C++ engines/glk/tads/tads2/execute_command.o C++ engines/glk/tads/tads2/file_io.o C++ engines/glk/tads/tads2/get_string.o C++ engines/glk/tads/tads2/line_source_file.o C++ engines/glk/tads/tads2/list.o C++ engines/glk/tads/tads2/ltk.o C++ engines/glk/tads/tads2/memory_cache.o C++ engines/glk/tads/tads2/memory_cache_heap.o C++ engines/glk/tads/tads2/memory_cache_swap.o C++ engines/glk/tads/tads2/object.o C++ engines/glk/tads/tads2/os.o C++ engines/glk/tads/tads2/output.o C++ engines/glk/tads/tads2/play.o C++ engines/glk/tads/tads2/post_compilation.o C++ engines/glk/tads/tads2/qa_scriptor.o C++ engines/glk/tads/tads2/regex.o C++ engines/glk/tads/tads2/run.o C++ engines/glk/tads/tads2/runstat.o C++ engines/glk/tads/tads2/runtime_app.o C++ engines/glk/tads/tads2/runtime_driver.o C++ engines/glk/tads/tads2/tads2.o C++ engines/glk/tads/tads2/tokenizer.o C++ engines/glk/tads/tads2/tokenizer_hash.o C++ engines/glk/tads/tads2/vocabulary.o C++ engines/glk/tads/tads2/vocabulary_parser.o C++ engines/glk/tads/tads3/tads3.o C++ engines/glk/zcode/bitmap_font.o C++ engines/glk/zcode/config.o C++ engines/glk/zcode/zcode.o C++ engines/glk/zcode/glk_interface.o C++ engines/glk/zcode/mem.o C++ engines/glk/zcode/pics.o C++ engines/glk/zcode/pics_decoder.o C++ engines/glk/zcode/processor.o C++ engines/glk/zcode/processor_buffer.o C++ engines/glk/zcode/processor_input.o C++ engines/glk/zcode/processor_maths.o C++ engines/glk/zcode/processor_mem.o C++ engines/glk/zcode/processor_objects.o C++ engines/glk/zcode/processor_screen.o C++ engines/glk/zcode/processor_streams.o In file included from ./common/util.h:26, from ./common/algorithm.h:27, from ./common/array.h:26, from ./common/system.h:27, from ./engines/glk/glk.h:27, from ./engines/glk/glk_api.h:25, from ./engines/glk/magnetic/magnetic.h:28, from engines/glk/magnetic/glk.cpp:23: In constructor 'Common::String::String(const char*)', inlined from 'void Glk::Magnetic::Magnetic::gms_main()' at engines/glk/magnetic/glk.cpp:3904:26: ./common/str.h:72:55: warning: pointer used after 'void free(void*)' [-Wuse-after-free] 72 | String(const char *str) : BaseString(str) {} | ^ engines/glk/magnetic/glk.cpp: In member function 'void Glk::Magnetic::Magnetic::gms_main()': engines/glk/magnetic/glk.cpp:3896:21: note: call to 'void free(void*)' here 3896 | free(text_file); | ~~~~^~~~~~~~~~~ C++ engines/glk/zcode/processor_table.o C++ engines/glk/zcode/processor_text.o C++ engines/glk/zcode/processor_variables.o C++ engines/glk/zcode/processor_windows.o C++ engines/glk/zcode/quetzal.o C++ engines/glk/zcode/screen.o C++ engines/glk/zcode/sound_folder.o C++ engines/glk/zcode/windows.o C++ engines/glk/detection.o C++ engines/glk/adrift/detection.o C++ engines/glk/advsys/detection.o C++ engines/glk/agt/detection.o C++ engines/glk/alan2/detection.o C++ engines/glk/alan3/detection.o C++ engines/glk/archetype/detection.o C++ engines/glk/comprehend/detection.o C++ engines/glk/glulx/detection.o C++ engines/glk/hugo/detection.o C++ engines/glk/jacl/detection.o C++ engines/glk/level9/detection.o C++ engines/glk/magnetic/detection.o C++ engines/glk/quest/detection.o C++ engines/glk/scott/detection.o C++ engines/glk/tads/detection.o C++ engines/glk/zcode/detection.o C++ engines/gnap/character.o C++ engines/gnap/datarchive.o C++ engines/gnap/debugger.o C++ engines/gnap/gamesys.o C++ engines/gnap/gnap.o C++ engines/gnap/grid.o C++ engines/gnap/menu.o C++ engines/gnap/metaengine.o C++ engines/gnap/music.o C++ engines/gnap/resource.o C++ engines/gnap/sound.o C++ engines/gnap/scenes/arcade.o C++ engines/gnap/scenes/groupcs.o C++ engines/gnap/scenes/group0.o C++ engines/gnap/scenes/group1.o C++ engines/gnap/scenes/group2.o C++ engines/gnap/scenes/group3.o C++ engines/gnap/scenes/group4.o C++ engines/gnap/scenes/group5.o C++ engines/gnap/scenes/intro.o C++ engines/gnap/scenes/scenecore.o C++ engines/gob/anifile.o C++ engines/gob/aniobject.o C++ engines/gob/backbuffer.o C++ engines/gob/cheater.o C++ engines/gob/cheater_geisha.o C++ engines/gob/cmpfile.o C++ engines/gob/console.o C++ engines/gob/databases.o C++ engines/gob/dataio.o C++ engines/gob/dbase.o C++ engines/gob/decfile.o C++ engines/gob/draw.o C++ engines/gob/draw_v1.o C++ engines/gob/draw_v2.o C++ engines/gob/draw_bargon.o C++ engines/gob/draw_fascin.o C++ engines/gob/draw_playtoons.o C++ engines/gob/expression.o C++ engines/gob/game.o C++ engines/gob/global.o C++ engines/gob/gob.o C++ engines/gob/goblin.o C++ engines/gob/goblin_v1.o C++ engines/gob/goblin_v2.o C++ engines/gob/goblin_v3.o C++ engines/gob/goblin_v4.o C++ engines/gob/hotspots.o C++ engines/gob/iniconfig.o C++ engines/gob/init.o C++ engines/gob/init_v1.o C++ engines/gob/init_geisha.o C++ engines/gob/init_v2.o C++ engines/gob/init_fascin.o C++ engines/gob/init_v3.o C++ engines/gob/init_v4.o C++ engines/gob/init_v6.o C++ engines/gob/init_v7.o C++ engines/gob/inter.o C++ engines/gob/inter_v1.o C++ engines/gob/inter_geisha.o C++ engines/gob/inter_v2.o C++ engines/gob/inter_bargon.o C++ engines/gob/inter_fascin.o C++ engines/gob/inter_littlered.o C++ engines/gob/inter_inca2.o C++ engines/gob/inter_playtoons.o C++ engines/gob/inter_v3.o C++ engines/gob/inter_v4.o C++ engines/gob/inter_v5.o C++ engines/gob/inter_v6.o C++ engines/gob/inter_v7.o C++ engines/gob/map.o C++ engines/gob/map_v1.o C++ engines/gob/map_v2.o C++ engines/gob/metaengine.o C++ engines/gob/mult.o C++ engines/gob/mult_v1.o C++ engines/gob/mult_v2.o C++ engines/gob/palanim.o C++ engines/gob/resources.o C++ engines/gob/rxyfile.o C++ engines/gob/scenery.o C++ engines/gob/scenery_v1.o C++ engines/gob/scenery_v2.o C++ engines/gob/script.o C++ engines/gob/surface.o C++ engines/gob/totfile.o C++ engines/gob/util.o C++ engines/gob/variables.o C++ engines/gob/video.o C++ engines/gob/video_v1.o C++ engines/gob/video_v2.o C++ engines/gob/video_v6.o C++ engines/gob/videoplayer.o C++ engines/gob/demos/demoplayer.o C++ engines/gob/demos/scnplayer.o C++ engines/gob/demos/batplayer.o C++ engines/gob/pregob/pregob.o C++ engines/gob/pregob/txtfile.o C++ engines/gob/pregob/gctfile.o C++ engines/gob/pregob/seqfile.o C++ engines/gob/pregob/onceupon/onceupon.o C++ engines/gob/pregob/onceupon/abracadabra.o C++ engines/gob/pregob/onceupon/babayaga.o C++ engines/gob/pregob/onceupon/title.o C++ engines/gob/pregob/onceupon/parents.o C++ engines/gob/pregob/onceupon/stork.o C++ engines/gob/pregob/onceupon/chargenchild.o C++ engines/gob/minigames/geisha/evilfish.o C++ engines/gob/minigames/geisha/oko.o C++ engines/gob/minigames/geisha/meter.o C++ engines/gob/minigames/geisha/diving.o C++ engines/gob/minigames/geisha/mouth.o C++ engines/gob/minigames/geisha/submarine.o C++ engines/gob/minigames/geisha/penetration.o C++ engines/gob/save/savefile.o C++ engines/gob/save/savehandler.o C++ engines/gob/save/saveload.o C++ engines/gob/save/saveload_v2.o C++ engines/gob/save/saveload_v3.o C++ engines/gob/save/saveload_v4.o C++ engines/gob/save/saveload_v6.o C++ engines/gob/save/saveload_v7.o C++ engines/gob/save/saveload_geisha.o C++ engines/gob/save/saveload_fascin.o C++ engines/gob/save/saveload_ajworld.o C++ engines/gob/save/saveload_inca2.o C++ engines/gob/save/saveload_playtoons.o C++ engines/gob/save/saveconverter.o C++ engines/gob/save/saveconverter_v2.o C++ engines/gob/save/saveconverter_v3.o C++ engines/gob/save/saveconverter_v4.o C++ engines/gob/sound/sound.o C++ engines/gob/sound/sounddesc.o C++ engines/gob/sound/pcspeaker.o C++ engines/gob/sound/adlib.o C++ engines/gob/sound/musplayer.o C++ engines/gob/sound/adlplayer.o C++ engines/gob/sound/infogrames.o C++ engines/gob/sound/protracker.o C++ engines/gob/sound/soundmixer.o C++ engines/gob/sound/soundblaster.o C++ engines/gob/sound/cdrom.o C++ engines/gob/sound/bgatmosphere.o C++ engines/griffon/combat.o C++ engines/griffon/console.o C++ engines/griffon/cutscenes.o C++ engines/griffon/dialogs.o C++ engines/griffon/draw.o C++ engines/griffon/engine.o C++ engines/griffon/gfx.o C++ engines/griffon/griffon.o C++ engines/griffon/input.o C++ engines/griffon/logic.o C++ engines/griffon/metaengine.o C++ engines/griffon/resources.o C++ engines/griffon/saveload.o C++ engines/griffon/sound.o C++ engines/grim/costume/bitmap_component.o C++ engines/grim/costume/chore.o C++ engines/grim/costume/colormap_component.o C++ engines/grim/costume/component.o C++ engines/grim/costume/head.o C++ engines/grim/costume/keyframe_component.o C++ engines/grim/costume/lua_var_component.o C++ engines/grim/costume/main_model_component.o C++ engines/grim/costume/material_component.o C++ engines/grim/costume/mesh_component.o C++ engines/grim/costume/model_component.o C++ engines/grim/costume/sound_component.o C++ engines/grim/costume/sprite_component.o C++ engines/grim/costume/anim_component.o C++ engines/grim/emi/costume/emianim_component.o C++ engines/grim/emi/costume/emichore.o C++ engines/grim/emi/costume/emihead.o C++ engines/grim/emi/costume/emiluavar_component.o C++ engines/grim/emi/costume/emiluacode_component.o C++ engines/grim/emi/costume/emimesh_component.o C++ engines/grim/emi/costume/emiskel_component.o C++ engines/grim/emi/costume/emisprite_component.o C++ engines/grim/emi/costume/emitexi_component.o C++ engines/grim/emi/sound/aifftrack.o C++ engines/grim/emi/sound/mp3track.o C++ engines/grim/emi/sound/scxtrack.o C++ engines/grim/emi/sound/vimatrack.o C++ engines/grim/emi/sound/track.o C++ engines/grim/emi/sound/emisound.o C++ engines/grim/emi/sound/codecs/scx.o C++ engines/grim/emi/animationemi.o C++ engines/grim/emi/costumeemi.o C++ engines/grim/emi/emi.o C++ engines/grim/emi/modelemi.o C++ engines/grim/emi/skeleton.o C++ engines/grim/emi/poolsound.o C++ engines/grim/emi/layer.o C++ engines/grim/emi/lua_v2.o C++ engines/grim/emi/lua_v2_actor.o C++ engines/grim/emi/lua_v2_sound.o C++ engines/grim/emi/emi_registry.o C++ engines/grim/imuse/imuse.o C++ engines/grim/imuse/imuse_mcmp_mgr.o C++ engines/grim/imuse/imuse_music.o C++ engines/grim/imuse/imuse_script.o C++ engines/grim/imuse/imuse_sndmgr.o C++ engines/grim/imuse/imuse_tables.o C++ engines/grim/imuse/imuse_track.o C++ engines/grim/lua/lapi.o C++ engines/grim/lua/lauxlib.o C++ engines/grim/lua/lbuffer.o C++ engines/grim/lua/lbuiltin.o C++ engines/grim/lua/ldo.o C++ engines/grim/lua/lfunc.o C++ engines/grim/lua/lgc.o C++ engines/grim/lua/liolib.o C++ engines/grim/lua/llex.o C++ engines/grim/lua/lmathlib.o C++ engines/grim/lua/lmem.o C++ engines/grim/lua/lobject.o C++ engines/grim/lua/lrestore.o C++ engines/grim/lua/lsave.o C++ engines/grim/lua/lstate.o C++ engines/grim/lua/lstring.o C++ engines/grim/lua/lstrlib.o C++ engines/grim/lua/lstx.o C++ engines/grim/lua/ltable.o C++ engines/grim/lua/ltask.o C++ engines/grim/lua/ltm.o engines/grim/lua/lobject.cpp: In function 'int32 Grim::luaO_equalObj(TObject*, TObject*)': engines/grim/lua/lobject.cpp:51:35: warning: comparison between two arrays [-Warray-compare] 51 | return svalue(t1) == svalue(t2); engines/grim/lua/lobject.cpp:51:35: note: use unary '+' which decays operands to pointers or '&'component_ref' not supported by dump_decl[0] == &'component_ref' not supported by dump_decl[0]' to compare the addresses C++ engines/grim/lua/lundump.o C++ engines/grim/lua/lvm.o C++ engines/grim/lua/lzio.o C++ engines/grim/movie/codecs/codec48.o C++ engines/grim/movie/codecs/blocky8.o C++ engines/grim/movie/codecs/blocky16.o C++ engines/grim/movie/codecs/vima.o C++ engines/grim/movie/codecs/smush_decoder.o C++ engines/grim/movie/bink.o C++ engines/grim/movie/mpeg.o C++ engines/grim/movie/movie.o C++ engines/grim/movie/quicktime.o C++ engines/grim/movie/smush.o C++ engines/grim/remastered/commentary.o C++ engines/grim/remastered/hotspot.o C++ engines/grim/remastered/lua_remastered.o C++ engines/grim/remastered/overlay.o C++ engines/grim/update/packfile.o C++ engines/grim/update/mscab.o C++ engines/grim/update/lang_filter.o C++ engines/grim/update/update.o C++ engines/grim/actor.o C++ engines/grim/animation.o C++ engines/grim/bitmap.o C++ engines/grim/costume.o C++ engines/grim/color.o C++ engines/grim/colormap.o C++ engines/grim/debug.o C++ engines/grim/font.o C++ engines/grim/gfx_base.o C++ engines/grim/gfx_opengl_shaders.o C++ engines/grim/gfx_opengl.o C++ engines/grim/grim.o C++ engines/grim/grim_controls.o C++ engines/grim/inputdialog.o C++ engines/grim/iris.o In file included from engines/grim/update/update.cpp:23: In destructor 'virtual Common::SearchSet::~SearchSet()', inlined from 'virtual Common::SearchSet::~SearchSet()' at ./common/archive.h:173:34, inlined from 'Common::Archive* Grim::loadUpdateArchive(Common::SeekableReadStream*)' at engines/grim/update/update.cpp:40:10: ./common/archive.h:173:41: warning: array subscript 'Common::SearchSet::__as_base [0]' is partly outside array bounds of 'unsigned char [24]' [-Warray-bounds] 173 | virtual ~SearchSet() { clear(); } | ^ engines/grim/update/update.cpp: In function 'Common::Archive* Grim::loadUpdateArchive(Common::SeekableReadStream*)': engines/grim/update/update.cpp:36:80: note: object of size 24 allocated by 'operator new' 36 | Common::Archive *update = new LangFilter(cab, g_grim->getGameLanguage()); | ^ C++ engines/grim/keyframe.o C++ engines/grim/lab.o C++ engines/grim/lipsync.o C++ engines/grim/localize.o C++ engines/grim/lua.o C++ engines/grim/lua_v1.o C++ engines/grim/lua_v1_actor.o C++ engines/grim/lua_v1_graphics.o C++ engines/grim/lua_v1_set.o C++ engines/grim/lua_v1_sound.o C++ engines/grim/lua_v1_text.o C++ engines/grim/metaengine.o C++ engines/grim/material.o C++ engines/grim/model.o C++ engines/grim/objectstate.o C++ engines/grim/primitives.o C++ engines/grim/patchr.o C++ engines/grim/registry.o C++ engines/grim/resource.o C++ engines/grim/savegame.o C++ engines/grim/set.o C++ engines/grim/sector.o C++ engines/grim/sound.o C++ engines/grim/sprite.o C++ engines/grim/textobject.o C++ engines/grim/textsplit.o C++ engines/grim/object.o C++ engines/grim/debugger.o C++ engines/grim/md5check.o C++ engines/grim/md5checkdialog.o C++ engines/grim/gfx_tinygl.o C++ engines/groovie/logic/cell.o C++ engines/groovie/video/player.o C++ engines/groovie/video/vdx.o C++ engines/groovie/cursor.o C++ engines/groovie/debug.o C++ engines/groovie/font.o C++ engines/groovie/graphics.o C++ engines/groovie/groovie.o C++ engines/groovie/lzss.o C++ engines/groovie/metaengine.o C++ engines/groovie/music.o C++ engines/groovie/resource.o C++ engines/groovie/saveload.o C++ engines/groovie/script.o C++ engines/groovie/logic/beehive.o C++ engines/groovie/logic/cake.o C++ engines/groovie/logic/gallery.o C++ engines/groovie/logic/mousetrap.o C++ engines/groovie/logic/othello.o C++ engines/groovie/logic/pente.o C++ engines/groovie/logic/tlcgame.o C++ engines/groovie/logic/triangle.o C++ engines/groovie/logic/winerack.o C++ engines/groovie/video/roq.o C++ engines/hadesch/metaengine.o C++ engines/hadesch/pod_file.o C++ engines/hadesch/tag_file.o C++ engines/hadesch/pod_image.o C++ engines/hadesch/video.o C++ engines/hadesch/hadesch.o C++ engines/hadesch/baptr.o C++ engines/hadesch/rooms/olympus.o C++ engines/hadesch/rooms/walloffame.o C++ engines/hadesch/rooms/argo.o engines/groovie/logic/tlcgame.cpp: In member function 'void Groovie::TlcGame::tatResultQuest()': engines/groovie/logic/tlcgame.cpp:916:90: warning: iteration 8 invokes undefined behavior [-Waggressive-loop-optimizations] 916 | int score = _tatQuestions[questIdx].answerData[selectedAns].binScore[iBin]; | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ engines/groovie/logic/tlcgame.cpp:915:33: note: within this loop 915 | for (int iBin = 0; iBin < 16; iBin++) { | ~~~~~^~~~ C++ engines/hadesch/rooms/crete.o C++ engines/hadesch/rooms/minos.o C++ engines/hadesch/rooms/daedalus.o C++ engines/hadesch/rooms/seriphos.o engines/groovie/logic/tlcgame.cpp: In member function 'void Groovie::TlcGame::tatLoadDB()': engines/groovie/logic/tlcgame.cpp:871:87: warning: iteration 8 invokes undefined behavior [-Waggressive-loop-optimizations] 871 | _tatQuestions[iQuest].answerData[iAns].binScore[iBin] = tataidbfile->readByte(); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/groovie/logic/tlcgame.cpp:870:49: note: within this loop 870 | for (int iBin = 0; iBin < 16; iBin++) { | ~~~~~^~~~ C++ engines/hadesch/rooms/medisle.o C++ engines/hadesch/rooms/troy.o C++ engines/hadesch/rooms/quiz.o C++ engines/hadesch/rooms/minotaur.o C++ engines/hadesch/rooms/catacombs.o C++ engines/hadesch/rooms/priam.o C++ engines/hadesch/rooms/athena.o C++ engines/hadesch/rooms/volcano.o C++ engines/hadesch/rooms/riverstyx.o C++ engines/hadesch/rooms/hadesthrone.o engines/groovie/logic/triangle.cpp: In member function 'int8 Groovie::TriangleGame::sub03(int8)': engines/groovie/logic/triangle.cpp:170:29: warning: 'tempMoves' may be used uninitialized [-Wmaybe-uninitialized] 170 | pos = tempMoves[0]; // This is uninitalized in this branch | ~~~~^~~~~~~~~~~~~~ engines/groovie/logic/triangle.cpp:129:14: note: 'tempMoves' declared here 129 | int8 tempMoves[132]; | ^~~~~~~~~ C++ engines/hadesch/rooms/credits.o C++ engines/hadesch/rooms/intro.o C++ engines/hadesch/rooms/ferry.o C++ engines/hadesch/rooms/options.o C++ engines/hadesch/rooms/monster.o C++ engines/hadesch/rooms/monster/projectile.o C++ engines/hadesch/rooms/monster/typhoon.o C++ engines/hadesch/rooms/monster/cyclops.o C++ engines/hadesch/rooms/monster/illusion.o C++ engines/hadesch/rooms/medusa.o C++ engines/hadesch/rooms/trojan.o C++ engines/hadesch/gfx_context.o C++ engines/hadesch/ambient.o C++ engines/hadesch/herobelt.o C++ engines/hadesch/hotzone.o C++ engines/hadesch/table.o C++ engines/hadesch/persistent.o C++ engines/hdb/ai-bots.o C++ engines/hdb/ai-cinematic.o C++ engines/hdb/ai-funcs.o C++ engines/hdb/ai-init.o C++ engines/hdb/ai-inventory.o C++ engines/hdb/ai-lists.o C++ engines/hdb/ai-player.o C++ engines/hdb/ai-use.o C++ engines/hdb/ai-waypoint.o C++ engines/hdb/file-manager.o C++ engines/hdb/gfx.o C++ engines/hdb/hdb.o C++ engines/hdb/input.o C++ engines/hdb/lua-script.o engines/hdb/ai-init.cpp: In member function 'const char* HDB::AI::funcLookUp(HDB::FuncPtr)': engines/hdb/ai-init.cpp:1270:21: warning: cast between incompatible function types from 'HDB::EntFuncPtr' {aka 'void (*)(HDB::AIEntity*, int, int)'} to 'HDB::FuncPtr' {aka 'void (*)(HDB::AIEntity*)'} [-Wcast-function-type] 1270 | if ((FuncPtr)aiEntFuncList[i].function == function) | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ engines/hdb/ai-init.cpp: In member function 'void (* HDB::AI::funcLookUp(const char*))(HDB::AIEntity*)': engines/hdb/ai-init.cpp:1290:32: warning: cast between incompatible function types from 'HDB::EntFuncPtr' {aka 'void (*)(HDB::AIEntity*, int, int)'} to 'HDB::FuncPtr' {aka 'void (*)(HDB::AIEntity*)'} [-Wcast-function-type] 1290 | return (FuncPtr)aiEntFuncList[i].function; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/hdb/map.o C++ engines/hdb/menu.o C++ engines/hdb/metaengine.o C++ engines/hdb/sound.o C++ engines/hdb/saveload.o C++ engines/hdb/window.o C++ engines/hopkins/anim.o C++ engines/hopkins/computer.o C++ engines/hopkins/debugger.o C++ engines/hopkins/dialogs.o C++ engines/hopkins/events.o engines/hdb/saveload.cpp: In member function 'void HDB::AIEntity::save(Common::OutSaveFile*)': engines/hdb/saveload.cpp:268:41: warning: cast between incompatible function types from 'HDB::EntFuncPtr' {aka 'void (*)(HDB::AIEntity*, int, int)'} to 'HDB::FuncPtr' {aka 'void (*)(HDB::AIEntity*)'} [-Wcast-function-type] 268 | lookUp = g_hdb->_ai->funcLookUp((FuncPtr)aiDraw); | ^~~~~~~~~~~~~~~ engines/hdb/saveload.cpp: In member function 'void HDB::AIEntity::load(Common::InSaveFile*)': engines/hdb/saveload.cpp:339:25: warning: cast between incompatible function types from 'HDB::FuncPtr' {aka 'void (*)(HDB::AIEntity*)'} to 'HDB::EntFuncPtr' {aka 'void (*)(HDB::AIEntity*, int, int)'} [-Wcast-function-type] 339 | drawf = (EntFuncPtr)g_hdb->_ai->funcLookUp(funcString); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/hopkins/files.o C++ engines/hopkins/font.o C++ engines/hopkins/graphics.o C++ engines/hopkins/globals.o C++ engines/hopkins/hopkins.o C++ engines/hopkins/lines.o C++ engines/hopkins/menu.o C++ engines/hopkins/metaengine.o C++ engines/hopkins/objects.o C++ engines/hopkins/saveload.o C++ engines/hopkins/script.o C++ engines/hopkins/sound.o C++ engines/hopkins/talk.o C++ engines/hugo/console.o C++ engines/hugo/dialogs.o C++ engines/hugo/display.o C++ engines/hugo/file.o C++ engines/hugo/file_v1d.o C++ engines/hugo/file_v2d.o C++ engines/hugo/file_v3d.o C++ engines/hugo/file_v1w.o C++ engines/hugo/file_v2w.o C++ engines/hugo/hugo.o C++ engines/hugo/intro.o C++ engines/hugo/inventory.o C++ engines/hugo/metaengine.o C++ engines/hugo/mouse.o C++ engines/hugo/object.o C++ engines/hugo/object_v1d.o C++ engines/hugo/object_v1w.o C++ engines/hugo/object_v2d.o C++ engines/hugo/object_v3d.o C++ engines/hugo/parser.o C++ engines/hugo/parser_v1w.o C++ engines/hugo/parser_v1d.o C++ engines/hugo/parser_v2d.o C++ engines/hugo/parser_v3d.o C++ engines/hugo/route.o C++ engines/hugo/schedule.o C++ engines/hugo/sound.o C++ engines/hugo/text.o C++ engines/hugo/util.o C++ engines/hypno/actions.o C++ engines/hypno/arcade.o C++ engines/hypno/boyz/arcade.o C++ engines/hypno/boyz/boyz.o C++ engines/hypno/boyz/hard.o C++ engines/hypno/boyz/scene.o C++ engines/hypno/cursors.o C++ engines/hypno/grammar_mis.o C++ engines/hypno/grammar_arc.o C++ engines/hypno/lexer_mis.o C++ engines/hypno/hypno.o C++ engines/hypno/lexer_arc.o C++ engines/hypno/libfile.o C++ engines/hypno/metaengine.o C++ engines/hypno/scene.o C++ engines/hypno/spider/arcade.o C++ engines/hypno/spider/hard.o C++ engines/hypno/spider/spider.o C++ engines/hypno/spider/talk.o C++ engines/hypno/video.o C++ engines/hypno/wet/arcade.o C++ engines/hypno/wet/hard.o C++ engines/hypno/wet/wet.o C++ engines/icb/actor.o C++ engines/icb/actor_fx_pc.o C++ engines/icb/actor_pc.o C++ engines/icb/actor_view_pc.o C++ engines/icb/animation.o C++ engines/icb/animation_mega_set.o C++ engines/icb/async_generic.o C++ engines/icb/barriers.o C++ engines/icb/bone.o C++ engines/icb/breath.o C++ engines/icb/camera.o C++ engines/icb/chi.o C++ engines/icb/cluster_manager_pc.o C++ engines/icb/configfile.o C++ engines/icb/console_pc.o C++ engines/icb/custom_logics.o C++ engines/icb/debug.o C++ engines/icb/debug_pc.o C++ engines/icb/direct_input.o C++ engines/icb/drawpoly_pc.o C++ engines/icb/event_list.o C++ engines/icb/event_manager.o engines/hypno/spider/talk.cpp: In member function 'virtual void Hypno::SpiderEngine::showConversation()': engines/hypno/spider/talk.cpp:95:70: warning: 'frame' may be used uninitialized [-Wmaybe-uninitialized] 95 | Graphics::Surface *surf = decodeFrame("dialog/" + path, frame); | ~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~ engines/hypno/spider/talk.cpp:84:32: note: 'frame' was declared here 84 | uint32 frame; | ^~~~~ C++ engines/icb/floors.o C++ engines/icb/fn_animation.o C++ engines/icb/fn_event_functions.o C++ engines/icb/fn_fx.o C++ engines/icb/fn_fx_pc.o C++ engines/icb/fn_icon_functions.o engines/icb/camera.cpp: In member function 'ICB::bool8 ICB::_game_session::Process_wa_list()': engines/icb/camera.cpp:436:125: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 436 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ In file included from ./engines/icb/session.h:34, from engines/icb/camera.cpp:32: ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp:436:104: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 436 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp: In member function 'void ICB::_game_session::Camera_director()': engines/icb/camera.cpp:284:125: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 284 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ engines/icb/camera.cpp:284:104: warning: array subscript 1 is above array bounds of 'const ICB::__point [1]' [-Warray-bounds] 284 | if (Contains(wa->points[k].x, wa->points[k].z, wa->points[k + 1].x, wa->points[k + 1].z, (uint32)posi->x, (uint32)posi->z)) | ~~~~~~~~~~~~~~~~^ ./engines/icb/common/px_walkarea_integer.h:58:17: note: while referencing 'ICB::__aWalkArea::points' 58 | __point points[1]; // The points themselves (spline is always closed) | ^~~~~~ C++ engines/icb/fn_interact.o C++ engines/icb/fn_movie_pc.o C++ engines/icb/fn_remora_functions.o C++ engines/icb/fn_routines.o C++ engines/icb/fn_sound.o C++ engines/icb/fn_sting_pc.o C++ engines/icb/footstep.o C++ engines/icb/function.o C++ engines/icb/game_script.o C++ engines/icb/game_volume.o C++ engines/icb/general_interaction.o C++ engines/icb/general_npc_animation.o C++ engines/icb/global_objects.o C++ engines/icb/global_objects_pc.o C++ engines/icb/global_objects_psx.o C++ engines/icb/global_switches.o C++ engines/icb/global_vars.o C++ engines/icb/graphic_prims.o C++ engines/icb/graphic_prims_pc.o C++ engines/icb/health_bar_pc.o C++ engines/icb/icb.o C++ engines/icb/icon_list.o C++ engines/icb/icon_list_manager.o C++ engines/icb/icon_menu.o C++ engines/icb/icon_menu_pc.o C++ engines/icb/jpeg_decode.o C++ engines/icb/keyboard.o C++ engines/icb/light_pc.o C++ engines/icb/line_of_sight.o C++ engines/icb/loadscrn_pc.o C++ engines/icb/logic.o C++ engines/icb/main_menu_pc.o engines/icb/jpeg_decode.cpp: In function 'int ICB::njGetVLC(nj_vlc_code_t*, byte*)': engines/icb/jpeg_decode.cpp:424:32: warning: left shift of negative value [-Wshift-negative-value] 424 | value += ((-1) << bits) + 1; | ~~~~~^~~~~~~ C++ engines/icb/map_marker.o C++ engines/icb/map_marker_pc.o C++ engines/icb/mega_interaction.o C++ engines/icb/metaengine.o C++ engines/icb/mission.o C++ engines/icb/mission_functions.o C++ engines/icb/mouse.o C++ engines/icb/mouse_pc.o C++ engines/icb/non_ad_module.o C++ engines/icb/movie_pc.o C++ engines/icb/options_manager_pc.o C++ engines/icb/p4.o C++ engines/icb/p4_pc.o engines/icb/light_pc.cpp: In function 'int32 ICB::prepareLightsPC(VECTOR*, PSXrgb*, PSXLampList*, PSXShadeList*, MATRIXPC*, LampInfo*)': engines/icb/light_pc.cpp:128:16: warning: 'normdir.ICB::VECTOR::vx' may be used uninitialized [-Wmaybe-uninitialized] 128 | VECTOR normdir; | ^~~~~~~ engines/icb/light_pc.cpp:128:16: warning: 'normdir.ICB::VECTOR::vy' may be used uninitialized [-Wmaybe-uninitialized] engines/icb/light_pc.cpp:283:109: warning: 'normdir.ICB::VECTOR::vz' may be used uninitialized [-Wmaybe-uninitialized] 283 | int32 cosa = normdir.vx * plampstate->vx + normdir.vy * plampstate->vy + normdir.vz * plampstate->vz; | ~~~~~~~~~~~^~~~~~~~~~~~~~~~ engines/icb/light_pc.cpp:128:16: note: 'normdir.ICB::VECTOR::vz' was declared here 128 | VECTOR normdir; | ^~~~~~~ C++ engines/icb/player.o C++ engines/icb/player_interaction.o C++ engines/icb/player_pc.o C++ engines/icb/prim_route_builder.o C++ engines/icb/protocol.o C++ engines/icb/remora.o C++ engines/icb/remora_pc.o C++ engines/icb/remora_sprite.o C++ engines/icb/remora_sprite_pc.o C++ engines/icb/res_man.o C++ engines/icb/res_man_pc.o C++ engines/icb/route_manager.o C++ engines/icb/session.o C++ engines/icb/set.o C++ engines/icb/set_pc.o C++ engines/icb/shade_pc.o C++ engines/icb/shadow_pc.o C++ engines/icb/shake.o C++ engines/icb/softskin_pc.o C++ engines/icb/sound.o C++ engines/icb/sound_logic.o C++ engines/icb/sound_logic_entry.o C++ engines/icb/sound_lowlevel_pc.o C++ engines/icb/speech.o C++ engines/icb/speech_pc.o C++ engines/icb/stagedraw_pc_poly.o C++ engines/icb/stage_poly.o C++ engines/icb/string_vest.o C++ engines/icb/surface_manager.o C++ engines/icb/text_pc.o C++ engines/icb/text_sprites.o C++ engines/icb/text_sprites_pc.o C++ engines/icb/timer_func.o C++ engines/icb/tracer.o C++ engines/icb/zsupport.o C++ engines/icb/common/datapacker.o C++ engines/icb/common/ptr_util.o C++ engines/icb/common/px_2drealline.o C++ engines/icb/common/px_bones.o C++ engines/icb/common/px_capri_maths.o C++ engines/icb/common/px_capri_maths_pc.o C++ engines/icb/common/px_clu_api.o C++ engines/icb/common/px_globalvariables.o C++ engines/icb/common/px_linkeddatafile.o C++ engines/icb/common/px_scriptengine.o C++ engines/icb/common/px_string.o C++ engines/icb/gfx/gfxstub.o C++ engines/icb/gfx/gfxstub_dutch.o C++ engines/icb/gfx/gfxstub_rev.o C++ engines/icb/gfx/psx_camera.o C++ engines/icb/gfx/psx_pcgpu.o C++ engines/icb/gfx/psx_tman.o C++ engines/icb/gfx/rab_api.o C++ engines/icb/sound/direct_sound.o C++ engines/icb/sound/fx_manager.o C++ engines/icb/sound/music_manager.o C++ engines/icb/sound/sound_common.o C++ engines/icb/sound/speech_manager.o C++ engines/illusions/actor.o C++ engines/illusions/bbdou/bbdou_bubble.o C++ engines/illusions/bbdou/bbdou_cursor.o C++ engines/illusions/bbdou/bbdou_credits.o C++ engines/illusions/bbdou/bbdou_credits_staticdata.o C++ engines/illusions/bbdou/bbdou_foodctl.o C++ engines/illusions/bbdou/bbdou_inventory.o C++ engines/illusions/bbdou/bbdou_menukeys.o C++ engines/illusions/bbdou/bbdou_specialcode.o C++ engines/illusions/bbdou/bbdou_videoplayer.o C++ engines/illusions/bbdou/gamestate_bbdou.o C++ engines/illusions/bbdou/bbdou_triggerfunctions.o C++ engines/illusions/bbdou/illusions_bbdou.o C++ engines/illusions/bbdou/menusystem_bbdou.o C++ engines/illusions/bbdou/scriptopcodes_bbdou.o C++ engines/illusions/camera.o C++ engines/illusions/cursor.o C++ engines/illusions/dictionary.o C++ engines/illusions/duckman/duckman_credits.o C++ engines/illusions/duckman/duckman_dialog.o C++ engines/illusions/duckman/duckman_inventory.o C++ engines/illusions/duckman/duckman_screenshakereffects.o C++ engines/illusions/duckman/duckman_specialcode.o C++ engines/illusions/duckman/duckman_videoplayer.o C++ engines/illusions/duckman/gamestate_duckman.o C++ engines/illusions/duckman/illusions_duckman.o C++ engines/illusions/duckman/menusystem_duckman.o C++ engines/illusions/duckman/propertytimers.o C++ engines/illusions/duckman/scriptopcodes_duckman.o C++ engines/illusions/fileresourcereader.o C++ engines/illusions/fixedpoint.o C++ engines/illusions/gamarchive.o C++ engines/illusions/gamestate.o C++ engines/illusions/gamresourcereader.o C++ engines/illusions/graphics.o C++ engines/illusions/illusions.o C++ engines/illusions/input.o C++ engines/illusions/metaengine.o C++ engines/illusions/menusystem.o C++ engines/illusions/pathfinder.o C++ engines/illusions/resources/actorresource.o C++ engines/illusions/resources/backgroundresource.o C++ engines/illusions/resources/fontresource.o C++ engines/illusions/resources/genericresource.o C++ engines/illusions/resources/midiresource.o C++ engines/illusions/resources/scriptresource.o C++ engines/illusions/resources/soundresource.o C++ engines/illusions/resources/talkresource.o C++ engines/illusions/resourcesystem.o C++ engines/illusions/saveload.o C++ engines/illusions/screen.o C++ engines/illusions/screentext.o C++ engines/illusions/scriptstack.o C++ engines/illusions/scriptopcodes.o C++ engines/illusions/sequenceopcodes.o C++ engines/illusions/sound.o C++ engines/illusions/specialcode.o C++ engines/illusions/textdrawer.o C++ engines/illusions/threads/abortablethread.o C++ engines/illusions/threads/causethread_duckman.o C++ engines/illusions/threads/scriptthread.o C++ engines/illusions/threads/talkthread.o C++ engines/illusions/threads/talkthread_duckman.o C++ engines/illusions/threads/timerthread.o C++ engines/illusions/thread.o C++ engines/illusions/time.o C++ engines/illusions/updatefunctions.o C++ engines/kingdom/kingdom.o C++ engines/kingdom/constants.o C++ engines/kingdom/console.o C++ engines/kingdom/logic1.o C++ engines/kingdom/logic2.o C++ engines/kingdom/logic3.o C++ engines/kingdom/logic4.o C++ engines/kingdom/logic.o C++ engines/kingdom/metaengine.o C++ engines/kyra/engine/items_lok.o C++ engines/kyra/engine/items_v2.o C++ engines/kyra/engine/items_hof.o C++ engines/kyra/engine/items_mr.o C++ engines/kyra/engine/kyra_v1.o C++ engines/kyra/engine/kyra_lok.o C++ engines/kyra/engine/kyra_v2.o C++ engines/kyra/engine/kyra_hof.o C++ engines/kyra/engine/kyra_mr.o C++ engines/kyra/engine/scene_v1.o C++ engines/kyra/engine/scene_lok.o C++ engines/kyra/engine/scene_v2.o C++ engines/kyra/engine/scene_hof.o C++ engines/kyra/engine/scene_mr.o C++ engines/kyra/engine/sprites.o C++ engines/kyra/engine/timer.o C++ engines/kyra/engine/timer_lok.o C++ engines/kyra/engine/timer_hof.o C++ engines/kyra/engine/timer_mr.o C++ engines/kyra/engine/util.o C++ engines/kyra/graphics/animator_lok.o C++ engines/kyra/graphics/animator_v2.o C++ engines/kyra/graphics/animator_hof.o C++ engines/kyra/graphics/animator_mr.o C++ engines/kyra/graphics/animator_tim.o C++ engines/kyra/graphics/screen.o C++ engines/kyra/graphics/screen_lok.o C++ engines/kyra/graphics/screen_v2.o C++ engines/kyra/graphics/screen_hof.o C++ engines/kyra/graphics/screen_mr.o C++ engines/kyra/graphics/vqa.o C++ engines/kyra/graphics/wsamovie.o C++ engines/kyra/gui/debugger.o C++ engines/kyra/gui/gui.o C++ engines/kyra/gui/gui_v1.o C++ engines/kyra/gui/gui_lok.o C++ engines/kyra/gui/gui_v2.o C++ engines/kyra/gui/gui_hof.o C++ engines/kyra/gui/gui_mr.o C++ engines/kyra/gui/saveload.o C++ engines/kyra/gui/saveload_lok.o C++ engines/kyra/gui/saveload_hof.o C++ engines/kyra/gui/saveload_mr.o C++ engines/kyra/metaengine.o C++ engines/kyra/resource/resource.o C++ engines/kyra/resource/resource_intern.o C++ engines/kyra/resource/staticres.o C++ engines/kyra/script/script_v1.o C++ engines/kyra/script/script_lok.o C++ engines/kyra/script/script_v2.o C++ engines/kyra/script/script_hof.o C++ engines/kyra/script/script_mr.o C++ engines/kyra/script/script.o C++ engines/kyra/script/script_tim.o C++ engines/kyra/sequence/seqplayer_lok.o C++ engines/kyra/sequence/sequences_lok.o C++ engines/kyra/sequence/sequences_v2.o C++ engines/kyra/sequence/sequences_hof.o C++ engines/kyra/sequence/sequences_mr.o C++ engines/kyra/sound/sound_amiga_lok.o C++ engines/kyra/sound/sound_digital_mr.o C++ engines/kyra/sound/sound_mac_lok.o C++ engines/kyra/sound/sound_pc_midi.o C++ engines/kyra/sound/sound_pc_v1.o C++ engines/kyra/sound/sound_pc98_lok.o C++ engines/kyra/sound/sound_pc98_v2.o C++ engines/kyra/sound/sound_towns_lok.o C++ engines/kyra/sound/sound.o C++ engines/kyra/sound/sound_lok.o C++ engines/kyra/sound/drivers/adlib.o C++ engines/kyra/sound/drivers/audstream.o C++ engines/kyra/sound/drivers/halestorm.o C++ engines/kyra/sound/drivers/pcspeaker_v2.o C++ engines/kyra/text/text.o C++ engines/kyra/text/text_lok.o C++ engines/kyra/text/text_hof.o C++ engines/kyra/text/text_mr.o C++ engines/kyra/engine/kyra_rpg.o C++ engines/kyra/engine/scene_rpg.o C++ engines/kyra/engine/sprites_rpg.o C++ engines/kyra/engine/timer_rpg.o C++ engines/kyra/gui/gui_rpg.o C++ engines/kyra/gui/saveload_rpg.o C++ engines/kyra/resource/staticres_rpg.o C++ engines/kyra/text/text_rpg.o C++ engines/kyra/engine/items_lol.o C++ engines/kyra/engine/lol.o C++ engines/kyra/engine/scene_lol.o C++ engines/kyra/engine/sprites_lol.o C++ engines/kyra/engine/timer_lol.o C++ engines/kyra/graphics/screen_lol.o C++ engines/kyra/gui/gui_lol.o C++ engines/kyra/gui/saveload_lol.o C++ engines/kyra/resource/staticres_lol.o C++ engines/kyra/script/script_lol.o C++ engines/kyra/sequence/sequences_lol.o C++ engines/kyra/sound/sound_lol.o C++ engines/kyra/text/text_lol.o C++ engines/kyra/engine/chargen.o C++ engines/kyra/engine/eobcommon.o C++ engines/kyra/engine/eob.o C++ engines/kyra/engine/darkmoon.o C++ engines/kyra/engine/items_eob.o C++ engines/kyra/engine/magic_eob.o C++ engines/kyra/engine/scene_eob.o C++ engines/kyra/engine/sprites_eob.o C++ engines/kyra/engine/timer_eob.o C++ engines/kyra/graphics/screen_eob.o C++ engines/kyra/graphics/screen_eob_amiga.o C++ engines/kyra/graphics/screen_eob_pc98.o C++ engines/kyra/graphics/screen_eob_segacd.o C++ engines/kyra/graphics/screen_eob_towns.o C++ engines/kyra/gui/gui_eob.o C++ engines/kyra/gui/gui_eob_segacd.o C++ engines/kyra/gui/saveload_eob.o C++ engines/kyra/resource/resource_segacd.o C++ engines/kyra/resource/staticres_eob.o C++ engines/kyra/script/script_eob.o C++ engines/kyra/sequence/seqplayer_eob_segacd.o C++ engines/kyra/sequence/sequences_eob.o C++ engines/kyra/sequence/sequences_darkmoon.o C++ engines/kyra/sound/sound_amiga_eob.o C++ engines/kyra/sound/sound_pc98_eob.o C++ engines/kyra/sound/sound_segacd_eob.o C++ engines/kyra/sound/sound_towns_darkmoon.o C++ engines/kyra/sound/drivers/audiomaster2.o C++ engines/kyra/sound/drivers/mlalf98.o C++ engines/kyra/sound/drivers/pcspeaker_v1.o C++ engines/kyra/sound/drivers/segacd.o C++ engines/kyra/text/text_eob_segacd.o C++ engines/lab/anim.o C++ engines/lab/console.o C++ engines/lab/dispman.o C++ engines/lab/engine.o C++ engines/lab/eventman.o C++ engines/lab/image.o C++ engines/lab/interface.o C++ engines/lab/intro.o C++ engines/lab/lab.o C++ engines/lab/labsets.o C++ engines/lab/map.o C++ engines/lab/metaengine.o C++ engines/lab/music.o C++ engines/lab/processroom.o C++ engines/lab/resource.o C++ engines/lab/savegame.o C++ engines/lab/special.o C++ engines/lab/speciallocks.o C++ engines/lab/utils.o C++ engines/lastexpress/data/animation.o C++ engines/lastexpress/data/archive.o C++ engines/lastexpress/data/background.o C++ engines/lastexpress/data/cursor.o C++ engines/lastexpress/data/font.o C++ engines/lastexpress/data/scene.o C++ engines/lastexpress/data/sequence.o C++ engines/lastexpress/data/snd.o C++ engines/lastexpress/data/subtitle.o C++ engines/lastexpress/entities/entity.o C++ engines/lastexpress/entities/abbot.o C++ engines/lastexpress/entities/alexei.o C++ engines/lastexpress/entities/alouan.o C++ engines/lastexpress/entities/anna.o C++ engines/lastexpress/entities/august.o C++ engines/lastexpress/entities/boutarel.o C++ engines/lastexpress/entities/chapters.o C++ engines/lastexpress/entities/cooks.o C++ engines/lastexpress/entities/coudert.o C++ engines/lastexpress/entities/entity39.o C++ engines/lastexpress/entities/francois.o C++ engines/lastexpress/entities/gendarmes.o C++ engines/lastexpress/entities/hadija.o C++ engines/lastexpress/entities/ivo.o C++ engines/lastexpress/entities/kahina.o C++ engines/lastexpress/entities/kronos.o C++ engines/lastexpress/entities/mahmud.o C++ engines/lastexpress/entities/max.o C++ engines/lastexpress/entities/mertens.o C++ engines/lastexpress/entities/milos.o C++ engines/lastexpress/entities/mmeboutarel.o C++ engines/lastexpress/entities/pascale.o C++ engines/lastexpress/entities/rebecca.o C++ engines/lastexpress/entities/salko.o In file included from ./engines/lastexpress/entities/entity.h:33, from engines/lastexpress/entities/entity.cpp:22: In member function 'void Common::Serializer::syncBytes(byte*, uint32, Version, Version)', inlined from 'void LastExpress::EntityData::_ZN11LastExpress10EntityData22saveLoadWithSerializerERN6Common10SerializerEPKNS1_5ArrayIPFvPNS0_20EntityCallParametersEEEE.part.0(Common::Serializer&, const Common::Array*)' at engines/lastexpress/entities/entity.cpp:163:14: ./common/serializer.h:211:43: warning: 'buf' may be used uninitialized [-Wmaybe-uninitialized] 211 | _saveStream->write(buf, size); | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~ ./common/serializer.h:211:43: note: by argument 2 of type 'const void*' to 'uint32 (Common::WriteStream::)(const void*, uint32)' {aka 'unsigned int (Common::WriteStream::)(const void*, unsigned int)'} engines/lastexpress/entities/entity.cpp: In member function 'void LastExpress::EntityData::_ZN11LastExpress10EntityData22saveLoadWithSerializerERN6Common10SerializerEPKNS1_5ArrayIPFvPNS0_20EntityCallParametersEEEE.part.0(Common::Serializer&, const Common::Array*)': engines/lastexpress/entities/entity.cpp:162:22: note: 'buf' declared here 162 | byte buf[ARRAYSIZE(_parameters) * 32 * 4]; | ^~~ C++ engines/lastexpress/entities/sophie.o C++ engines/lastexpress/entities/tables.o C++ engines/lastexpress/entities/tatiana.o C++ engines/lastexpress/entities/train.o C++ engines/lastexpress/entities/vassili.o C++ engines/lastexpress/entities/verges.o C++ engines/lastexpress/entities/vesna.o C++ engines/lastexpress/entities/waiter1.o C++ engines/lastexpress/entities/waiter2.o C++ engines/lastexpress/entities/yasmin.o C++ engines/lastexpress/fight/fight.o C++ engines/lastexpress/fight/fighter.o C++ engines/lastexpress/fight/fighter_anna.o C++ engines/lastexpress/fight/fighter_ivo.o C++ engines/lastexpress/fight/fighter_milos.o C++ engines/lastexpress/fight/fighter_salko.o C++ engines/lastexpress/fight/fighter_vesna.o C++ engines/lastexpress/game/action.o C++ engines/lastexpress/game/beetle.o C++ engines/lastexpress/game/entities.o C++ engines/lastexpress/game/inventory.o C++ engines/lastexpress/game/logic.o C++ engines/lastexpress/game/object.o C++ engines/lastexpress/game/savegame.o C++ engines/lastexpress/game/savepoint.o C++ engines/lastexpress/game/scenes.o C++ engines/lastexpress/game/state.o C++ engines/lastexpress/menu/clock.o C++ engines/lastexpress/menu/menu.o C++ engines/lastexpress/menu/trainline.o C++ engines/lastexpress/sound/entry.o C++ engines/lastexpress/sound/queue.o C++ engines/lastexpress/sound/sound.o C++ engines/lastexpress/debug.o C++ engines/lastexpress/graphics.o C++ engines/lastexpress/lastexpress.o C++ engines/lastexpress/metaengine.o C++ engines/lastexpress/resource.o C++ engines/lilliput/console.o C++ engines/lilliput/lilliput.o C++ engines/lilliput/metaengine.o C++ engines/lilliput/script.o C++ engines/lilliput/sound.o C++ engines/lilliput/stream.o In file included from ./engines/lastexpress/game/state.h:28, from engines/lastexpress/game/state.cpp:22: ./common/serializer.h: In member function 'virtual void LastExpress::State::GameProgress::saveLoadWithSerializer(Common::Serializer&)': ./common/serializer.h:49:30: warning: 'val' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ ./engines/lastexpress/game/state.h:477:48: note: 'val' declared here 477 | uint32 val; | ^~~ C++ engines/lure/animseq.o C++ engines/lure/debugger.o engines/lastexpress/sound/entry.cpp: In member function 'virtual void LastExpress::SoundEntry::saveLoadWithSerializer(Common::Serializer&)': engines/lastexpress/sound/entry.cpp:349:24: warning: 'blocksLeft' may be used uninitialized [-Wmaybe-uninitialized] 349 | uint32 blocksLeft; | ^~~~~~~~~~ engines/lastexpress/sound/entry.cpp:355:24: warning: 'unused' may be used uninitialized [-Wmaybe-uninitialized] 355 | uint32 unused; | ^~~~~~ engines/lastexpress/sound/entry.cpp:360:24: warning: 'activateDelay' may be used uninitialized [-Wmaybe-uninitialized] 360 | uint32 activateDelay; | ^~~~~~~~~~~~~ C++ engines/lure/decode.o C++ engines/lure/disk.o C++ engines/lure/events.o C++ engines/lure/fights.o C++ engines/lure/game.o C++ engines/lure/hotspots.o C++ engines/lure/intro.o C++ engines/lure/lure.o C++ engines/lure/memory.o C++ engines/lure/menu.o C++ engines/lure/metaengine.o C++ engines/lure/palette.o C++ engines/lure/res.o C++ engines/lure/res_struct.o C++ engines/lure/room.o C++ engines/lure/screen.o C++ engines/lure/scripts.o C++ engines/lure/sound.o C++ engines/lure/strings.o C++ engines/lure/surface.o C++ engines/macventure/container.o C++ engines/macventure/controls.o C++ engines/macventure/cursor.o C++ engines/macventure/datafiles.o C++ engines/macventure/dialog.o C++ engines/macventure/gui.o C++ engines/macventure/image.o C++ engines/macventure/macventure.o C++ engines/macventure/metaengine.o C++ engines/macventure/prebuilt_dialogs.o C++ engines/macventure/saveload.o C++ engines/macventure/script.o C++ engines/macventure/sound.o C++ engines/macventure/text.o C++ engines/macventure/windows.o C++ engines/macventure/world.o C++ engines/made/console.o C++ engines/made/database.o C++ engines/made/graphics.o C++ engines/made/made.o C++ engines/made/metaengine.o C++ engines/made/music.o C++ engines/made/pmvplayer.o C++ engines/made/redreader.o C++ engines/made/resource.o C++ engines/made/screen.o C++ engines/made/screenfx.o C++ engines/made/script.o C++ engines/made/scriptfuncs.o C++ engines/made/sound.o C++ engines/mads/dragonsphere/game_dragonsphere.o C++ engines/mads/dragonsphere/dragonsphere_scenes.o C++ engines/mads/dragonsphere/dragonsphere_scenes1.o C++ engines/mads/dragonsphere/globals_dragonsphere.o C++ engines/mads/phantom/game_phantom.o C++ engines/mads/phantom/globals_phantom.o C++ engines/mads/phantom/phantom_scenes.o C++ engines/mads/phantom/phantom_scenes1.o C++ engines/mads/phantom/phantom_scenes2.o C++ engines/mads/phantom/phantom_scenes3.o C++ engines/mads/phantom/phantom_scenes4.o C++ engines/mads/phantom/phantom_scenes5.o C++ engines/mads/nebular/dialogs_nebular.o C++ engines/mads/nebular/game_nebular.o C++ engines/mads/nebular/globals_nebular.o C++ engines/mads/nebular/menu_nebular.o C++ engines/mads/nebular/sound_nebular.o C++ engines/mads/nebular/nebular_scenes.o C++ engines/mads/nebular/nebular_scenes1.o C++ engines/mads/nebular/nebular_scenes2.o C++ engines/mads/nebular/nebular_scenes3.o C++ engines/mads/nebular/nebular_scenes4.o C++ engines/mads/nebular/nebular_scenes5.o C++ engines/mads/nebular/nebular_scenes6.o C++ engines/mads/nebular/nebular_scenes7.o C++ engines/mads/nebular/nebular_scenes8.o C++ engines/mads/action.o C++ engines/mads/animation.o C++ engines/mads/assets.o C++ engines/mads/audio.o C++ engines/mads/camera.o C++ engines/mads/compression.o C++ engines/mads/conversations.o C++ engines/mads/debugger.o C++ engines/mads/dialogs.o C++ engines/mads/events.o C++ engines/mads/font.o C++ engines/mads/game.o C++ engines/mads/game_data.o C++ engines/mads/globals.o C++ engines/mads/hotspots.o C++ engines/mads/inventory.o C++ engines/mads/mads.o C++ engines/mads/menu_views.o C++ engines/mads/messages.o C++ engines/mads/msurface.o C++ engines/mads/metaengine.o C++ engines/mads/palette.o C++ engines/mads/player.o C++ engines/mads/rails.o C++ engines/mads/resources.o C++ engines/mads/scene.o C++ engines/mads/scene_data.o C++ engines/mads/screen.o C++ engines/mads/sequence.o C++ engines/mads/sound.o C++ engines/mads/sprites.o C++ engines/mads/staticres.o C++ engines/mads/user_interface.o C++ engines/mohawk/bitmap.o C++ engines/mohawk/console.o C++ engines/mohawk/cursors.o C++ engines/mohawk/dialogs.o C++ engines/mohawk/graphics.o C++ engines/mohawk/installer_archive.o C++ engines/mohawk/livingbooks.o C++ engines/mohawk/livingbooks_code.o C++ engines/mohawk/livingbooks_graphics.o C++ engines/mohawk/livingbooks_lbx.o C++ engines/mohawk/metaengine.o C++ engines/mohawk/riven_metaengine.o C++ engines/mohawk/myst_metaengine.o C++ engines/mohawk/mohawk.o C++ engines/mohawk/resource.o C++ engines/mohawk/sound.o C++ engines/mohawk/video.o C++ engines/mohawk/view.o C++ engines/mohawk/cstime.o C++ engines/mohawk/cstime_cases.o C++ engines/mohawk/cstime_game.o C++ engines/mohawk/cstime_graphics.o C++ engines/mohawk/cstime_ui.o C++ engines/mohawk/cstime_view.o C++ engines/mohawk/myst.o C++ engines/mohawk/myst_areas.o C++ engines/mohawk/myst_card.o C++ engines/mohawk/myst_graphics.o C++ engines/mohawk/myst_scripts.o C++ engines/mohawk/myst_sound.o C++ engines/mohawk/myst_state.o C++ engines/mohawk/resource_cache.o C++ engines/mohawk/myst_stacks/channelwood.o C++ engines/mohawk/myst_stacks/credits.o C++ engines/mohawk/myst_stacks/demo.o C++ engines/mohawk/myst_stacks/dni.o C++ engines/mohawk/myst_stacks/intro.o C++ engines/mohawk/myst_stacks/makingof.o C++ engines/mohawk/myst_stacks/mechanical.o C++ engines/mohawk/myst_stacks/menu.o C++ engines/mohawk/myst_stacks/myst.o C++ engines/mohawk/myst_stacks/preview.o C++ engines/mohawk/myst_stacks/selenitic.o C++ engines/mohawk/myst_stacks/slides.o C++ engines/mohawk/myst_stacks/stoneship.o C++ engines/mohawk/riven.o C++ engines/mohawk/riven_card.o C++ engines/mohawk/riven_graphics.o C++ engines/mohawk/riven_inventory.o C++ engines/mohawk/riven_saveload.o C++ engines/mohawk/riven_scripts.o C++ engines/mohawk/riven_sound.o C++ engines/mohawk/riven_stack.o C++ engines/mohawk/riven_vars.o C++ engines/mohawk/riven_video.o C++ engines/mohawk/riven_stacks/aspit.o C++ engines/mohawk/riven_stacks/bspit.o C++ engines/mohawk/riven_stacks/domespit.o C++ engines/mohawk/riven_stacks/gspit.o C++ engines/mohawk/riven_stacks/jspit.o C++ engines/mohawk/riven_stacks/ospit.o C++ engines/mohawk/riven_stacks/pspit.o C++ engines/mohawk/riven_stacks/rspit.o C++ engines/mohawk/riven_stacks/tspit.o C++ engines/mortevielle/actions.o C++ engines/mortevielle/debugger.o C++ engines/mortevielle/dialogs.o C++ engines/mortevielle/graphics.o C++ engines/mortevielle/menu.o C++ engines/mortevielle/metaengine.o C++ engines/mortevielle/mortevielle.o C++ engines/mortevielle/mouse.o C++ engines/mortevielle/outtext.o C++ engines/mortevielle/saveload.o C++ engines/mortevielle/sound.o C++ engines/mortevielle/utils.o C++ engines/mutationofjb/commands/additemcommand.o C++ engines/mutationofjb/commands/bitmapvisibilitycommand.o C++ engines/mutationofjb/commands/callmacrocommand.o C++ engines/mutationofjb/commands/camefromcommand.o C++ engines/mutationofjb/commands/changecommand.o C++ engines/mutationofjb/commands/command.o C++ engines/mutationofjb/commands/conditionalcommand.o C++ engines/mutationofjb/commands/definestructcommand.o C++ engines/mutationofjb/commands/endblockcommand.o C++ engines/mutationofjb/commands/gotocommand.o C++ engines/mutationofjb/commands/ifcommand.o C++ engines/mutationofjb/commands/ifitemcommand.o C++ engines/mutationofjb/commands/ifpiggycommand.o C++ engines/mutationofjb/commands/labelcommand.o C++ engines/mutationofjb/commands/loadplayercommand.o C++ engines/mutationofjb/commands/newroomcommand.o C++ engines/mutationofjb/commands/playanimationcommand.o C++ engines/mutationofjb/commands/removeallitemscommand.o C++ engines/mutationofjb/commands/removeitemcommand.o C++ engines/mutationofjb/commands/renamecommand.o C++ engines/mutationofjb/commands/saycommand.o C++ engines/mutationofjb/commands/seqcommand.o C++ engines/mutationofjb/commands/setcolorcommand.o C++ engines/mutationofjb/commands/setobjectframecommand.o C++ engines/mutationofjb/commands/specialshowcommand.o C++ engines/mutationofjb/commands/switchpartcommand.o C++ engines/mutationofjb/commands/talkcommand.o C++ engines/mutationofjb/commands/randomcommand.o C++ engines/mutationofjb/tasks/conversationtask.o C++ engines/mutationofjb/tasks/objectanimationtask.o C++ engines/mutationofjb/tasks/saytask.o C++ engines/mutationofjb/tasks/sequentialtask.o C++ engines/mutationofjb/tasks/taskmanager.o C++ engines/mutationofjb/widgets/buttonwidget.o C++ engines/mutationofjb/widgets/conversationwidget.o C++ engines/mutationofjb/widgets/gamewidget.o C++ engines/mutationofjb/widgets/imagewidget.o C++ engines/mutationofjb/widgets/inventorywidget.o C++ engines/mutationofjb/widgets/labelwidget.o C++ engines/mutationofjb/widgets/widget.o C++ engines/mutationofjb/animationdecoder.o C++ engines/mutationofjb/assets.o C++ engines/mutationofjb/conversationlinelist.o C++ engines/mutationofjb/debug.o C++ engines/mutationofjb/encryptedfile.o C++ engines/mutationofjb/font.o C++ engines/mutationofjb/game.o C++ engines/mutationofjb/gamedata.o C++ engines/mutationofjb/gamescreen.o C++ engines/mutationofjb/guiscreen.o C++ engines/mutationofjb/hardcodedstrings.o C++ engines/mutationofjb/inventory.o C++ engines/mutationofjb/inventoryitemdefinitionlist.o C++ engines/mutationofjb/metaengine.o C++ engines/mutationofjb/mutationofjb.o C++ engines/mutationofjb/room.o C++ engines/mutationofjb/script.o C++ engines/mutationofjb/timer.o C++ engines/mutationofjb/util.o C++ engines/myst3/ambient.o C++ engines/myst3/archive.o C++ engines/myst3/console.o C++ engines/myst3/cursor.o C++ engines/myst3/database.o C++ engines/myst3/effects.o C++ engines/myst3/gfx.o C++ engines/myst3/gfx_opengl.o C++ engines/myst3/gfx_opengl_shaders.o C++ engines/myst3/gfx_opengl_texture.o C++ engines/myst3/hotspot.o C++ engines/myst3/inventory.o C++ engines/myst3/menu.o C++ engines/myst3/metaengine.o C++ engines/myst3/movie.o C++ engines/myst3/myst3.o C++ engines/myst3/node.o C++ engines/myst3/nodecube.o C++ engines/myst3/nodeframe.o C++ engines/myst3/puzzles.o C++ engines/myst3/scene.o C++ engines/myst3/script.o C++ engines/myst3/sound.o C++ engines/myst3/state.o C++ engines/myst3/subtitles.o C++ engines/myst3/transition.o C++ engines/myst3/gfx_tinygl.o C++ engines/myst3/gfx_tinygl_texture.o C++ engines/nancy/action/actionmanager.o C++ engines/nancy/action/actionrecord.o C++ engines/nancy/action/arfactory.o C++ engines/nancy/action/leverpuzzle.o C++ engines/nancy/action/orderingpuzzle.o C++ engines/nancy/action/passwordpuzzle.o C++ engines/nancy/action/primaryvideo.o C++ engines/nancy/action/recordtypes.o C++ engines/nancy/action/rotatinglockpuzzle.o C++ engines/nancy/action/secondarymovie.o C++ engines/nancy/action/secondaryvideo.o C++ engines/nancy/action/sliderpuzzle.o C++ engines/nancy/action/staticbitmapanim.o C++ engines/nancy/action/telephone.o C++ engines/nancy/ui/fullscreenimage.o C++ engines/nancy/ui/button.o C++ engines/nancy/ui/inventorybox.o C++ engines/nancy/ui/scrollbar.o C++ engines/nancy/ui/textbox.o C++ engines/nancy/ui/viewport.o C++ engines/nancy/state/credits.o C++ engines/nancy/state/logo.o C++ engines/nancy/state/help.o C++ engines/nancy/state/mainmenu.o C++ engines/nancy/state/map.o C++ engines/nancy/state/scene.o C++ engines/nancy/commontypes.o C++ engines/nancy/console.o C++ engines/nancy/constants.o C++ engines/nancy/cursor.o C++ engines/nancy/decompress.o C++ engines/nancy/dialogs.o C++ engines/nancy/font.o C++ engines/nancy/graphics.o C++ engines/nancy/iff.o C++ engines/nancy/input.o C++ engines/nancy/metaengine.o C++ engines/nancy/nancy.o C++ engines/nancy/renderobject.o C++ engines/nancy/resource.o C++ engines/nancy/sound.o C++ engines/nancy/util.o C++ engines/nancy/video.o C++ engines/neverhood/background.o C++ engines/neverhood/blbarchive.o C++ engines/neverhood/console.o C++ engines/neverhood/diskplayerscene.o C++ engines/neverhood/entity.o C++ engines/neverhood/gamemodule.o C++ engines/neverhood/gamevars.o C++ engines/neverhood/graphics.o C++ engines/neverhood/klaymen.o C++ engines/neverhood/menumodule.o C++ engines/neverhood/metaengine.o C++ engines/neverhood/microtiles.o C++ engines/neverhood/module_scene.o C++ engines/neverhood/modules/module1000.o C++ engines/neverhood/modules/module1000_sprites.o C++ engines/neverhood/modules/module1100.o C++ engines/neverhood/modules/module1100_sprites.o C++ engines/neverhood/modules/module1200.o C++ engines/neverhood/modules/module1200_sprites.o C++ engines/neverhood/modules/module1300.o C++ engines/neverhood/modules/module1300_sprites.o C++ engines/neverhood/modules/module1400.o C++ engines/neverhood/modules/module1400_sprites.o C++ engines/neverhood/modules/module1500.o C++ engines/neverhood/modules/module1600.o C++ engines/neverhood/modules/module1600_sprites.o C++ engines/neverhood/modules/module1700.o C++ engines/neverhood/modules/module1700_sprites.o C++ engines/neverhood/modules/module1800.o C++ engines/neverhood/modules/module1900.o C++ engines/neverhood/modules/module1900_sprites.o C++ engines/neverhood/modules/module2000.o C++ engines/neverhood/modules/module2000_sprites.o C++ engines/neverhood/modules/module2100.o C++ engines/neverhood/modules/module2100_sprites.o C++ engines/neverhood/modules/module2200.o C++ engines/neverhood/modules/module2200_sprites.o C++ engines/neverhood/modules/module2300.o C++ engines/neverhood/modules/module2400.o C++ engines/neverhood/modules/module2400_sprites.o C++ engines/neverhood/modules/module2500.o C++ engines/neverhood/modules/module2500_sprites.o C++ engines/neverhood/modules/module2600.o C++ engines/neverhood/modules/module2600_sprites.o C++ engines/neverhood/modules/module2700.o C++ engines/neverhood/modules/module2700_sprites.o C++ engines/neverhood/modules/module2800.o C++ engines/neverhood/modules/module2800_sprites.o C++ engines/neverhood/modules/module2900.o C++ engines/neverhood/modules/module2900_sprites.o C++ engines/neverhood/modules/module3000.o C++ engines/neverhood/modules/module3000_sprites.o C++ engines/neverhood/mouse.o C++ engines/neverhood/navigationscene.o C++ engines/neverhood/neverhood.o C++ engines/neverhood/palette.o C++ engines/neverhood/resource.o C++ engines/neverhood/resourceman.o C++ engines/neverhood/saveload.o C++ engines/neverhood/scene.o C++ engines/neverhood/screen.o C++ engines/neverhood/smackerscene.o C++ engines/neverhood/smackerplayer.o C++ engines/neverhood/sound.o C++ engines/neverhood/sprite.o C++ engines/neverhood/staticdata.o C++ engines/ngi/anihandler.o C++ engines/ngi/behavior.o C++ engines/ngi/console.o C++ engines/ngi/floaters.o C++ engines/ngi/gameloader.o C++ engines/ngi/gfx.o C++ engines/ngi/init.o C++ engines/ngi/input.o C++ engines/ngi/interaction.o C++ engines/ngi/inventory.o C++ engines/ngi/lift.o C++ engines/ngi/messagehandlers.o C++ engines/ngi/messages.o C++ engines/ngi/metaengine.o C++ engines/ngi/modal.o C++ engines/ngi/motion.o C++ engines/ngi/ngi.o C++ engines/ngi/ngiarchive.o C++ engines/ngi/scene.o C++ engines/ngi/scenes.o C++ engines/ngi/sound.o C++ engines/ngi/stateloader.o C++ engines/ngi/statesaver.o C++ engines/ngi/statics.o C++ engines/ngi/utils.o C++ engines/ngi/fullpipe/sceneIntro.o C++ engines/ngi/fullpipe/sceneIntroDemo.o C++ engines/ngi/fullpipe/scene01.o C++ engines/ngi/fullpipe/scene02.o C++ engines/ngi/fullpipe/scene03.o C++ engines/ngi/fullpipe/scene04.o C++ engines/ngi/fullpipe/scene05.o C++ engines/ngi/fullpipe/scene06.o C++ engines/ngi/fullpipe/scene07.o C++ engines/ngi/fullpipe/scene08.o C++ engines/ngi/fullpipe/scene09.o C++ engines/ngi/fullpipe/scene10.o C++ engines/ngi/fullpipe/scene11.o C++ engines/ngi/fullpipe/scene12.o C++ engines/ngi/fullpipe/scene13.o C++ engines/ngi/fullpipe/scene14.o C++ engines/ngi/fullpipe/scene15.o C++ engines/ngi/fullpipe/scene16.o C++ engines/ngi/fullpipe/scene17.o C++ engines/ngi/fullpipe/scene18and19.o C++ engines/ngi/fullpipe/scene20.o C++ engines/ngi/fullpipe/scene21.o C++ engines/ngi/fullpipe/scene22.o C++ engines/ngi/fullpipe/scene23.o C++ engines/ngi/fullpipe/scene24.o C++ engines/ngi/fullpipe/scene25.o C++ engines/ngi/fullpipe/scene26.o C++ engines/ngi/fullpipe/scene27.o C++ engines/ngi/fullpipe/scene28.o C++ engines/ngi/fullpipe/scene29.o C++ engines/ngi/fullpipe/scene30.o C++ engines/ngi/fullpipe/scene31.o C++ engines/ngi/fullpipe/scene32.o C++ engines/ngi/fullpipe/scene33.o C++ engines/ngi/fullpipe/scene34.o C++ engines/ngi/fullpipe/scene35.o C++ engines/ngi/fullpipe/scene36.o C++ engines/ngi/fullpipe/scene37.o C++ engines/ngi/fullpipe/scene38.o C++ engines/ngi/fullpipe/sceneFinal.o C++ engines/ngi/fullpipe/sceneDbg.o C++ engines/parallaction/adlib.o C++ engines/parallaction/balloons.o C++ engines/parallaction/callables_br.o C++ engines/parallaction/callables_ns.o C++ engines/parallaction/debug.o C++ engines/parallaction/dialogue.o C++ engines/parallaction/disk_br.o C++ engines/parallaction/disk_ns.o C++ engines/parallaction/exec.o C++ engines/parallaction/exec_br.o C++ engines/parallaction/exec_ns.o C++ engines/parallaction/font.o C++ engines/parallaction/gfxbase.o C++ engines/parallaction/graphics.o C++ engines/parallaction/gui.o C++ engines/parallaction/gui_br.o C++ engines/parallaction/gui_ns.o C++ engines/parallaction/input.o C++ engines/parallaction/inventory.o C++ engines/parallaction/metaengine.o C++ engines/parallaction/objects.o C++ engines/parallaction/parallaction.o C++ engines/parallaction/parallaction_br.o C++ engines/parallaction/parallaction_ns.o C++ engines/parallaction/parser.o C++ engines/parallaction/parser_br.o C++ engines/parallaction/parser_ns.o C++ engines/parallaction/saveload.o C++ engines/parallaction/sound_ns.o C++ engines/parallaction/sound_br.o C++ engines/parallaction/staticres.o C++ engines/parallaction/walk.o C++ engines/pegasus/chase.o C++ engines/pegasus/compass.o C++ engines/pegasus/console.o C++ engines/pegasus/cursor.o C++ engines/pegasus/elements.o C++ engines/pegasus/energymonitor.o C++ engines/pegasus/fader.o C++ engines/pegasus/gamestate.o C++ engines/pegasus/graphics.o C++ engines/pegasus/hotspot.o C++ engines/pegasus/input.o C++ engines/pegasus/interaction.o C++ engines/pegasus/interface.o C++ engines/pegasus/menu.o C++ engines/pegasus/metaengine.o C++ engines/pegasus/movie.o C++ engines/pegasus/notification.o C++ engines/pegasus/pegasus.o C++ engines/pegasus/sound.o C++ engines/pegasus/surface.o C++ engines/pegasus/timers.o C++ engines/pegasus/transition.o C++ engines/pegasus/util.o C++ engines/pegasus/ai/ai_action.o C++ engines/pegasus/ai/ai_area.o C++ engines/pegasus/ai/ai_condition.o C++ engines/pegasus/ai/ai_rule.o C++ engines/pegasus/items/autodragger.o C++ engines/pegasus/items/inventory.o C++ engines/pegasus/items/inventorypicture.o C++ engines/pegasus/items/item.o C++ engines/pegasus/items/itemdragger.o C++ engines/pegasus/items/itemlist.o C++ engines/pegasus/items/biochips/aichip.o C++ engines/pegasus/items/biochips/arthurchip.o C++ engines/pegasus/items/biochips/biochipitem.o C++ engines/pegasus/items/biochips/mapchip.o C++ engines/pegasus/items/biochips/mapimage.o C++ engines/pegasus/items/biochips/opticalchip.o C++ engines/pegasus/items/biochips/pegasuschip.o C++ engines/pegasus/items/biochips/retscanchip.o C++ engines/pegasus/items/biochips/shieldchip.o C++ engines/pegasus/items/inventory/airmask.o C++ engines/pegasus/items/inventory/gascanister.o C++ engines/pegasus/items/inventory/inventoryitem.o C++ engines/pegasus/items/inventory/keycard.o C++ engines/pegasus/neighborhood/door.o C++ engines/pegasus/neighborhood/exit.o C++ engines/pegasus/neighborhood/extra.o C++ engines/pegasus/neighborhood/hotspotinfo.o C++ engines/pegasus/neighborhood/neighborhood.o C++ engines/pegasus/neighborhood/spot.o C++ engines/pegasus/neighborhood/turn.o C++ engines/pegasus/neighborhood/view.o C++ engines/pegasus/neighborhood/zoom.o C++ engines/pegasus/neighborhood/caldoria/caldoria.o C++ engines/pegasus/neighborhood/caldoria/caldoria4dsystem.o C++ engines/pegasus/neighborhood/caldoria/caldoriabomb.o C++ engines/pegasus/neighborhood/caldoria/caldoriamessages.o C++ engines/pegasus/neighborhood/caldoria/caldoriamirror.o C++ engines/pegasus/neighborhood/mars/canyonchase.o C++ engines/pegasus/neighborhood/mars/energybeam.o C++ engines/pegasus/neighborhood/mars/gravitoncannon.o C++ engines/pegasus/neighborhood/mars/hermite.o C++ engines/pegasus/neighborhood/mars/mars.o C++ engines/pegasus/neighborhood/mars/planetmover.o C++ engines/pegasus/neighborhood/mars/reactor.o C++ engines/pegasus/neighborhood/mars/robotship.o C++ engines/pegasus/neighborhood/mars/shuttleenergymeter.o C++ engines/pegasus/neighborhood/mars/shuttlehud.o C++ engines/pegasus/neighborhood/mars/shuttleweapon.o C++ engines/pegasus/neighborhood/mars/spacechase3d.o C++ engines/pegasus/neighborhood/mars/spacejunk.o C++ engines/pegasus/neighborhood/mars/tractorbeam.o C++ engines/pegasus/neighborhood/mars/tunnelpod.o C++ engines/pegasus/neighborhood/norad/norad.o C++ engines/pegasus/neighborhood/norad/noradelevator.o C++ engines/pegasus/neighborhood/norad/pressuredoor.o C++ engines/pegasus/neighborhood/norad/pressuretracker.o C++ engines/pegasus/neighborhood/norad/subcontrolroom.o C++ engines/pegasus/neighborhood/norad/subplatform.o C++ engines/pegasus/neighborhood/norad/alpha/ecrmonitor.o C++ engines/pegasus/neighborhood/norad/alpha/fillingstation.o C++ engines/pegasus/neighborhood/norad/alpha/noradalpha.o C++ engines/pegasus/neighborhood/norad/alpha/panorama.o C++ engines/pegasus/neighborhood/norad/alpha/panoramascroll.o C++ engines/pegasus/neighborhood/norad/alpha/subchase.o C++ engines/pegasus/neighborhood/norad/delta/globegame.o C++ engines/pegasus/neighborhood/norad/delta/noraddelta.o C++ engines/pegasus/neighborhood/prehistoric/prehistoric.o C++ engines/pegasus/neighborhood/tsa/fulltsa.o C++ engines/pegasus/neighborhood/tsa/tinytsa.o C++ engines/pegasus/neighborhood/wsc/moleculebin.o C++ engines/pegasus/neighborhood/wsc/wsc.o C++ engines/petka/big_dialogue.o C++ engines/petka/file_mgr.o C++ engines/petka/flc.o C++ engines/petka/metaengine.o C++ engines/petka/petka.o C++ engines/petka/saveload.o C++ engines/petka/q_manager.o C++ engines/petka/q_system.o C++ engines/petka/sound.o C++ engines/petka/video.o C++ engines/petka/walk.o C++ engines/petka/interfaces/dialog_interface.o C++ engines/petka/interfaces/interface.o C++ engines/petka/interfaces/main.o C++ engines/petka/interfaces/map.o C++ engines/petka/interfaces/panel.o C++ engines/petka/interfaces/save_load.o C++ engines/petka/interfaces/sequence.o C++ engines/petka/interfaces/startup.o C++ engines/petka/objects/object.o C++ engines/petka/objects/object_bg.o C++ engines/petka/objects/object_case.o C++ engines/petka/objects/object_cursor.o C++ engines/petka/objects/object_star.o C++ engines/petka/objects/heroes.o C++ engines/petka/objects/text.o C++ engines/pink/archive.o C++ engines/pink/audio_info_mgr.o C++ engines/pink/cel_decoder.o C++ engines/pink/console.o C++ engines/pink/cursor_mgr.o C++ engines/pink/director.o C++ engines/pink/file.o C++ engines/pink/gui.o C++ engines/pink/metaengine.o C++ engines/pink/pda_mgr.o C++ engines/pink/pink.o C++ engines/pink/resource_mgr.o C++ engines/pink/saveload.o C++ engines/pink/sound.o C++ engines/pink/objects/object.o C++ engines/pink/objects/module.o C++ engines/pink/objects/inventory.o C++ engines/pink/objects/side_effect.o C++ engines/pink/objects/condition.o C++ engines/pink/objects/actions/action.o C++ engines/pink/objects/actions/action_cel.o C++ engines/pink/objects/actions/action_hide.o C++ engines/pink/objects/actions/action_loop.o C++ engines/pink/objects/actions/action_play.o C++ engines/pink/objects/actions/action_play_with_sfx.o C++ engines/pink/objects/actions/action_sound.o C++ engines/pink/objects/actions/action_still.o C++ engines/pink/objects/actions/action_talk.o C++ engines/pink/objects/actions/action_text.o C++ engines/pink/objects/actions/walk_action.o C++ engines/pink/objects/actors/actor.o C++ engines/pink/objects/actors/audio_info_pda_button.o C++ engines/pink/objects/actors/lead_actor.o C++ engines/pink/objects/actors/pda_button_actor.o C++ engines/pink/objects/actors/supporting_actor.o C++ engines/pink/objects/handlers/handler.o C++ engines/pink/objects/handlers/handler_mgr.o C++ engines/pink/objects/pages/game_page.o C++ engines/pink/objects/pages/page.o C++ engines/pink/objects/pages/pda_page.o C++ engines/pink/objects/sequences/seq_timer.o C++ engines/pink/objects/sequences/sequence.o C++ engines/pink/objects/sequences/sequence_context.o C++ engines/pink/objects/sequences/sequence_item.o C++ engines/pink/objects/sequences/sequencer.o C++ engines/pink/objects/walk/walk_mgr.o C++ engines/pink/objects/walk/walk_location.o C++ engines/pink/objects/walk/walk_shortest_path.o C++ engines/playground3d/metaengine.o C++ engines/playground3d/gfx.o C++ engines/playground3d/gfx_opengl.o C++ engines/playground3d/gfx_opengl_shaders.o C++ engines/playground3d/playground3d.o C++ engines/playground3d/gfx_tinygl.o C++ engines/plumbers/plumbers.o C++ engines/plumbers/console.o C++ engines/plumbers/metaengine.o C++ engines/prince/animation.o C++ engines/prince/archive.o C++ engines/prince/cursor.o C++ engines/prince/debugger.o C++ engines/prince/decompress.o C++ engines/prince/draw.o C++ engines/prince/flags.o C++ engines/prince/font.o C++ engines/prince/graphics.o C++ engines/prince/hero.o C++ engines/prince/inventory.o C++ engines/prince/metaengine.o C++ engines/prince/mhwanh.o C++ engines/prince/music.o C++ engines/prince/mob.o C++ engines/prince/object.o C++ engines/prince/prince.o C++ engines/prince/pscr.o C++ engines/prince/resource.o C++ engines/prince/saveload.o C++ engines/prince/script.o C++ engines/prince/sound.o C++ engines/prince/variatxt.o C++ engines/prince/videoplayer.o C++ engines/prince/walk.o C++ engines/private/code.o C++ engines/private/cursors.o C++ engines/private/decompiler.o C++ engines/private/funcs.o C++ engines/private/grammar.o C++ engines/private/lexer.o C++ engines/private/metaengine.o C++ engines/private/private.o C++ engines/private/symbol.o C++ engines/queen/bankman.o C++ engines/queen/command.o C++ engines/queen/credits.o C++ engines/queen/cutaway.o C++ engines/queen/debug.o C++ engines/queen/display.o C++ engines/queen/graphics.o C++ engines/queen/grid.o C++ engines/queen/input.o C++ engines/queen/journal.o C++ engines/queen/logic.o C++ engines/queen/metaengine.o C++ engines/queen/midiadlib.o C++ engines/queen/music.o C++ engines/queen/musicdata.o C++ engines/queen/queen.o C++ engines/queen/resource.o C++ engines/queen/restables.o C++ engines/queen/sound.o C++ engines/queen/state.o C++ engines/queen/talk.o C++ engines/queen/walk.o C++ engines/saga/actor.o C++ engines/saga/actor_path.o C++ engines/saga/actor_walk.o C++ engines/saga/animation.o C++ engines/saga/console.o C++ engines/saga/events.o C++ engines/saga/font.o C++ engines/saga/font_map.o C++ engines/saga/gfx.o C++ engines/saga/image.o C++ engines/saga/input.o C++ engines/saga/interface.o C++ engines/saga/introproc_ite.o C++ engines/saga/isomap.o C++ engines/saga/itedata.o C++ engines/saga/metaengine.o C++ engines/saga/music.o C++ engines/saga/objectmap.o C++ engines/saga/palanim.o C++ engines/saga/puzzle.o C++ engines/saga/render.o C++ engines/saga/resource.o C++ engines/saga/resource_rsc.o C++ engines/saga/saga.o C++ engines/saga/saveload.o C++ engines/saga/scene.o C++ engines/saga/script.o C++ engines/saga/sfuncs.o C++ engines/saga/sndres.o C++ engines/saga/sound.o C++ engines/saga/sprite.o C++ engines/saga/sthread.o C++ engines/saga/introproc_ihnm.o C++ engines/saga/resource_res.o C++ engines/saga/sfuncs_ihnm.o C++ engines/saga2/actor.o C++ engines/saga2/assign.o C++ engines/saga2/audio.o C++ engines/saga2/automap.o C++ engines/saga2/band.o C++ engines/saga2/beegee.o C++ engines/saga2/blitters.o C++ engines/saga2/button.o C++ engines/saga2/calender.o C++ engines/saga2/console.o C++ engines/saga2/contain.o C++ engines/saga2/display.o C++ engines/saga2/dispnode.o C++ engines/saga2/document.o C++ engines/saga2/effects.o C++ engines/saga2/enchant.o C++ engines/saga2/floating.o C++ engines/saga2/gamemode.o C++ engines/saga2/gdraw.o C++ engines/saga2/gfx.o C++ engines/saga2/gpointer.o C++ engines/saga2/grabinfo.o C++ engines/saga2/grequest.o C++ engines/saga2/gtext.o C++ engines/saga2/gtextbox.o C++ engines/saga2/hresmgr.o C++ engines/saga2/imagcach.o C++ engines/saga2/interp.o C++ engines/saga2/intrface.o C++ engines/saga2/loadmsg.o C++ engines/saga2/magic.o C++ engines/saga2/main.o C++ engines/saga2/mainmap.o C++ engines/saga2/mapfeatr.o C++ engines/saga2/messager.o C++ engines/saga2/metaengine.o C++ engines/saga2/mission.o C++ engines/saga2/modal.o C++ engines/saga2/motion.o C++ engines/saga2/mouseimg.o C++ engines/saga2/msgbox.o C++ engines/saga2/music.o C++ engines/saga2/objects.o C++ engines/saga2/objproto.o C++ engines/saga2/panel.o C++ engines/saga2/path.o C++ engines/saga2/patrol.o C++ engines/saga2/player.o C++ engines/saga2/playmode.o C++ engines/saga2/property.o C++ engines/saga2/pt2angle.o C++ engines/saga2/rect.o C++ engines/saga2/saga2.o C++ engines/saga2/sagafunc.o C++ engines/saga2/saveload.o C++ engines/saga2/sensor.o C++ engines/saga2/shorten.o C++ engines/saga2/speech.o C++ engines/saga2/spelcast.o C++ engines/saga2/speldata.o C++ engines/saga2/speldraw.o C++ engines/saga2/spellini.o C++ engines/saga2/spellio.o C++ engines/saga2/spellloc.o engines/saga2/objects.cpp: In static member function 'static Saga2::ObjectID* Saga2::GameObject::getHeadPtr(Saga2::ObjectID, Saga2::TilePoint&)': engines/saga2/objects.cpp:476:23: warning: taking address of packed member of 'Saga2::ObjectData' may result in an unaligned pointer value [-Waddress-of-packed-member] 476 | } else return &parentObj->_data.childID; | ^~~~~~~~~~~~~~~~~~~~~~~~~ engines/saga2/objects.cpp: In member function 'void Saga2::GameObject::remove()': engines/saga2/objects.cpp:502:27: warning: taking address of packed member of 'Saga2::ObjectData' may result in an unaligned pointer value [-Waddress-of-packed-member] 502 | headPtr = &obj->_data.siblingID; | ^~~~~~~~~~~~~~~~~~~~~ C++ engines/saga2/spellsiz.o C++ engines/saga2/spellspr.o C++ engines/saga2/spellsta.o C++ engines/saga2/sprite.o C++ engines/saga2/target.o C++ engines/saga2/task.o C++ engines/saga2/terrain.o C++ engines/saga2/tile.o C++ engines/saga2/tileline.o C++ engines/saga2/tileload.o C++ engines/saga2/tilemode.o C++ engines/saga2/timers.o C++ engines/saga2/tower.o C++ engines/saga2/towerfta.o C++ engines/saga2/transit.o C++ engines/saga2/tromode.o C++ engines/saga2/uidialog.o C++ engines/saga2/vbacksav.o C++ engines/saga2/video.o C++ engines/saga2/videobox.o C++ engines/saga2/vpal.o C++ engines/saga2/vwdraw.o C++ engines/saga2/weapons.o C++ engines/sci/console.o C++ engines/sci/dialogs.o C++ engines/sci/event.o C++ engines/sci/metaengine.o C++ engines/sci/sci.o C++ engines/sci/util.o C++ engines/sci/engine/features.o C++ engines/sci/engine/file.o C++ engines/sci/engine/gc.o C++ engines/sci/engine/guest_additions.o C++ engines/sci/engine/kernel.o C++ engines/sci/engine/kevent.o C++ engines/sci/engine/kfile.o C++ engines/sci/engine/kgraphics.o C++ engines/sci/engine/klists.o C++ engines/sci/engine/kmath.o C++ engines/sci/engine/kmenu.o C++ engines/sci/engine/kmisc.o C++ engines/sci/engine/kmovement.o C++ engines/sci/engine/kparse.o C++ engines/sci/engine/kpathing.o C++ engines/sci/engine/kscripts.o C++ engines/sci/engine/ksound.o C++ engines/sci/engine/kstring.o C++ engines/sci/engine/kvideo.o C++ engines/sci/engine/message.o C++ engines/sci/engine/object.o C++ engines/sci/engine/savegame.o C++ engines/sci/engine/script.o C++ engines/sci/engine/scriptdebug.o C++ engines/sci/engine/script_patches.o C++ engines/sci/engine/selector.o C++ engines/sci/engine/seg_manager.o C++ engines/sci/engine/segment.o C++ engines/sci/engine/state.o C++ engines/sci/engine/static_selectors.o C++ engines/sci/engine/tts.o C++ engines/sci/engine/vm.o C++ engines/sci/engine/vm_types.o C++ engines/sci/engine/workarounds.o C++ engines/sci/graphics/animate.o C++ engines/sci/graphics/cache.o C++ engines/sci/graphics/compare.o C++ engines/sci/graphics/controls16.o C++ engines/sci/graphics/coordadjuster.o C++ engines/sci/graphics/cursor.o C++ engines/sci/graphics/fontsjis.o C++ engines/sci/graphics/fontkorean.o C++ engines/sci/graphics/maciconbar.o C++ engines/sci/graphics/menu.o C++ engines/sci/graphics/paint16.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::lookForWorkaround(Sci::reg_t, const char*) const' at engines/sci/engine/vm_types.cpp:73:17: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ In file included from ./engines/sci/sci.h:29, from engines/sci/engine/vm_types.cpp:22: ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::lookForWorkaround(Sci::reg_t, const char*) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/palette.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:89:19: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:98:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator+(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/picture.o C++ engines/sci/graphics/portrait.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:108:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:110:64: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator-(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/ports.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator*(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:116:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator*(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator/(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:123:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator/(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator%(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:143:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator%(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator>>(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:150:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator>>(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator<<(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:157:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator<<(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator+(int16) const' at engines/sci/engine/vm_types.cpp:163:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator+(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator-(int16) const' at engines/sci/engine/vm_types.cpp:167:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator-(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/remap.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator&(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:190:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator&(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator|(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:197:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator|(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/scifont.o In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator^(Sci::reg_t) const' at engines/sci/engine/vm_types.cpp:204:18: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator^(Sci::reg_t) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator&(int16) const' at engines/sci/engine/vm_types.cpp:211:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator&(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator|(int16) const' at engines/sci/engine/vm_types.cpp:215:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator|(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ In member function 'void Sci::reg_t::setSegment(Sci::SegmentId)', inlined from 'void Sci::reg_t::setSegment(Sci::SegmentId)' at engines/sci/engine/vm_types.cpp:39:6, inlined from 'Sci::reg_t Sci::make_reg(SegmentId, uint16)' at ./engines/sci/engine/vm_types.h:176:14, inlined from 'Sci::reg_t Sci::reg_t::operator^(int16) const' at engines/sci/engine/vm_types.cpp:219:34: engines/sci/engine/vm_types.cpp:44:38: warning: 'r.Sci::reg_t::_segment' may be used uninitialized [-Wmaybe-uninitialized] 44 | _segment = (_segment & 0xC000) | (segment & 0x3FFF); | ~~~~~~~~~~^~~~~~~~~ ./engines/sci/engine/vm_types.h: In member function 'Sci::reg_t Sci::reg_t::operator^(int16) const': ./engines/sci/engine/vm_types.h:175:15: note: 'r.Sci::reg_t::_segment' was declared here 175 | reg_t r; | ^ C++ engines/sci/graphics/scifx.o C++ engines/sci/graphics/screen.o C++ engines/sci/graphics/text16.o C++ engines/sci/graphics/transitions.o C++ engines/sci/graphics/view.o C++ engines/sci/parser/grammar.o C++ engines/sci/parser/said.o C++ engines/sci/parser/vocabulary.o C++ engines/sci/resource/decompressor.o C++ engines/sci/resource/resource.o C++ engines/sci/resource/resource_audio.o C++ engines/sci/resource/resource_patcher.o C++ engines/sci/sound/audio.o C++ engines/sci/sound/midiparser_sci.o engines/sci/engine/savegame.cpp: In member function 'virtual void Sci::SciArray::saveLoadWithSerializer(Common::Serializer&)': engines/sci/engine/savegame.cpp:779:16: warning: 'savedSize' may be used uninitialized [-Wmaybe-uninitialized] 779 | uint16 savedSize; | ^~~~~~~~~ C++ engines/sci/sound/music.o C++ engines/sci/sound/soundcmd.o C++ engines/sci/sound/sync.o C++ engines/sci/sound/drivers/adlib.o C++ engines/sci/sound/drivers/amigamac0.o C++ engines/sci/sound/drivers/amigamac1.o C++ engines/sci/sound/drivers/cms.o C++ engines/sci/sound/drivers/fb01.o C++ engines/sci/sound/drivers/fmtowns.o C++ engines/sci/sound/drivers/midi.o C++ engines/sci/sound/drivers/pcjr.o C++ engines/sci/sound/drivers/pc9801.o C++ engines/sci/video/seq_decoder.o C++ engines/sci/engine/hoyle5poker.o C++ engines/sci/engine/kgraphics32.o C++ engines/sci/graphics/celobj32.o C++ engines/sci/graphics/controls32.o C++ engines/sci/graphics/frameout.o C++ engines/sci/graphics/paint32.o C++ engines/sci/graphics/plane32.o C++ engines/sci/graphics/palette32.o C++ engines/sci/graphics/remap32.o C++ engines/sci/graphics/screen_item32.o In file included from ./common/savefile.h:27, from engines/sci/engine/savegame.cpp:22: In member function 'void Common::WriteStream::writeSint32LE(int32)', inlined from 'void Common::Serializer::syncAsSint32LE(T&, Version, Version) [with T = int]' at ./common/serializer.h:127:2, inlined from 'void Sci::Video32::_ZN3Sci7Video3222saveLoadWithSerializerERN6Common10SerializerE.part.0(Common::Serializer&)' at engines/sci/engine/savegame.cpp:1093:19: ./common/stream.h:199:30: warning: 'frameNo' may be used uninitialized [-Wmaybe-uninitialized] 199 | writeUint32LE((uint32)value); | ~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/sci/engine/savegame.cpp: In member function 'void Sci::Video32::_ZN3Sci7Video3222saveLoadWithSerializerERN6Common10SerializerE.part.0(Common::Serializer&)': engines/sci/engine/savegame.cpp:1076:21: note: 'frameNo' was declared here 1076 | int frameNo; | ^~~~~~~ In file included from engines/sci/engine/savegame.cpp:26: ./common/serializer.h:49:30: warning: 'robotId' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/sci/engine/savegame.cpp:1072:31: note: 'robotId' was declared here 1072 | GuiResourceId robotId; | ^~~~~~~ C++ engines/sci/graphics/text32.o In member function 'void Common::WriteStream::writeSint32LE(int32)', inlined from 'void Common::Serializer::syncAsSint32LE(T&, Version, Version) [with T = int]' at ./common/serializer.h:127:2, inlined from 'virtual void Sci::GfxCursor32::saveLoadWithSerializer(Common::Serializer&)' at engines/sci/engine/savegame.cpp:1028:18: ./common/stream.h:199:30: warning: 'hideCount' may be used uninitialized [-Wmaybe-uninitialized] 199 | writeUint32LE((uint32)value); | ~~~~~~~~~~~~~^~~~~~~~~~~~~~~ engines/sci/engine/savegame.cpp: In member function 'virtual void Sci::GfxCursor32::saveLoadWithSerializer(Common::Serializer&)': engines/sci/engine/savegame.cpp:1024:15: note: 'hideCount' was declared here 1024 | int32 hideCount; | ^~~~~~~~~ C++ engines/sci/graphics/transitions32.o C++ engines/sci/graphics/video32.o C++ engines/sci/graphics/cursor32.o C++ engines/sci/graphics/maccursor32.o C++ engines/sci/sound/audio32.o C++ engines/sci/sound/decoders/sol.o C++ engines/sci/video/robot_decoder.o C++ engines/sherlock/scalpel/scalpel.o C++ engines/sherlock/scalpel/3do/scalpel_3do_screen.o C++ engines/sherlock/scalpel/drivers/adlib.o C++ engines/sherlock/scalpel/drivers/mt32.o C++ engines/sherlock/scalpel/tsage/logo.o C++ engines/sherlock/scalpel/tsage/resources.o C++ engines/sherlock/scalpel/scalpel_darts.o C++ engines/sherlock/scalpel/scalpel_debugger.o C++ engines/sherlock/scalpel/scalpel_fixed_text.o C++ engines/sherlock/scalpel/scalpel_inventory.o C++ engines/sherlock/scalpel/scalpel_journal.o C++ engines/sherlock/scalpel/scalpel_map.o C++ engines/sherlock/scalpel/scalpel_people.o C++ engines/sherlock/scalpel/scalpel_saveload.o C++ engines/sherlock/scalpel/scalpel_scene.o C++ engines/sherlock/scalpel/scalpel_screen.o C++ engines/sherlock/scalpel/scalpel_talk.o C++ engines/sherlock/scalpel/scalpel_user_interface.o C++ engines/sherlock/scalpel/settings.o C++ engines/sherlock/tattoo/tattoo.o C++ engines/sherlock/tattoo/tattoo_darts.o C++ engines/sherlock/tattoo/tattoo_debugger.o C++ engines/sherlock/tattoo/tattoo_fixed_text.o C++ engines/sherlock/tattoo/tattoo_inventory.o C++ engines/sherlock/tattoo/tattoo_journal.o C++ engines/sherlock/tattoo/tattoo_map.o C++ engines/sherlock/tattoo/tattoo_people.o C++ engines/sherlock/tattoo/tattoo_resources.o C++ engines/sherlock/tattoo/tattoo_scene.o C++ engines/sherlock/tattoo/tattoo_screen.o C++ engines/sherlock/tattoo/tattoo_talk.o C++ engines/sherlock/tattoo/tattoo_user_interface.o C++ engines/sherlock/tattoo/widget_base.o C++ engines/sherlock/tattoo/widget_credits.o C++ engines/sherlock/tattoo/widget_files.o C++ engines/sherlock/tattoo/widget_foolscap.o C++ engines/sherlock/tattoo/widget_inventory.o C++ engines/sherlock/tattoo/widget_lab.o C++ engines/sherlock/tattoo/widget_options.o C++ engines/sherlock/tattoo/widget_password.o C++ engines/sherlock/tattoo/widget_quit.o C++ engines/sherlock/tattoo/widget_talk.o C++ engines/sherlock/tattoo/widget_text.o C++ engines/sherlock/tattoo/widget_tooltip.o C++ engines/sherlock/tattoo/widget_verbs.o C++ engines/sherlock/animation.o C++ engines/sherlock/debugger.o C++ engines/sherlock/events.o C++ engines/sherlock/fixed_text.o C++ engines/sherlock/fonts.o C++ engines/sherlock/image_file.o C++ engines/sherlock/inventory.o C++ engines/sherlock/journal.o C++ engines/sherlock/map.o C++ engines/sherlock/metaengine.o C++ engines/sherlock/music.o C++ engines/sherlock/objects.o C++ engines/sherlock/people.o C++ engines/sherlock/resources.o C++ engines/sherlock/saveload.o C++ engines/sherlock/scene.o C++ engines/sherlock/screen.o C++ engines/sherlock/sherlock.o C++ engines/sherlock/sound.o C++ engines/sherlock/surface.o C++ engines/sherlock/talk.o C++ engines/sherlock/user_interface.o C++ engines/sky/autoroute.o C++ engines/sky/compact.o C++ engines/sky/control.o engines/sky/autoroute.cpp: In member function 'uint16 Sky::AutoRoute::autoRoute(Sky::Compact*)': engines/sky/autoroute.cpp:244:79: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 244 | uint16 *routeDest = (uint16 *)_skyCompact->fetchCpt(cpt->animScratchId); | ^ In file included from ./engines/sky/compact.h:26, from engines/sky/autoroute.cpp:28: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sky/debug.o C++ engines/sky/disk.o C++ engines/sky/grid.o C++ engines/sky/hufftext.o C++ engines/sky/intro.o C++ engines/sky/logic.o C++ engines/sky/metaengine.o C++ engines/sky/mouse.o C++ engines/sky/rnc_deco.o engines/sky/compact.cpp: In constructor 'Sky::SkyCompact::SkyCompact()': engines/sky/compact.cpp:222:66: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 222 | uint16 *rawCpt = (uint16 *)fetchCpt(cptId); | ^ In file included from ./engines/sky/compact.h:26, from engines/sky/compact.cpp:28: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sky/screen.o C++ engines/sky/sky.o engines/sky/compact.cpp: In member function 'void Sky::SkyCompact::checkAndFixOfficerBluntError()': engines/sky/compact.cpp:270:66: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 270 | uint16 *talkTable = (uint16*)fetchCpt(CPT_TALK_TABLE_LIST); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/compact.cpp: In member function 'uint16* Sky::SkyCompact::getGrafixPtr(Sky::Compact*)': engines/sky/compact.cpp:369:63: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 369 | uint16 *gfxBase = (uint16 *)fetchCpt(cpt->grafixProgId); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/compact.cpp: In member function 'uint16* Sky::SkyCompact::getTurnTable(Sky::Compact*, uint16)': engines/sky/compact.cpp:412:35: warning: taking address of packed member of 'Sky::TurnTable' may result in an unaligned pointer value [-Waddress-of-packed-member] 412 | return turnTable->turnTableUp; | ~~~~~~~~~~~^~~~~~~~~~~ engines/sky/compact.cpp:414:35: warning: taking address of packed member of 'Sky::TurnTable' may result in an unaligned pointer value [-Waddress-of-packed-member] 414 | return turnTable->turnTableDown; | ~~~~~~~~~~~^~~~~~~~~~~~~ engines/sky/compact.cpp:416:35: warning: taking address of packed member of 'Sky::TurnTable' may result in an unaligned pointer value [-Waddress-of-packed-member] 416 | return turnTable->turnTableLeft; | ~~~~~~~~~~~^~~~~~~~~~~~~ engines/sky/compact.cpp:418:35: warning: taking address of packed member of 'Sky::TurnTable' may result in an unaligned pointer value [-Waddress-of-packed-member] 418 | return turnTable->turnTableRight; | ~~~~~~~~~~~^~~~~~~~~~~~~~ engines/sky/compact.cpp:420:35: warning: taking address of packed member of 'Sky::TurnTable' may result in an unaligned pointer value [-Waddress-of-packed-member] 420 | return turnTable->turnTableTalk; | ~~~~~~~~~~~^~~~~~~~~~~~~ C++ engines/sky/sound.o engines/sky/debug.cpp: In member function 'bool Sky::Debugger::Cmd_LogicList(int, const char**)': engines/sky/debug.cpp:1336:130: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1336 | uint16 *logicList = (uint16 *)_skyCompact->fetchCptInfo(Logic::_scriptVariables[LOGIC_LIST_NO], &numElems, &type, cptName); | ^ In file included from engines/sky/debug.cpp:32: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/debug.cpp:1341:107: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1341 | logicList = (uint16 *)_skyCompact->fetchCptInfo(newList, &numElems, &type, cptName); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/control.cpp: In member function 'uint32 Sky::Control::prepareSaveData(uint8*)': engines/sky/control.cpp:1238:119: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1238 | uint16 *rawCpt = (uint16 *)_skyCompact->fetchCptInfo(_skyCompact->_saveIds[cnt], &numElems, NULL, NULL); | ^ In file included from ./engines/sky/compact.h:26, from engines/sky/control.cpp:33: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/control.cpp: In member function 'uint16 Sky::Control::parseSaveData(uint8*)': engines/sky/control.cpp:1417:127: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1417 | uint16 *rawCpt = (uint16 *)_skyCompact->fetchCptInfo(_skyCompact->_saveIds[cnt], &numElems, NULL, NULL); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/control.cpp:1426:128: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1426 | uint16 *rawCpt = (uint16 *)_skyCompact->fetchCptInfo(_skyCompact->_saveIds[cnt], &numElems, &type, name); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/control.cpp:1435:70: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1435 | uint16 *rawCpt = (uint16 *)_skyCompact->fetchCpt(0xBF); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/control.cpp:1438:62: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1438 | rawCpt = (uint16 *)_skyCompact->fetchCpt(0xC2); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sky/text.o C++ engines/sky/music/adlibchannel.o C++ engines/sky/music/adlibmusic.o engines/sky/mouse.cpp: In member function 'void Sky::Mouse::pointerEngine(uint16, uint16)': engines/sky/mouse.cpp:236:77: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 236 | currentList = (uint16 *)_skyCompact->fetchCpt(currentListNum); | ^ In file included from engines/sky/mouse.cpp:32: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sky/music/gmchannel.o engines/sky/logic.cpp: In member function 'void Sky::Logic::engine()': engines/sky/logic.cpp:132:100: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 132 | uint16 *logicList = (uint16 *)_skyCompact->fetchCpt(_scriptVariables[LOGIC_LIST_NO]); | ^ In file included from ./engines/sky/compact.h:26, from engines/sky/logic.cpp:27: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp:137:87: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 137 | logicList = (uint16 *)_skyCompact->fetchCpt(*logicList); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'void Sky::Logic::arAnim()': engines/sky/logic.cpp:261:92: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 261 | uint16 *logicList = (uint16 *)_skyCompact->fetchCpt(_scriptVariables[LOGIC_LIST_NO]); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp:267:79: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 267 | logicList = (uint16 *)_skyCompact->fetchCpt(*logicList); // get new logic list | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'void Sky::Logic::mainAnim()': engines/sky/logic.cpp:386:66: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 386 | uint16 *animList = (uint16 *)_skyCompact->fetchCpt(animId); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sky/music/gmmusic.o C++ engines/sky/music/mt32music.o engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnCacheChip(uint32, uint32, uint32)': engines/sky/logic.cpp:1398:30: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1398 | _skyDisk->fnCacheChip((uint16 *)_skyCompact->fetchCpt((uint16)a)); | ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnCacheFast(uint32, uint32, uint32)': engines/sky/logic.cpp:1403:30: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1403 | _skyDisk->fnCacheFast((uint16 *)_skyCompact->fetchCpt((uint16)a)); | ~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnGetTo(uint32, uint32, uint32)': engines/sky/logic.cpp:1550:79: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 1550 | uint16 *getToTable = (uint16 *)_skyCompact->fetchCpt(cpt->getToTableId); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sky/music/musicbase.o engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnResetId(uint32, uint32, uint32)': engines/sky/logic.cpp:2038:65: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 2038 | uint16 *rst = (uint16 *)_skyCompact->fetchCpt(resetBlock); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnMoveItems(uint32, uint32, uint32)': engines/sky/logic.cpp:2127:66: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 2127 | uint16 *p = (uint16 *)_skyCompact->fetchCpt(CPT_MOVE_LIST); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp:2128:54: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 2128 | p = (uint16 *)_skyCompact->fetchCpt(p[listNo]); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnTestList(uint32, uint32, uint32)': engines/sky/logic.cpp:2199:58: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 2199 | uint16 *list = (uint16 *)_skyCompact->fetchCpt(id); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'bool Sky::Logic::fnEyeball(uint32, uint32, uint32)': engines/sky/logic.cpp:2280:62: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 2280 | uint16 *eyeTable = (uint16 *)_skyCompact->fetchCpt(id); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/screen.cpp: In member function 'void Sky::Screen::sortSprites()': engines/sky/screen.cpp:550:92: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 550 | uint16 *drawListData = (uint16 *)_skyCompact->fetchCpt(loadDrawList); | ^ In file included from ./engines/sky/compact.h:26, from engines/sky/screen.cpp:33: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/logic.cpp: In member function 'void Sky::Logic::stdSpeak(Sky::Compact*, uint32, uint32, uint32)': engines/sky/logic.cpp:2503:80: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 2503 | uint16 *talkTable = (uint16 *)_skyCompact->fetchCpt(CPT_TALK_TABLE_LIST); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/screen.cpp: In member function 'void Sky::Screen::doSprites(uint8)': engines/sky/screen.cpp:614:65: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 614 | drawList = (uint16 *)_skyCompact->fetchCpt(idNum); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ engines/sky/screen.cpp:640:87: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 640 | drawList = (uint16 *)_skyCompact->fetchCpt(drawList[1]); | ^ ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sludge/backdrop.o C++ engines/sludge/bg_effects.o engines/sky/text.cpp: In member function 'void Sky::Text::fnTextModule(uint32, uint32)': engines/sky/text.cpp:109:69: warning: converting a packed 'Sky::Compact' pointer (alignment 1) to a 'uint16' {aka 'short unsigned int'} pointer (alignment 2) may result in an unaligned pointer value [-Waddress-of-packed-member] 109 | uint16* msgData = (uint16 *)_skyCompact->fetchCpt(textInfoId); | ^ In file included from engines/sky/text.cpp:32: ./engines/sky/struc.h:78:8: note: defined here 78 | struct Compact { | ^~~~~~~ C++ engines/sludge/builtin.o C++ engines/sludge/cursors.o C++ engines/sludge/event.o C++ engines/sludge/fileset.o C++ engines/sludge/floor.o C++ engines/sludge/freeze.o C++ engines/sludge/fonttext.o C++ engines/sludge/function.o C++ engines/sludge/graphics.o C++ engines/sludge/hsi.o C++ engines/sludge/imgloader.o C++ engines/sludge/language.o C++ engines/sludge/main_loop.o C++ engines/sludge/metaengine.o C++ engines/sludge/moreio.o C++ engines/sludge/movie.o C++ engines/sludge/newfatal.o C++ engines/sludge/objtypes.o C++ engines/sludge/people.o C++ engines/sludge/region.o C++ engines/sludge/savedata.o C++ engines/sludge/saveload.o C++ engines/sludge/sludge.o C++ engines/sludge/sludger.o C++ engines/sludge/sound.o C++ engines/sludge/speech.o C++ engines/sludge/sprbanks.o C++ engines/sludge/sprites.o C++ engines/sludge/statusba.o C++ engines/sludge/thumbnail.o C++ engines/sludge/timing.o C++ engines/sludge/transition.o C++ engines/sludge/variable.o C++ engines/sludge/zbuffer.o C++ engines/stark/console.o C++ engines/stark/gfx/driver.o C++ engines/stark/gfx/opengls.o C++ engines/stark/gfx/openglsactor.o C++ engines/stark/gfx/openglsfade.o C++ engines/stark/gfx/openglsprop.o C++ engines/stark/gfx/openglssurface.o C++ engines/stark/gfx/opengl.o C++ engines/stark/gfx/openglactor.o C++ engines/stark/gfx/openglfade.o C++ engines/stark/gfx/openglprop.o C++ engines/stark/gfx/openglsurface.o C++ engines/stark/gfx/opengltexture.o C++ engines/stark/gfx/renderentry.o C++ engines/stark/gfx/surfacerenderer.o C++ engines/stark/gfx/texture.o C++ engines/stark/formats/biff.o C++ engines/stark/formats/biffmesh.o C++ engines/stark/formats/dds.o C++ engines/stark/formats/iss.o C++ engines/stark/formats/tm.o C++ engines/stark/formats/xarc.o C++ engines/stark/formats/xmg.o C++ engines/stark/formats/xrc.o C++ engines/stark/metaengine.o C++ engines/stark/model/animhandler.o C++ engines/stark/model/model.o C++ engines/stark/model/skeleton_anim.o C++ engines/stark/movement/followpath.o C++ engines/stark/movement/followpathlight.o C++ engines/stark/movement/movement.o C++ engines/stark/movement/shortestpath.o C++ engines/stark/movement/stringpullingpath.o C++ engines/stark/movement/turn.o C++ engines/stark/movement/walk.o C++ engines/stark/resources/anim.o C++ engines/stark/resources/animhierarchy.o C++ engines/stark/resources/animscript.o C++ engines/stark/resources/animsoundtrigger.o C++ engines/stark/resources/bonesmesh.o C++ engines/stark/resources/bookmark.o C++ engines/stark/resources/camera.o C++ engines/stark/resources/container.o C++ engines/stark/resources/command.o C++ engines/stark/resources/dialog.o C++ engines/stark/resources/direction.o C++ engines/stark/resources/floor.o C++ engines/stark/resources/floorface.o C++ engines/stark/resources/floorfield.o C++ engines/stark/resources/fmv.o C++ engines/stark/resources/image.o C++ engines/stark/resources/item.o C++ engines/stark/resources/knowledge.o C++ engines/stark/resources/knowledgeset.o C++ engines/stark/resources/layer.o C++ engines/stark/resources/level.o C++ engines/stark/resources/light.o C++ engines/stark/resources/lipsync.o C++ engines/stark/resources/location.o C++ engines/stark/resources/object.o C++ engines/stark/resources/path.o C++ engines/stark/resources/pattable.o C++ engines/stark/resources/root.o C++ engines/stark/resources/script.o C++ engines/stark/resources/scroll.o C++ engines/stark/resources/sound.o C++ engines/stark/resources/speech.o C++ engines/stark/resources/string.o C++ engines/stark/resources/textureset.o C++ engines/stark/resourcereference.o C++ engines/stark/savemetadata.o C++ engines/stark/scene.o C++ engines/stark/services/archiveloader.o C++ engines/stark/services/dialogplayer.o C++ engines/stark/services/diary.o C++ engines/stark/services/fontprovider.o C++ engines/stark/services/gameinterface.o C++ engines/stark/services/global.o C++ engines/stark/services/resourceprovider.o C++ engines/stark/services/services.o C++ engines/stark/services/stateprovider.o C++ engines/stark/services/staticprovider.o C++ engines/stark/services/userinterface.o C++ engines/stark/services/settings.o C++ engines/stark/services/gamechapter.o C++ engines/stark/services/gamemessage.o C++ engines/stark/stark.o C++ engines/stark/tools/abstractsyntaxtree.o C++ engines/stark/tools/block.o C++ engines/stark/tools/command.o C++ engines/stark/tools/decompiler.o C++ engines/stark/ui/cursor.o C++ engines/stark/ui/dialogbox.o C++ engines/stark/ui/menu/diaryindex.o C++ engines/stark/ui/menu/locationscreen.o C++ engines/stark/ui/menu/mainmenu.o C++ engines/stark/ui/menu/settingsmenu.o C++ engines/stark/ui/menu/saveloadmenu.o C++ engines/stark/ui/menu/fmvmenu.o C++ engines/stark/ui/menu/diarypages.o C++ engines/stark/ui/menu/dialogmenu.o C++ engines/stark/ui/window.o C++ engines/stark/ui/world/actionmenu.o C++ engines/stark/ui/world/button.o C++ engines/stark/ui/world/clicktext.o C++ engines/stark/ui/world/topmenu.o C++ engines/stark/ui/world/dialogpanel.o C++ engines/stark/ui/world/fmvscreen.o C++ engines/stark/ui/world/gamescreen.o C++ engines/stark/ui/world/gamewindow.o C++ engines/stark/ui/world/inventorywindow.o C++ engines/stark/visual/actor.o In file included from ./common/array.h:26, from ./common/memorypool.h:26, from ./common/hashmap.h:51, from ./engines/stark/resources/location.h:25, from engines/stark/resources/location.cpp:22: In function 'Out Common::copy(In, In, Out) [with In = Stark::Gfx::LightEntry* const*; Out = Stark::Gfx::LightEntry**]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:450:9, inlined from 'void Common::Array::push_back(const Common::Array&) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:153:14, inlined from 'Stark::Gfx::LightEntryArray Stark::Resources::Location::listLightEntries()' at engines/stark/resources/location.cpp:233:24: ./common/algorithm.h:54:24: warning: 'void* __builtin_memcpy(void*, const void*, long unsigned int)' writing 34359738360 bytes into a region of size 64 overflows the destination [-Wstringop-overflow=] 54 | *dst++ = *first++; | ~~~~~~~^~~~~~~~~~ In member function 'void Common::Array::allocCapacity(size_type) [with T = Stark::Gfx::LightEntry*]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:429:18, inlined from 'void Common::Array::push_back(const T&) [with T = Stark::Gfx::LightEntry*]' at ./common/array.h:144:14, inlined from 'Stark::Gfx::LightEntryArray Stark::Resources::Location::listLightEntries()' at engines/stark/resources/location.cpp:232:24: ./common/array.h:389:47: note: destination object of size 64 allocated by 'malloc' 389 | _storage = (T *)malloc(sizeof(T) * capacity); | ~~~~~~^~~~~~~~~~~~~~~~~~~~~~ C++ engines/stark/visual/effects/bubbles.o C++ engines/stark/visual/effects/effect.o C++ engines/stark/visual/effects/fireflies.o C++ engines/stark/visual/effects/fish.o C++ engines/stark/visual/explodingimage.o C++ engines/stark/visual/flashingimage.o C++ engines/stark/visual/image.o C++ engines/stark/visual/prop.o C++ engines/stark/visual/smacker.o C++ engines/stark/visual/text.o C++ engines/stark/gfx/tinygl.o C++ engines/stark/gfx/tinyglactor.o C++ engines/stark/gfx/tinyglbitmap.o C++ engines/stark/gfx/tinyglfade.o C++ engines/stark/gfx/tinyglprop.o C++ engines/stark/gfx/tinyglsurface.o C++ engines/stark/gfx/tinygltexture.o C++ engines/startrek/actors.o C++ engines/startrek/awaymission.o C++ engines/startrek/bitmap.o C++ engines/startrek/bridge.o C++ engines/startrek/common.o C++ engines/startrek/console.o C++ engines/startrek/events.o C++ engines/startrek/font.o C++ engines/startrek/graphics.o C++ engines/startrek/intro.o C++ engines/startrek/iwfile.o C++ engines/startrek/lzss.o C++ engines/startrek/menu.o C++ engines/startrek/resource.o C++ engines/startrek/metaengine.o C++ engines/startrek/room.o C++ engines/startrek/saveload.o C++ engines/startrek/sound.o C++ engines/startrek/space.o C++ engines/startrek/sprite.o C++ engines/startrek/startrek.o C++ engines/startrek/text.o C++ engines/startrek/textbox.o C++ engines/startrek/rooms/demon0.o C++ engines/startrek/rooms/demon1.o C++ engines/startrek/rooms/demon2.o C++ engines/startrek/rooms/demon3.o C++ engines/startrek/rooms/demon4.o C++ engines/startrek/rooms/demon5.o C++ engines/startrek/rooms/demon6.o C++ engines/startrek/rooms/tug0.o C++ engines/startrek/rooms/tug1.o C++ engines/startrek/rooms/tug2.o C++ engines/startrek/rooms/tug3.o C++ engines/startrek/rooms/love0.o C++ engines/startrek/rooms/love1.o C++ engines/startrek/rooms/love2.o C++ engines/startrek/rooms/love3.o C++ engines/startrek/rooms/love4.o C++ engines/startrek/rooms/love5.o C++ engines/startrek/rooms/lovea.o C++ engines/startrek/rooms/mudd0.o C++ engines/startrek/rooms/mudd1.o C++ engines/startrek/rooms/mudd2.o C++ engines/startrek/rooms/mudd3.o C++ engines/startrek/rooms/mudd4.o C++ engines/startrek/rooms/mudd5.o C++ engines/startrek/rooms/mudda.o C++ engines/startrek/rooms/feather0.o C++ engines/startrek/rooms/feather1.o C++ engines/startrek/rooms/feather2.o C++ engines/startrek/rooms/feather3.o C++ engines/startrek/rooms/feather4.o C++ engines/startrek/rooms/feather5.o C++ engines/startrek/rooms/feather6.o C++ engines/startrek/rooms/feather7.o C++ engines/startrek/rooms/trial0.o C++ engines/startrek/rooms/trial1.o C++ engines/startrek/rooms/trial2.o C++ engines/startrek/rooms/trial3.o C++ engines/startrek/rooms/trial4.o C++ engines/startrek/rooms/trial5.o C++ engines/startrek/rooms/sins0.o C++ engines/startrek/rooms/sins1.o C++ engines/startrek/rooms/sins2.o C++ engines/startrek/rooms/sins3.o C++ engines/startrek/rooms/sins4.o C++ engines/startrek/rooms/sins5.o C++ engines/startrek/rooms/veng0.o C++ engines/startrek/rooms/veng1.o C++ engines/startrek/rooms/veng2.o C++ engines/startrek/rooms/veng3.o C++ engines/startrek/rooms/veng4.o C++ engines/startrek/rooms/veng5.o C++ engines/startrek/rooms/veng6.o C++ engines/startrek/rooms/veng7.o C++ engines/startrek/rooms/veng8.o C++ engines/startrek/rooms/venga.o C++ engines/supernova/console.o C++ engines/supernova/graphics.o C++ engines/supernova/metaengine.o C++ engines/supernova/resman.o C++ engines/supernova/room.o C++ engines/supernova/supernova1/rooms.o C++ engines/supernova/supernova2/rooms.o C++ engines/supernova/screen.o C++ engines/supernova/sound.o C++ engines/supernova/game-manager.o C++ engines/supernova/supernova1/state.o C++ engines/supernova/supernova2/state.o C++ engines/supernova/supernova.o C++ engines/sword1/animation.o C++ engines/sword1/console.o C++ engines/sword1/control.o C++ engines/sword1/debug.o C++ engines/sword1/eventman.o C++ engines/sword1/logic.o C++ engines/sword1/memman.o C++ engines/sword1/menu.o C++ engines/sword1/metaengine.o C++ engines/sword1/mouse.o C++ engines/sword1/music.o C++ engines/sword1/objectman.o C++ engines/sword1/resman.o C++ engines/sword1/router.o C++ engines/sword1/screen.o C++ engines/sword1/sound.o C++ engines/sword1/staticres.o C++ engines/sword1/sword1.o C++ engines/sword1/text.o C++ engines/sword2/animation.o C++ engines/sword2/anims.o C++ engines/sword2/console.o C++ engines/sword2/controls.o C++ engines/sword2/debug.o C++ engines/sword2/events.o C++ engines/sword2/function.o engines/sword1/control.cpp: In member function 'void Sword1::Control::saveGameToFile(uint8)': engines/sword1/control.cpp:1166:39: warning: converting a packed 'Sword1::Object' pointer (alignment 1) to a 'uint32' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 1166 | uint32 *playerRaw = (uint32 *)cpt; | ^~~ In file included from ./engines/sword1/objectman.h:29, from ./engines/sword1/logic.h:27, from engines/sword1/control.cpp:37: ./engines/sword1/object.h:62:8: note: defined here 62 | struct Object { | ^~~~~~ engines/sword1/control.cpp: In member function 'void Sword1::Control::doRestore()': engines/sword1/control.cpp:1337:66: warning: converting a packed 'Sword1::Object' pointer (alignment 1) to a 'uint32' {aka 'unsigned int'} pointer (alignment 4) may result in an unaligned pointer value [-Waddress-of-packed-member] 1337 | uint32 *playerRaw = (uint32 *)_objMan->fetchObject(PLAYER); | ^ ./engines/sword1/object.h:62:8: note: defined here 62 | struct Object { | ^~~~~~ C++ engines/sword2/header.o In file included from engines/startrek/saveload.cpp:28: ./common/serializer.h: In member function 'bool StarTrek::StarTrekEngine::saveOrLoadGameData(Common::SeekableReadStream*, Common::WriteStream*, StarTrek::SavegameMetadata*)': ./common/serializer.h:49:30: warning: 'a' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/startrek/saveload.cpp:383:40: note: 'a' declared here 383 | Action a; | ^ C++ engines/sword2/icons.o C++ engines/sword2/interpreter.o C++ engines/sword2/layers.o C++ engines/sword2/logic.o C++ engines/sword2/maketext.o C++ engines/sword2/memory.o C++ engines/sword2/menu.o C++ engines/sword2/metaengine.o C++ engines/sword2/mouse.o C++ engines/sword2/music.o C++ engines/sword2/palette.o C++ engines/sword2/protocol.o C++ engines/sword2/render.o C++ engines/sword2/resman.o C++ engines/sword2/router.o C++ engines/sword2/saveload.o C++ engines/sword2/screen.o In file included from ./common/stream.h:25, from ./common/file.h:29, from engines/sword2/function.cpp:26: ./common/endian.h: In member function 'int32 Sword2::Logic::fnRandomPause(int32*)': ./common/endian.h:398:51: warning: 'pars[1]' may be used uninitialized [-Wmaybe-uninitialized] 398 | #define WRITE_LE_UINT32(a, v) WRITE_UINT32(a, v) | ^ engines/sword2/function.cpp:416:15: note: 'pars[1]' was declared here 416 | int32 pars[2]; | ^~~~ C++ engines/sword2/scroll.o C++ engines/sword2/sound.o C++ engines/sword2/speech.o C++ engines/sword2/sprite.o C++ engines/sword2/startup.o C++ engines/sword2/sword2.o C++ engines/sword2/sync.o C++ engines/sword2/walker.o C++ engines/sword25/console.o C++ engines/sword25/metaengine.o C++ engines/sword25/sword25.o C++ engines/sword25/fmv/movieplayer.o C++ engines/sword25/fmv/movieplayer_script.o C++ engines/sword25/gfx/animation.o C++ engines/sword25/gfx/animationdescription.o C++ engines/sword25/gfx/animationresource.o C++ engines/sword25/gfx/animationtemplate.o C++ engines/sword25/gfx/animationtemplateregistry.o C++ engines/sword25/gfx/bitmap.o C++ engines/sword25/gfx/dynamicbitmap.o C++ engines/sword25/gfx/fontresource.o C++ engines/sword25/gfx/graphicengine.o C++ engines/sword25/gfx/graphicengine_script.o C++ engines/sword25/gfx/microtiles.o C++ engines/sword25/gfx/panel.o C++ engines/sword25/gfx/renderobject.o C++ engines/sword25/gfx/renderobjectmanager.o C++ engines/sword25/gfx/screenshot.o C++ engines/sword25/gfx/staticbitmap.o C++ engines/sword25/gfx/text.o C++ engines/sword25/gfx/timedrenderobject.o C++ engines/sword25/gfx/image/art.o In file included from ./engines/sword25/gfx/renderobjectregistry.h:35, from ./engines/sword25/gfx/renderobjectptr.h:39, from ./engines/sword25/gfx/graphicengine.h:51, from ./engines/sword25/gfx/renderobject.h:47, from ./engines/sword25/gfx/timedrenderobject.h:32, from ./engines/sword25/gfx/animation.h:36, from ./engines/sword25/gfx/animationdescription.h:36, from ./engines/sword25/gfx/animationresource.h:37, from engines/sword25/gfx/animationtemplate.cpp:36: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::AnimationTemplate; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::AnimationTemplate*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::AnimationTemplate*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::AnimationTemplate]' engines/sword25/gfx/animationtemplate.cpp:138:56: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/gfx/image/imgloader.o C++ engines/sword25/gfx/image/renderedimage.o C++ engines/sword25/gfx/image/swimage.o C++ engines/sword25/gfx/image/vectorimage.o C++ engines/sword25/gfx/image/vectorimagerenderer.o C++ engines/sword25/input/inputengine.o C++ engines/sword25/input/inputengine_script.o C++ engines/sword25/kernel/filesystemutil.o C++ engines/sword25/kernel/inputpersistenceblock.o C++ engines/sword25/kernel/kernel.o C++ engines/sword25/kernel/kernel_script.o C++ engines/sword25/kernel/outputpersistenceblock.o C++ engines/sword25/kernel/persistenceservice.o C++ engines/sword25/kernel/resmanager.o In file included from ./engines/sword25/gfx/renderobjectregistry.h:35, from ./engines/sword25/gfx/renderobjectptr.h:39, from ./engines/sword25/gfx/graphicengine.h:51, from ./engines/sword25/gfx/renderobject.h:47, from engines/sword25/gfx/renderobject.cpp:31: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::RenderObject; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::RenderObject*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::RenderObject*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::RenderObject]' engines/sword25/gfx/renderobject.cpp:107:51: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/sword25/kernel/resource.o C++ engines/sword25/math/geometry_script.o C++ engines/sword25/math/polygon.o engines/sword25/kernel/inputpersistenceblock.cpp: In member function 'void Sword25::InputPersistenceBlock::read(float&)': engines/sword25/kernel/inputpersistenceblock.cpp:77:26: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 77 | value = ((float *)tmp)[0]; | ~^~~~~~~~~~~~~ C++ engines/sword25/math/region.o C++ engines/sword25/math/regionregistry.o engines/sword25/kernel/outputpersistenceblock.cpp: In member function 'void Sword25::OutputPersistenceBlock::write(float)': engines/sword25/kernel/outputpersistenceblock.cpp:66:10: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 66 | ((float *)tmp)[0] = value; | ~^~~~~~~~~~~~~ C++ engines/sword25/math/vertex.o C++ engines/sword25/math/walkregion.o C++ engines/sword25/package/packagemanager.o C++ engines/sword25/package/packagemanager_script.o C++ engines/sword25/script/luabindhelper.o C++ engines/sword25/script/luacallback.o C++ engines/sword25/script/luascript.o C++ engines/sword25/script/lua_extensions.o C++ engines/sword25/sfx/soundengine.o C++ engines/sword25/sfx/soundengine_script.o C++ engines/teenagent/actor.o In file included from ./engines/sword25/math/regionregistry.h:38, from engines/sword25/math/region.cpp:36: ./engines/sword25/kernel/objectregistry.h: In instantiation of 'uint Sword25::ObjectRegistry::ClassPointer_Hash::operator()(const T*) const [with T = Sword25::Region; uint = unsigned int]': ./common/hashmap.h:498:30: required from 'Common::HashMap::size_type Common::HashMap::lookup(const Key&) const [with Key = Sword25::Region*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo; size_type = unsigned int]' ./common/hashmap.h:731:18: required from 'void Common::HashMap::erase(const Key&) [with Key = Sword25::Region*; Val = unsigned int; HashFunc = Sword25::ObjectRegistry::ClassPointer_Hash; EqualFunc = Sword25::ObjectRegistry::ClassPointer_EqualTo]' ./engines/sword25/kernel/objectregistry.h:107:24: required from 'void Sword25::ObjectRegistry::deregisterObject(T*) [with T = Sword25::Region]' engines/sword25/math/region.cpp:86:45: required from here ./engines/sword25/kernel/objectregistry.h:137:33: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing] 137 | return *(uint *)&x; | ^~~~~~~~~~ C++ engines/teenagent/animation.o C++ engines/teenagent/callbacks.o C++ engines/teenagent/console.o C++ engines/teenagent/dialog.o C++ engines/teenagent/font.o C++ engines/teenagent/inventory.o C++ engines/teenagent/metaengine.o C++ engines/teenagent/music.o C++ engines/teenagent/objects.o C++ engines/teenagent/pack.o C++ engines/teenagent/resources.o C++ engines/teenagent/scene.o C++ engines/teenagent/segment.o C++ engines/teenagent/surface.o C++ engines/teenagent/surface_list.o C++ engines/teenagent/teenagent.o C++ engines/testbed/config.o C++ engines/testbed/config-params.o C++ engines/testbed/events.o C++ engines/testbed/fs.o C++ engines/testbed/graphics.o C++ engines/testbed/metaengine.o C++ engines/testbed/midi.o C++ engines/testbed/misc.o C++ engines/testbed/networking.o C++ engines/testbed/savegame.o C++ engines/testbed/sound.o C++ engines/testbed/testbed.o C++ engines/testbed/testsuite.o C++ engines/testbed/video.o C++ engines/tinsel/noir/lzss.o C++ engines/tinsel/actors.o C++ engines/tinsel/adpcm.o C++ engines/tinsel/anim.o C++ engines/tinsel/background.o C++ engines/tinsel/bg.o C++ engines/tinsel/bmv.o C++ engines/tinsel/cliprect.o C++ engines/tinsel/config.o C++ engines/tinsel/cursor.o C++ engines/tinsel/debugger.o C++ engines/tinsel/dialogs.o C++ engines/tinsel/drives.o C++ engines/tinsel/effect.o C++ engines/tinsel/events.o C++ engines/tinsel/faders.o C++ engines/tinsel/font.o C++ engines/tinsel/graphics.o C++ engines/tinsel/handle.o C++ engines/tinsel/heapmem.o C++ engines/tinsel/inv_objects.o C++ engines/tinsel/mareels.o C++ engines/tinsel/metaengine.o C++ engines/tinsel/move.o C++ engines/tinsel/movers.o C++ engines/tinsel/multiobj.o C++ engines/tinsel/music.o C++ engines/tinsel/object.o C++ engines/tinsel/palette.o C++ engines/tinsel/pcode.o C++ engines/tinsel/pdisplay.o C++ engines/tinsel/play.o C++ engines/tinsel/polygons.o C++ engines/tinsel/saveload.o C++ engines/tinsel/savescn.o C++ engines/tinsel/scene.o C++ engines/tinsel/sched.o C++ engines/tinsel/scn.o C++ engines/tinsel/scroll.o C++ engines/tinsel/sound.o C++ engines/tinsel/strres.o C++ engines/tinsel/sysvar.o C++ engines/tinsel/text.o C++ engines/tinsel/timers.o C++ engines/tinsel/tinlib.o C++ engines/tinsel/tinsel.o C++ engines/tinsel/token.o C++ engines/tinsel/noir/notebook.o C++ engines/tinsel/noir/sysreel.o C++ engines/toltecs/animation.o C++ engines/toltecs/console.o C++ engines/toltecs/menu.o C++ engines/toltecs/metaengine.o C++ engines/toltecs/microtiles.o C++ engines/toltecs/movie.o C++ engines/toltecs/music.o C++ engines/toltecs/palette.o C++ engines/toltecs/toltecs.o C++ engines/toltecs/render.o C++ engines/toltecs/resource.o C++ engines/toltecs/saveload.o C++ engines/toltecs/screen.o C++ engines/toltecs/script.o C++ engines/toltecs/segmap.o C++ engines/toltecs/sound.o C++ engines/toltecs/sprite.o C++ engines/tony/custom.o C++ engines/tony/debugger.o C++ engines/tony/font.o C++ engines/tony/game.o C++ engines/tony/gfxcore.o C++ engines/tony/gfxengine.o C++ engines/tony/globals.o C++ engines/tony/input.o C++ engines/tony/loc.o C++ engines/tony/metaengine.o C++ engines/tony/inventory.o C++ engines/tony/sound.o C++ engines/tony/tony.o C++ engines/tony/tonychar.o C++ engines/tony/utils.o C++ engines/tony/window.o C++ engines/tony/mpal/expr.o C++ engines/tony/mpal/loadmpc.o C++ engines/tony/mpal/memory.o C++ engines/tony/mpal/mpal.o C++ engines/tony/mpal/mpalutils.o C++ engines/tony/mpal/lzo.o C++ engines/toon/anim.o C++ engines/toon/audio.o C++ engines/toon/character.o C++ engines/toon/console.o C++ engines/toon/conversation.o C++ engines/toon/drew.o C++ engines/toon/flux.o C++ engines/toon/font.o engines/tony/mpal/loadmpc.cpp: In function 'const byte* Tony::MPAL::parseItem(const byte*, LpMpalItem)': engines/tony/mpal/loadmpc.cpp:371:55: warning: taking address of packed member of 'Tony::MPAL::ItemAction' may result in an unaligned pointer value [-Waddress-of-packed-member] 371 | lpBuf = parseExpression(lpBuf,&lpmiItem->_action[i]._when); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~ C++ engines/toon/hotspot.o C++ engines/toon/metaengine.o C++ engines/toon/movie.o C++ engines/toon/path.o C++ engines/toon/picture.o C++ engines/toon/resource.o C++ engines/toon/script.o C++ engines/toon/script_func.o C++ engines/toon/state.o C++ engines/toon/subtitles.o C++ engines/toon/text.o C++ engines/toon/tools.o C++ engines/toon/toon.o C++ engines/touche/console.o C++ engines/touche/graphics.o C++ engines/touche/menu.o C++ engines/touche/metaengine.o C++ engines/touche/midi.o C++ engines/touche/opcodes.o C++ engines/touche/resource.o C++ engines/touche/saveload.o C++ engines/touche/staticres.o C++ engines/touche/touche.o C++ engines/trecision/console.o C++ engines/trecision/actor.o C++ engines/trecision/animmanager.o C++ engines/trecision/animtype.o C++ engines/trecision/dialog.o C++ engines/trecision/fastfile.o C++ engines/trecision/graphics.o C++ engines/trecision/inventory.o C++ engines/trecision/logic.o C++ engines/trecision/metaengine.o C++ engines/trecision/pathfinding3d.o C++ engines/trecision/renderer3d.o C++ engines/trecision/resource.o C++ engines/trecision/sound.o C++ engines/trecision/saveload.o C++ engines/trecision/scheduler.o C++ engines/trecision/script.o C++ engines/trecision/struct.o C++ engines/trecision/text.o C++ engines/trecision/trecision.o C++ engines/trecision/utils.o C++ engines/trecision/video.o C++ engines/tsage/blue_force/blueforce_dialogs.o C++ engines/tsage/blue_force/blueforce_logic.o C++ engines/tsage/blue_force/blueforce_scenes0.o C++ engines/tsage/blue_force/blueforce_scenes1.o C++ engines/tsage/blue_force/blueforce_scenes2.o C++ engines/tsage/blue_force/blueforce_scenes3.o C++ engines/tsage/blue_force/blueforce_scenes4.o C++ engines/tsage/blue_force/blueforce_scenes5.o C++ engines/tsage/blue_force/blueforce_scenes6.o C++ engines/tsage/blue_force/blueforce_scenes7.o C++ engines/tsage/blue_force/blueforce_scenes8.o C++ engines/tsage/blue_force/blueforce_scenes9.o C++ engines/tsage/blue_force/blueforce_speakers.o C++ engines/tsage/converse.o C++ engines/tsage/core.o C++ engines/tsage/debugger.o C++ engines/tsage/dialogs.o C++ engines/tsage/events.o C++ engines/tsage/globals.o C++ engines/tsage/graphics.o C++ engines/tsage/metaengine.o C++ engines/tsage/resources.o C++ engines/tsage/ringworld/ringworld_demo.o C++ engines/tsage/ringworld/ringworld_dialogs.o C++ engines/tsage/ringworld/ringworld_logic.o C++ engines/tsage/ringworld/ringworld_scenes1.o C++ engines/tsage/ringworld/ringworld_scenes2.o C++ engines/tsage/ringworld/ringworld_scenes3.o C++ engines/tsage/ringworld/ringworld_scenes4.o C++ engines/tsage/ringworld/ringworld_scenes5.o C++ engines/tsage/ringworld/ringworld_scenes6.o C++ engines/tsage/ringworld/ringworld_scenes8.o C++ engines/tsage/ringworld/ringworld_scenes10.o C++ engines/tsage/ringworld/ringworld_speakers.o C++ engines/tsage/ringworld2/ringworld2_airduct.o C++ engines/tsage/ringworld2/ringworld2_dialogs.o C++ engines/tsage/ringworld2/ringworld2_logic.o C++ engines/tsage/ringworld2/ringworld2_outpost.o C++ engines/tsage/ringworld2/ringworld2_scenes0.o C++ engines/tsage/ringworld2/ringworld2_scenes1.o C++ engines/tsage/ringworld2/ringworld2_scenes2.o C++ engines/tsage/ringworld2/ringworld2_scenes3.o C++ engines/tsage/ringworld2/ringworld2_speakers.o C++ engines/tsage/ringworld2/ringworld2_vampire.o C++ engines/tsage/saveload.o C++ engines/tsage/scenes.o C++ engines/tsage/screen.o C++ engines/tsage/sherlock/sherlock_logo.o C++ engines/tsage/sound.o C++ engines/tsage/staticres.o C++ engines/tsage/tsage.o C++ engines/tsage/user_interface.o C++ engines/tucker/console.o C++ engines/tucker/graphics.o C++ engines/tucker/locations.o C++ engines/tucker/metaengine.o C++ engines/tucker/resource.o C++ engines/tucker/saveload.o C++ engines/tucker/sequences.o C++ engines/tucker/staticres.o C++ engines/tucker/tucker.o C++ engines/twine/audio/music.o C++ engines/twine/audio/sound.o C++ engines/twine/debugger/console.o In file included from ./engines/tsage/saveload.h:29, from ./engines/tsage/events.h:29, from ./engines/tsage/core.h:31, from ./engines/tsage/user_interface.h:26, from engines/tsage/user_interface.cpp:22: ./common/serializer.h: In member function 'virtual void TsAGE::UIElements::synchronize(TsAGE::Serializer&)': ./common/serializer.h:49:30: warning: 'itemId' may be used uninitialized [-Wmaybe-uninitialized] 49 | TYPE tmp = val; \ | ^~~ engines/tsage/user_interface.cpp:332:29: note: 'itemId' declared here 332 | int itemId; | ^~~~~~ C++ engines/twine/debugger/debug.o C++ engines/twine/debugger/debug_grid.o C++ engines/twine/debugger/debug_scene.o C++ engines/twine/menu/interface.o C++ engines/twine/menu/menu.o C++ engines/twine/menu/menuoptions.o C++ engines/twine/parser/anim.o C++ engines/twine/parser/blocklibrary.o C++ engines/twine/parser/body.o C++ engines/twine/parser/entity.o C++ engines/twine/parser/holomap.o C++ engines/twine/parser/parser.o C++ engines/twine/parser/sprite.o C++ engines/twine/parser/text.o C++ engines/twine/renderer/redraw.o C++ engines/twine/renderer/renderer.o C++ engines/twine/renderer/screens.o C++ engines/twine/scene/actor.o C++ engines/twine/scene/animations.o C++ engines/twine/scene/collision.o C++ engines/twine/scene/extra.o C++ engines/twine/scene/gamestate.o C++ engines/twine/scene/grid.o C++ engines/twine/scene/movements.o C++ engines/twine/scene/scene.o C++ engines/twine/script/script_life_v1.o C++ engines/twine/script/script_move_v1.o C++ engines/twine/resources/hqr.o C++ engines/twine/resources/lzss.o C++ engines/twine/resources/resources.o C++ engines/twine/movies.o C++ engines/twine/holomap.o C++ engines/twine/input.o C++ engines/twine/metaengine.o C++ engines/twine/shared.o C++ engines/twine/slideshow.o C++ engines/twine/text.o C++ engines/twine/twine.o C++ engines/ultima/metaengine.o C++ engines/ultima/shared/actions/action.o C++ engines/ultima/shared/actions/huh.o C++ engines/ultima/shared/actions/pass.o C++ engines/ultima/shared/conf/xml_node.o C++ engines/ultima/shared/conf/xml_tree.o C++ engines/ultima/shared/core/base_object.o C++ engines/ultima/shared/core/character.o C++ engines/ultima/shared/core/file.o C++ engines/ultima/shared/core/lzw.o C++ engines/ultima/shared/core/map.o In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7254:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from engines/tsage/ringworld2/ringworld2_scenes0.cpp:26: ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7255:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7256:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7257:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7258:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ In member function 'void TsAGE::Ringworld2::Scene825::Button::setText(int)', inlined from 'void TsAGE::Ringworld2::Scene825::Button::setText(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7099:6, inlined from 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)' at engines/tsage/ringworld2/ringworld2_scenes0.cpp:7259:19: engines/tsage/ringworld2/ringworld2_scenes0.cpp:7106:33: warning: array subscript -1 is below array bounds of 'const char* [11]' [-Warray-bounds] 7106 | _sceneText.setup(scene->_autodocItems[textId - 1]); | ~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ./engines/tsage/ringworld2/ringworld2_scenes0.h: In member function 'void TsAGE::Ringworld2::Scene825::_ZN5TsAGE10Ringworld28Scene82513doButtonPressEi.part.0(int)': ./engines/tsage/ringworld2/ringworld2_scenes0.h:846:21: note: while referencing 'TsAGE::Ringworld2::Scene825::_autodocItems' 846 | const char *_autodocItems[11]; | ^~~~~~~~~~~~~ C++ engines/ultima/shared/core/message_target.o C++ engines/ultima/shared/core/mouse_cursor.o C++ engines/ultima/shared/core/named_item.o C++ engines/ultima/shared/core/party.o C++ engines/ultima/shared/core/str.o C++ engines/ultima/shared/core/tree_item.o C++ engines/ultima/shared/core/utils.o C++ engines/ultima/shared/core/widgets.o C++ engines/ultima/shared/early/font_resources.o C++ engines/ultima/shared/early/game.o C++ engines/ultima/shared/early/game_base.o C++ engines/ultima/shared/early/ultima_early.o C++ engines/ultima/shared/engine/ultima.o C++ engines/ultima/shared/engine/data_archive.o C++ engines/ultima/shared/engine/debugger.o C++ engines/ultima/shared/engine/events.o C++ engines/ultima/shared/engine/input_handler.o C++ engines/ultima/shared/engine/input_translator.o C++ engines/ultima/shared/engine/messages.o C++ engines/ultima/shared/engine/resources.o C++ engines/ultima/shared/gfx/bitmap.o C++ engines/ultima/shared/gfx/character_input.o C++ engines/ultima/shared/gfx/dungeon_surface.o C++ engines/ultima/shared/gfx/font.o C++ engines/ultima/shared/gfx/info.o C++ engines/ultima/shared/gfx/popup.o C++ engines/ultima/shared/gfx/screen.o C++ engines/ultima/shared/gfx/sprites.o C++ engines/ultima/shared/gfx/text_cursor.o C++ engines/ultima/shared/gfx/text_input.o C++ engines/ultima/shared/gfx/viewport_dungeon.o C++ engines/ultima/shared/gfx/viewport_map.o C++ engines/ultima/shared/gfx/visual_container.o C++ engines/ultima/shared/gfx/visual_item.o C++ engines/ultima/shared/gfx/visual_surface.o C++ engines/ultima/shared/maps/map.o C++ engines/ultima/shared/maps/map_base.o C++ engines/ultima/shared/maps/map_tile.o C++ engines/ultima/shared/maps/map_widget.o C++ engines/ultima/shared/maps/creature.o C++ engines/ultima/shared/std/string.o C++ engines/ultima/ultima0/core/resources.o C++ engines/ultima/ultima0/game.o C++ engines/ultima/ultima0/resources.o C++ engines/ultima/ultima1/actions/action.o C++ engines/ultima/ultima1/actions/attack.o C++ engines/ultima/ultima1/actions/move.o C++ engines/ultima/ultima1/actions/quit.o C++ engines/ultima/ultima1/actions/ready.o C++ engines/ultima/ultima1/actions/stats.o C++ engines/ultima/ultima1/core/debugger.o C++ engines/ultima/ultima1/core/party.o C++ engines/ultima/ultima1/core/quests.o C++ engines/ultima/ultima1/core/resources.o C++ engines/ultima/ultima1/maps/map.o C++ engines/ultima/ultima1/maps/map_base.o C++ engines/ultima/ultima1/maps/map_city_castle.o C++ engines/ultima/ultima1/maps/map_dungeon.o C++ engines/ultima/ultima1/maps/map_overworld.o C++ engines/ultima/ultima1/maps/map_tile.o C++ engines/ultima/ultima1/spells/blink.o C++ engines/ultima/ultima1/spells/create.o C++ engines/ultima/ultima1/spells/destroy.o C++ engines/ultima/ultima1/spells/kill_magic_missile.o C++ engines/ultima/ultima1/spells/ladder_down.o C++ engines/ultima/ultima1/spells/ladder_up.o C++ engines/ultima/ultima1/spells/open_unlock.o C++ engines/ultima/ultima1/spells/prayer.o C++ engines/ultima/ultima1/spells/spell.o C++ engines/ultima/ultima1/spells/steal.o C++ engines/ultima/ultima1/u1dialogs/armoury.o C++ engines/ultima/ultima1/u1dialogs/buy_sell_dialog.o C++ engines/ultima/ultima1/u1dialogs/combat.o C++ engines/ultima/ultima1/u1dialogs/dialog.o C++ engines/ultima/ultima1/u1dialogs/drop.o C++ engines/ultima/ultima1/u1dialogs/full_screen_dialog.o C++ engines/ultima/ultima1/u1dialogs/grocery.o C++ engines/ultima/ultima1/u1dialogs/king.o C++ engines/ultima/ultima1/u1dialogs/magic.o C++ engines/ultima/ultima1/u1dialogs/ready.o C++ engines/ultima/ultima1/u1dialogs/stats.o C++ engines/ultima/ultima1/u1dialogs/tavern.o C++ engines/ultima/ultima1/u1dialogs/transports.o C++ engines/ultima/ultima1/u1dialogs/weaponry.o C++ engines/ultima/ultima1/u1gfx/drawing_support.o C++ engines/ultima/ultima1/u1gfx/info.o C++ engines/ultima/ultima1/u1gfx/sprites.o C++ engines/ultima/ultima1/u1gfx/status.o C++ engines/ultima/ultima1/u1gfx/text_cursor.o C++ engines/ultima/ultima1/u1gfx/view_char_gen.o C++ engines/ultima/ultima1/u1gfx/view_game.o C++ engines/ultima/ultima1/u1gfx/view_title.o C++ engines/ultima/ultima1/u1gfx/viewport_dungeon.o C++ engines/ultima/ultima1/u1gfx/viewport_map.o C++ engines/ultima/ultima1/u6gfx/game_view.o C++ engines/ultima/ultima1/widgets/attack_effect.o C++ engines/ultima/ultima1/widgets/bard.o C++ engines/ultima/ultima1/widgets/dungeon_chest.o C++ engines/ultima/ultima1/widgets/dungeon_coffin.o C++ engines/ultima/ultima1/widgets/dungeon_item.o C++ engines/ultima/ultima1/widgets/dungeon_monster.o C++ engines/ultima/ultima1/widgets/dungeon_player.o C++ engines/ultima/ultima1/widgets/dungeon_widget.o C++ engines/ultima/ultima1/widgets/guard.o C++ engines/ultima/ultima1/widgets/king.o C++ engines/ultima/ultima1/widgets/merchant.o C++ engines/ultima/ultima1/widgets/merchant_armour.o C++ engines/ultima/ultima1/widgets/merchant_grocer.o C++ engines/ultima/ultima1/widgets/merchant_magic.o C++ engines/ultima/ultima1/widgets/merchant_tavern.o C++ engines/ultima/ultima1/widgets/merchant_transport.o C++ engines/ultima/ultima1/widgets/merchant_weapons.o C++ engines/ultima/ultima1/widgets/overworld_monster.o C++ engines/ultima/ultima1/widgets/overworld_widget.o C++ engines/ultima/ultima1/widgets/person.o C++ engines/ultima/ultima1/widgets/princess.o C++ engines/ultima/ultima1/widgets/transport.o C++ engines/ultima/ultima1/widgets/urban_player.o C++ engines/ultima/ultima1/widgets/urban_widget.o C++ engines/ultima/ultima1/widgets/wench.o C++ engines/ultima/ultima1/game.o C++ engines/ultima/ultima4/controllers/alpha_action_controller.o C++ engines/ultima/ultima4/controllers/camp_controller.o C++ engines/ultima/ultima4/controllers/combat_controller.o C++ engines/ultima/ultima4/controllers/controller.o C++ engines/ultima/ultima4/controllers/game_controller.o C++ engines/ultima/ultima4/controllers/inn_controller.o C++ engines/ultima/ultima4/controllers/intro_controller.o C++ engines/ultima/ultima4/controllers/key_handler_controller.o C++ engines/ultima/ultima4/controllers/menu_controller.o C++ engines/ultima/ultima4/controllers/read_choice_controller.o C++ engines/ultima/ultima4/controllers/read_dir_controller.o C++ engines/ultima/ultima4/controllers/read_int_controller.o C++ engines/ultima/ultima4/controllers/read_player_controller.o C++ engines/ultima/ultima4/controllers/read_string_controller.o C++ engines/ultima/ultima4/controllers/reagents_menu_controller.o C++ engines/ultima/ultima4/controllers/wait_controller.o C++ engines/ultima/ultima4/controllers/ztats_controller.o C++ engines/ultima/ultima4/conversation/conversation.o C++ engines/ultima/ultima4/conversation/dialogueloader.o C++ engines/ultima/ultima4/conversation/dialogueloader_hw.o C++ engines/ultima/ultima4/conversation/dialogueloader_lb.o C++ engines/ultima/ultima4/conversation/dialogueloader_tlk.o C++ engines/ultima/ultima4/core/lzw/hash.o C++ engines/ultima/ultima4/core/lzw/lzw.o C++ engines/ultima/ultima4/core/lzw/u4decode.o C++ engines/ultima/ultima4/core/config.o C++ engines/ultima/ultima4/core/debugger.o C++ engines/ultima/ultima4/core/debugger_actions.o C++ engines/ultima/ultima4/core/settings.o C++ engines/ultima/ultima4/core/utils.o C++ engines/ultima/ultima4/events/event_handler.o C++ engines/ultima/ultima4/events/timed_event_mgr.o C++ engines/ultima/ultima4/filesys/rle.o C++ engines/ultima/ultima4/filesys/savegame.o C++ engines/ultima/ultima4/filesys/u4file.o C++ engines/ultima/ultima4/game/armor.o C++ engines/ultima/ultima4/game/aura.o C++ engines/ultima/ultima4/game/codex.o C++ engines/ultima/ultima4/game/context.o C++ engines/ultima/ultima4/game/creature.o C++ engines/ultima/ultima4/game/death.o C++ engines/ultima/ultima4/game/game.o C++ engines/ultima/ultima4/game/item.o C++ engines/ultima/ultima4/game/moongate.o C++ engines/ultima/ultima4/game/names.o C++ engines/ultima/ultima4/game/object.o C++ engines/ultima/ultima4/game/person.o C++ engines/ultima/ultima4/game/player.o C++ engines/ultima/ultima4/game/portal.o C++ engines/ultima/ultima4/game/script.o C++ engines/ultima/ultima4/game/spell.o C++ engines/ultima/ultima4/game/weapon.o C++ engines/ultima/ultima4/gfx/image.o C++ engines/ultima/ultima4/gfx/imageloader.o C++ engines/ultima/ultima4/gfx/imageloader_fmtowns.o C++ engines/ultima/ultima4/gfx/imageloader_png.o C++ engines/ultima/ultima4/gfx/imageloader_u4.o C++ engines/ultima/ultima4/gfx/imagemgr.o C++ engines/ultima/ultima4/gfx/scale.o C++ engines/ultima/ultima4/gfx/screen.o C++ engines/ultima/ultima4/map/annotation.o C++ engines/ultima/ultima4/map/city.o C++ engines/ultima/ultima4/map/direction.o C++ engines/ultima/ultima4/map/dungeon.o C++ engines/ultima/ultima4/map/map_tile.o C++ engines/ultima/ultima4/map/movement.o C++ engines/ultima/ultima4/map/shrine.o C++ engines/ultima/ultima4/map/location.o C++ engines/ultima/ultima4/map/map.o C++ engines/ultima/ultima4/map/maploader.o C++ engines/ultima/ultima4/map/mapmgr.o C++ engines/ultima/ultima4/map/tile.o C++ engines/ultima/ultima4/map/tileanim.o C++ engines/ultima/ultima4/map/tilemap.o C++ engines/ultima/ultima4/map/tileset.o C++ engines/ultima/ultima4/sound/music.o C++ engines/ultima/ultima4/sound/sound.o C++ engines/ultima/ultima4/views/dungeonview.o C++ engines/ultima/ultima4/views/imageview.o C++ engines/ultima/ultima4/views/menu.o C++ engines/ultima/ultima4/views/menuitem.o C++ engines/ultima/ultima4/views/stats.o C++ engines/ultima/ultima4/views/textview.o C++ engines/ultima/ultima4/views/tileview.o C++ engines/ultima/ultima4/views/view.o C++ engines/ultima/ultima4/meta_engine.o C++ engines/ultima/ultima4/ultima4.o C++ engines/ultima/nuvie/meta_engine.o C++ engines/ultima/nuvie/nuvie.o C++ engines/ultima/nuvie/actors/actor.o C++ engines/ultima/nuvie/actors/actor_manager.o C++ engines/ultima/nuvie/actors/md_actor.o C++ engines/ultima/nuvie/actors/se_actor.o C++ engines/ultima/nuvie/actors/u6_actor.o C++ engines/ultima/nuvie/actors/wou_actor.o C++ engines/ultima/nuvie/conf/configuration.o C++ engines/ultima/nuvie/conf/misc.o C++ engines/ultima/nuvie/core/anim_manager.o C++ engines/ultima/nuvie/core/book.o C++ engines/ultima/nuvie/core/converse.o C++ engines/ultima/nuvie/core/converse_interpret.o C++ engines/ultima/nuvie/core/converse_speech.o C++ engines/ultima/nuvie/core/cursor.o C++ engines/ultima/nuvie/core/debug.o C++ engines/ultima/nuvie/core/debugger.o C++ engines/ultima/nuvie/core/effect.o C++ engines/ultima/nuvie/core/effect_manager.o C++ engines/ultima/nuvie/core/egg_manager.o C++ engines/ultima/nuvie/core/events.o C++ engines/ultima/nuvie/core/game.o C++ engines/ultima/nuvie/core/game_clock.o C++ engines/ultima/nuvie/core/look.o C++ engines/ultima/nuvie/core/magic.o C++ engines/ultima/nuvie/core/map.o C++ engines/ultima/nuvie/core/nuvie_defs.o C++ engines/ultima/nuvie/core/obj.o C++ engines/ultima/nuvie/core/obj_manager.o C++ engines/ultima/nuvie/core/party.o C++ engines/ultima/nuvie/core/player.o C++ engines/ultima/nuvie/core/tile_manager.o C++ engines/ultima/nuvie/core/timed_event.o C++ engines/ultima/nuvie/core/weather.o C++ engines/ultima/nuvie/files/utils.o C++ engines/ultima/nuvie/files/nuvie_bmp_file.o C++ engines/ultima/nuvie/files/nuvie_file_list.o C++ engines/ultima/nuvie/files/nuvie_io.o C++ engines/ultima/nuvie/files/nuvie_io_file.o C++ engines/ultima/nuvie/files/tmx_map.o C++ engines/ultima/nuvie/files/u6_bmp.o C++ engines/ultima/nuvie/files/u6_lib_n.o C++ engines/ultima/nuvie/files/u6_lzw.o C++ engines/ultima/nuvie/files/u6_shape.o C++ engines/ultima/nuvie/fonts/bmp_font.o C++ engines/ultima/nuvie/fonts/conv_font.o C++ engines/ultima/nuvie/fonts/font.o C++ engines/ultima/nuvie/fonts/font_manager.o C++ engines/ultima/nuvie/fonts/u6_font.o C++ engines/ultima/nuvie/fonts/wou_font.o C++ engines/ultima/nuvie/gui/gui.o C++ engines/ultima/nuvie/gui/gui_area.o C++ engines/ultima/nuvie/gui/gui_button.o C++ engines/ultima/nuvie/gui/gui_console.o C++ engines/ultima/nuvie/gui/gui_dialog.o C++ engines/ultima/nuvie/gui/gui_drag_manager.o engines/ultima/nuvie/files/u6_shape.cpp: In member function 'bool Ultima::Nuvie::U6Shape::blit(Ultima::Nuvie::U6Shape*, uint16, uint16)': engines/ultima/nuvie/files/u6_shape.cpp:400:38: warning: 'src_h' may be used uninitialized [-Wmaybe-uninitialized] 400 | if (x + src_w > width || y + src_h > height) | ^~~~~ engines/ultima/nuvie/files/u6_shape.cpp:396:23: note: 'src_h' was declared here 396 | uint16 src_w, src_h; | ^~~~~ engines/ultima/nuvie/files/u6_shape.cpp:400:17: warning: 'src_w' may be used uninitialized [-Wmaybe-uninitialized] 400 | if (x + src_w > width || y + src_h > height) | ^~~~~ engines/ultima/nuvie/files/u6_shape.cpp:396:16: note: 'src_w' was declared here 396 | uint16 src_w, src_h; | ^~~~~ C++ engines/ultima/nuvie/gui/gui_font.o C++ engines/ultima/nuvie/gui/gui_load_image.o C++ engines/ultima/nuvie/gui/gui_scroller.o C++ engines/ultima/nuvie/gui/gui_scroll_bar.o C++ engines/ultima/nuvie/gui/gui_text.o C++ engines/ultima/nuvie/gui/gui_text_input.o C++ engines/ultima/nuvie/gui/gui_text_toggle_button.o C++ engines/ultima/nuvie/gui/gui_yes_no_dialog.o C++ engines/ultima/nuvie/gui/widgets/gui_widget.o C++ engines/ultima/nuvie/gui/widgets/background.o C++ engines/ultima/nuvie/gui/widgets/command_bar.o C++ engines/ultima/nuvie/gui/widgets/command_bar_new_ui.o C++ engines/ultima/nuvie/gui/widgets/console.o C++ engines/ultima/nuvie/gui/widgets/msg_scroll.o C++ engines/ultima/nuvie/gui/widgets/msg_scroll_new_ui.o C++ engines/ultima/nuvie/gui/widgets/converse_gump.o C++ engines/ultima/nuvie/gui/widgets/converse_gump_wou.o C++ engines/ultima/nuvie/gui/widgets/fps_counter.o C++ engines/ultima/nuvie/gui/widgets/map_window.o C++ engines/ultima/nuvie/keybinding/keys.o C++ engines/ultima/nuvie/keybinding/key_actions.o C++ engines/ultima/nuvie/menus/audio_dialog.o C++ engines/ultima/nuvie/menus/cheats_dialog.o C++ engines/ultima/nuvie/menus/gameplay_dialog.o C++ engines/ultima/nuvie/menus/game_menu_dialog.o C++ engines/ultima/nuvie/menus/input_dialog.o C++ engines/ultima/nuvie/menus/video_dialog.o C++ engines/ultima/nuvie/misc/sdl_compat.o C++ engines/ultima/nuvie/misc/iavl_tree.o C++ engines/ultima/nuvie/misc/u6_line_walker.o C++ engines/ultima/nuvie/misc/u6_list.o C++ engines/ultima/nuvie/misc/u6_misc.o C++ engines/ultima/nuvie/pathfinder/actor_path_finder.o C++ engines/ultima/nuvie/pathfinder/astar_path.o C++ engines/ultima/nuvie/pathfinder/combat_path_finder.o C++ engines/ultima/nuvie/pathfinder/dir_finder.o C++ engines/ultima/nuvie/pathfinder/party_path_finder.o C++ engines/ultima/nuvie/pathfinder/path.o C++ engines/ultima/nuvie/pathfinder/path_finder.o C++ engines/ultima/nuvie/pathfinder/sched_path_finder.o C++ engines/ultima/nuvie/pathfinder/seek_path.o C++ engines/ultima/nuvie/pathfinder/u6_astar_path.o C++ engines/ultima/nuvie/portraits/portrait.o C++ engines/ultima/nuvie/portraits/portrait_md.o C++ engines/ultima/nuvie/portraits/portrait_se.o C++ engines/ultima/nuvie/portraits/portrait_u6.o C++ engines/ultima/nuvie/save/save_game.o C++ engines/ultima/nuvie/screen/dither.o C++ engines/ultima/nuvie/screen/game_palette.o C++ engines/ultima/nuvie/screen/scale.o C++ engines/ultima/nuvie/screen/screen.o C++ engines/ultima/nuvie/screen/surface.o C++ engines/ultima/nuvie/script/script.o C++ engines/ultima/nuvie/script/script_actor.o C++ engines/ultima/nuvie/script/script_cutscene.o C++ engines/ultima/nuvie/sound/adlib_sfx_manager.o C++ engines/ultima/nuvie/sound/custom_sfx_manager.o C++ engines/ultima/nuvie/sound/origin_fx_adib_driver.o C++ engines/ultima/nuvie/sound/pc_speaker_sfx_manager.o C++ engines/ultima/nuvie/sound/song.o C++ engines/ultima/nuvie/sound/song_adplug.o C++ engines/ultima/nuvie/sound/sound_manager.o C++ engines/ultima/nuvie/sound/towns_sfx_manager.o C++ engines/ultima/nuvie/sound/adplug/adplug_player.o C++ engines/ultima/nuvie/sound/adplug/emu_opl.o C++ engines/ultima/nuvie/sound/adplug/fm_opl.o C++ engines/ultima/nuvie/sound/adplug/mid.o C++ engines/ultima/nuvie/sound/adplug/opl_class.o C++ engines/ultima/nuvie/sound/adplug/u6m.o C++ engines/ultima/nuvie/sound/decoder/adlib_sfx_stream.o C++ engines/ultima/nuvie/sound/decoder/fm_towns_decoder_stream.o C++ engines/ultima/nuvie/sound/decoder/pc_speaker.o C++ engines/ultima/nuvie/sound/decoder/pc_speaker_stream.o C++ engines/ultima/nuvie/sound/decoder/random_collection_audio_stream.o C++ engines/ultima/nuvie/sound/decoder/u6_adplug_decoder_stream.o C++ engines/ultima/nuvie/usecode/u6_usecode.o C++ engines/ultima/nuvie/usecode/usecode.o C++ engines/ultima/nuvie/views/actor_view.o C++ engines/ultima/nuvie/views/container_view_gump.o C++ engines/ultima/nuvie/views/container_widget.o C++ engines/ultima/nuvie/views/container_widget_gump.o C++ engines/ultima/nuvie/views/doll_view_gump.o C++ engines/ultima/nuvie/views/doll_widget.o C++ engines/ultima/nuvie/views/draggable_view.o C++ engines/ultima/nuvie/views/inventory_view.o C++ engines/ultima/nuvie/views/inventory_widget.o C++ engines/ultima/nuvie/views/map_editor_view.o C++ engines/ultima/nuvie/views/md_sky_strip_widget.o C++ engines/ultima/nuvie/views/party_view.o C++ engines/ultima/nuvie/views/portrait_view.o C++ engines/ultima/nuvie/views/portrait_view_gump.o C++ engines/ultima/nuvie/views/scroll_view_gump.o C++ engines/ultima/nuvie/views/scroll_widget_gump.o C++ engines/ultima/nuvie/views/sign_view_gump.o C++ engines/ultima/nuvie/views/spell_view.o C++ engines/ultima/nuvie/views/spell_view_gump.o C++ engines/ultima/nuvie/views/sun_moon_ribbon.o C++ engines/ultima/nuvie/views/sun_moon_strip_widget.o C++ engines/ultima/nuvie/views/view.o C++ engines/ultima/nuvie/views/view_manager.o C++ engines/ultima/ultima8/meta_engine.o C++ engines/ultima/ultima8/ultima8.o C++ engines/ultima/ultima8/audio/audio_channel.o C++ engines/ultima/ultima8/audio/audio_mixer.o C++ engines/ultima/ultima8/audio/audio_process.o C++ engines/ultima/ultima8/audio/audio_sample.o C++ engines/ultima/ultima8/audio/midi_player.o C++ engines/ultima/ultima8/audio/music_flex.o C++ engines/ultima/ultima8/audio/music_process.o C++ engines/ultima/ultima8/audio/cru_music_process.o C++ engines/ultima/ultima8/audio/raw_audio_sample.o C++ engines/ultima/ultima8/audio/sonarc_audio_sample.o C++ engines/ultima/ultima8/audio/sound_flex.o C++ engines/ultima/ultima8/audio/speech_flex.o C++ engines/ultima/ultima8/audio/u8_music_process.o C++ engines/ultima/ultima8/conf/config_file_manager.o C++ engines/ultima/ultima8/convert/convert_shape.o C++ engines/ultima/ultima8/convert/u8/convert_shape_u8.o C++ engines/ultima/ultima8/convert/crusader/convert_shape_crusader.o C++ engines/ultima/ultima8/filesys/archive.o C++ engines/ultima/ultima8/filesys/archive_file.o C++ engines/ultima/ultima8/filesys/file_system.o C++ engines/ultima/ultima8/filesys/flex_file.o C++ engines/ultima/ultima8/filesys/raw_archive.o C++ engines/ultima/ultima8/filesys/savegame.o C++ engines/ultima/ultima8/filesys/u8_save_file.o C++ engines/ultima/ultima8/games/cru_game.o C++ engines/ultima/ultima8/games/game.o C++ engines/ultima/ultima8/games/game_data.o C++ engines/ultima/ultima8/games/game_info.o C++ engines/ultima/ultima8/games/start_crusader_process.o C++ engines/ultima/ultima8/games/start_u8_process.o C++ engines/ultima/ultima8/games/treasure_loader.o C++ engines/ultima/ultima8/games/u8_game.o C++ engines/ultima/ultima8/graphics/anim_dat.o C++ engines/ultima/ultima8/graphics/avi_player.o C++ engines/ultima/ultima8/graphics/base_soft_render_surface.o C++ engines/ultima/ultima8/graphics/cycle_process.o C++ engines/ultima/ultima8/graphics/frame_id.o C++ engines/ultima/ultima8/graphics/fade_to_modal_process.o C++ engines/ultima/ultima8/graphics/gump_shape_archive.o C++ engines/ultima/ultima8/graphics/inverter_process.o C++ engines/ultima/ultima8/graphics/main_shape_archive.o C++ engines/ultima/ultima8/graphics/palette.o C++ engines/ultima/ultima8/graphics/palette_fader_process.o C++ engines/ultima/ultima8/graphics/palette_manager.o C++ engines/ultima/ultima8/graphics/raw_shape_frame.o C++ engines/ultima/ultima8/graphics/render_surface.o C++ engines/ultima/ultima8/graphics/shape.o C++ engines/ultima/ultima8/graphics/shape_archive.o C++ engines/ultima/ultima8/graphics/shape_frame.o C++ engines/ultima/ultima8/graphics/shape_info.o C++ engines/ultima/ultima8/graphics/skf_player.o C++ engines/ultima/ultima8/graphics/soft_render_surface.o C++ engines/ultima/ultima8/graphics/type_flags.o C++ engines/ultima/ultima8/graphics/wpn_ovlay_dat.o C++ engines/ultima/ultima8/graphics/xform_blend.o C++ engines/ultima/ultima8/graphics/fonts/font.o C++ engines/ultima/ultima8/graphics/fonts/font_manager.o C++ engines/ultima/ultima8/graphics/fonts/font_shape_archive.o C++ engines/ultima/ultima8/graphics/fonts/jp_font.o C++ engines/ultima/ultima8/graphics/fonts/jp_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/shape_font.o C++ engines/ultima/ultima8/graphics/fonts/shape_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/ttf_rendered_text.o C++ engines/ultima/ultima8/graphics/fonts/tt_font.o C++ engines/ultima/ultima8/gumps/ask_gump.o C++ engines/ultima/ultima8/gumps/bark_gump.o C++ engines/ultima/ultima8/gumps/book_gump.o C++ engines/ultima/ultima8/gumps/computer_gump.o C++ engines/ultima/ultima8/gumps/container_gump.o C++ engines/ultima/ultima8/gumps/credits_gump.o C++ engines/ultima/ultima8/gumps/cru_ammo_gump.o C++ engines/ultima/ultima8/gumps/cru_credits_gump.o C++ engines/ultima/ultima8/gumps/cru_demo_gump.o C++ engines/ultima/ultima8/gumps/cru_energy_gump.o C++ engines/ultima/ultima8/gumps/cru_health_gump.o C++ engines/ultima/ultima8/gumps/cru_inventory_gump.o C++ engines/ultima/ultima8/gumps/cru_menu_gump.o C++ engines/ultima/ultima8/gumps/cru_pickup_area_gump.o C++ engines/ultima/ultima8/gumps/cru_pickup_gump.o C++ engines/ultima/ultima8/gumps/cru_stat_gump.o C++ engines/ultima/ultima8/gumps/cru_status_gump.o C++ engines/ultima/ultima8/gumps/cru_weapon_gump.o C++ engines/ultima/ultima8/gumps/desktop_gump.o C++ engines/ultima/ultima8/gumps/difficulty_gump.o C++ engines/ultima/ultima8/gumps/fast_area_vis_gump.o C++ engines/ultima/ultima8/gumps/game_map_gump.o C++ engines/ultima/ultima8/gumps/gump.o C++ engines/ultima/ultima8/gumps/gump_notify_process.o C++ engines/ultima/ultima8/gumps/inverter_gump.o C++ engines/ultima/ultima8/gumps/item_relative_gump.o C++ engines/ultima/ultima8/gumps/keypad_gump.o C++ engines/ultima/ultima8/gumps/main_menu_process.o C++ engines/ultima/ultima8/gumps/menu_gump.o C++ engines/ultima/ultima8/gumps/message_box_gump.o C++ engines/ultima/ultima8/gumps/minimap_gump.o C++ engines/ultima/ultima8/gumps/mini_stats_gump.o C++ engines/ultima/ultima8/gumps/modal_gump.o C++ engines/ultima/ultima8/gumps/movie_gump.o C++ engines/ultima/ultima8/gumps/paged_gump.o C++ engines/ultima/ultima8/gumps/paperdoll_gump.o C++ engines/ultima/ultima8/gumps/quit_gump.o C++ engines/ultima/ultima8/gumps/readable_gump.o C++ engines/ultima/ultima8/gumps/resizable_gump.o C++ engines/ultima/ultima8/gumps/scroll_gump.o C++ engines/ultima/ultima8/gumps/shape_viewer_gump.o C++ engines/ultima/ultima8/gumps/slider_gump.o C++ engines/ultima/ultima8/gumps/target_gump.o C++ engines/ultima/ultima8/gumps/translucent_gump.o C++ engines/ultima/ultima8/gumps/u8_save_gump.o C++ engines/ultima/ultima8/gumps/weasel_dat.o C++ engines/ultima/ultima8/gumps/weasel_gump.o C++ engines/ultima/ultima8/gumps/widgets/button_widget.o C++ engines/ultima/ultima8/gumps/widgets/edit_widget.o C++ engines/ultima/ultima8/gumps/widgets/sliding_widget.o C++ engines/ultima/ultima8/gumps/widgets/text_widget.o C++ engines/ultima/ultima8/kernel/delay_process.o C++ engines/ultima/ultima8/kernel/kernel.o C++ engines/ultima/ultima8/kernel/mouse.o C++ engines/ultima/ultima8/kernel/object.o C++ engines/ultima/ultima8/kernel/object_manager.o C++ engines/ultima/ultima8/kernel/process.o C++ engines/ultima/ultima8/misc/debugger.o C++ engines/ultima/ultima8/misc/encoding.o C++ engines/ultima/ultima8/misc/id_man.o C++ engines/ultima/ultima8/misc/util.o C++ engines/ultima/ultima8/usecode/bit_set.o C++ engines/ultima/ultima8/usecode/byte_set.o C++ engines/ultima/ultima8/usecode/uc_list.o C++ engines/ultima/ultima8/usecode/uc_machine.o C++ engines/ultima/ultima8/usecode/uc_process.o C++ engines/ultima/ultima8/usecode/uc_stack.o C++ engines/ultima/ultima8/usecode/usecode.o C++ engines/ultima/ultima8/usecode/usecode_flex.o C++ engines/ultima/ultima8/world/bobo_boomer_process.o C++ engines/ultima/ultima8/world/camera_process.o C++ engines/ultima/ultima8/world/container.o C++ engines/ultima/ultima8/world/create_item_process.o C++ engines/ultima/ultima8/world/crosshair_process.o C++ engines/ultima/ultima8/world/current_map.o C++ engines/ultima/ultima8/world/damage_info.o C++ engines/ultima/ultima8/world/destroy_item_process.o C++ engines/ultima/ultima8/world/egg.o C++ engines/ultima/ultima8/world/egg_hatcher_process.o C++ engines/ultima/ultima8/world/fireball_process.o C++ engines/ultima/ultima8/world/fire_type.o C++ engines/ultima/ultima8/world/fire_type_table.o C++ engines/ultima/ultima8/world/get_object.o C++ engines/ultima/ultima8/world/glob_egg.o C++ engines/ultima/ultima8/world/gravity_process.o C++ engines/ultima/ultima8/world/item.o C++ engines/ultima/ultima8/world/item_factory.o C++ engines/ultima/ultima8/world/item_selection_process.o C++ engines/ultima/ultima8/world/item_sorter.o C++ engines/ultima/ultima8/world/map.o C++ engines/ultima/ultima8/world/map_glob.o C++ engines/ultima/ultima8/world/missile_tracker.o C++ engines/ultima/ultima8/world/monster_egg.o C++ engines/ultima/ultima8/world/snap_process.o C++ engines/ultima/ultima8/world/split_item_process.o C++ engines/ultima/ultima8/world/sprite_process.o C++ engines/ultima/ultima8/world/super_sprite_process.o C++ engines/ultima/ultima8/world/target_reticle_process.o C++ engines/ultima/ultima8/world/teleport_egg.o C++ engines/ultima/ultima8/world/world.o C++ engines/ultima/ultima8/world/actors/actor.o C++ engines/ultima/ultima8/world/actors/actor_anim_process.o C++ engines/ultima/ultima8/world/actors/actor_bark_notify_process.o C++ engines/ultima/ultima8/world/actors/ambush_process.o C++ engines/ultima/ultima8/world/actors/animation.o C++ engines/ultima/ultima8/world/actors/animation_tracker.o C++ engines/ultima/ultima8/world/actors/anim_action.o C++ engines/ultima/ultima8/world/actors/attack_process.o C++ engines/ultima/ultima8/world/actors/auto_firer_process.o C++ engines/ultima/ultima8/world/actors/avatar_death_process.o C++ engines/ultima/ultima8/world/actors/avatar_gravity_process.o C++ engines/ultima/ultima8/world/actors/avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/battery_charger_process.o C++ engines/ultima/ultima8/world/actors/clear_feign_death_process.o C++ engines/ultima/ultima8/world/actors/cru_avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/cru_healer_process.o C++ engines/ultima/ultima8/world/actors/cru_pathfinder_process.o C++ engines/ultima/ultima8/world/actors/combat_dat.o C++ engines/ultima/ultima8/world/actors/combat_process.o C++ engines/ultima/ultima8/world/actors/grant_peace_process.o C++ engines/ultima/ultima8/world/actors/guard_process.o C++ engines/ultima/ultima8/world/actors/heal_process.o C++ engines/ultima/ultima8/world/actors/loiter_process.o C++ engines/ultima/ultima8/world/actors/main_actor.o C++ engines/ultima/ultima8/world/actors/npc_dat.o C++ engines/ultima/ultima8/world/actors/pace_process.o C++ engines/ultima/ultima8/world/actors/pathfinder.o C++ engines/ultima/ultima8/world/actors/pathfinder_process.o C++ engines/ultima/ultima8/world/actors/quick_avatar_mover_process.o C++ engines/ultima/ultima8/world/actors/resurrection_process.o C++ engines/ultima/ultima8/world/actors/rolling_thunder_process.o C++ engines/ultima/ultima8/world/actors/scheduler_process.o C++ engines/ultima/ultima8/world/actors/surrender_process.o C++ engines/ultima/ultima8/world/actors/targeted_anim_process.o C++ engines/ultima/ultima8/world/actors/teleport_to_egg_process.o C++ engines/ultima/ultima8/world/actors/u8_avatar_mover_process.o C++ engines/voyeur/animation.o C++ engines/voyeur/data.o C++ engines/voyeur/debugger.o C++ engines/voyeur/events.o C++ engines/voyeur/files.o C++ engines/voyeur/files_threads.o C++ engines/voyeur/metaengine.o C++ engines/voyeur/screen.o C++ engines/voyeur/sound.o C++ engines/voyeur/staticres.o C++ engines/voyeur/voyeur.o C++ engines/voyeur/voyeur_game.o C++ engines/wage/combat.o C++ engines/wage/debugger.o C++ engines/wage/design.o C++ engines/wage/dialog.o C++ engines/wage/entities.o C++ engines/wage/gui.o C++ engines/wage/guiborders.o C++ engines/wage/metaengine.o C++ engines/wage/randomhat.o C++ engines/wage/saveload.o C++ engines/wage/script.o C++ engines/wage/sound.o C++ engines/wage/util.o C++ engines/wage/wage.o C++ engines/wage/world.o C++ engines/wintermute/ad/ad_actor.o C++ engines/wintermute/ad/ad_entity.o C++ engines/wintermute/ad/ad_game.o C++ engines/wintermute/ad/ad_inventory.o C++ engines/wintermute/ad/ad_inventory_box.o C++ engines/wintermute/ad/ad_item.o C++ engines/wintermute/ad/ad_layer.o C++ engines/wintermute/ad/ad_node_state.o C++ engines/wintermute/ad/ad_object.o C++ engines/wintermute/ad/ad_path.o C++ engines/wintermute/ad/ad_path_point.o C++ engines/wintermute/ad/ad_region.o C++ engines/wintermute/ad/ad_response.o C++ engines/wintermute/ad/ad_response_box.o C++ engines/wintermute/ad/ad_response_context.o C++ engines/wintermute/ad/ad_rot_level.o C++ engines/wintermute/ad/ad_scale_level.o C++ engines/wintermute/ad/ad_scene.o C++ engines/wintermute/ad/ad_scene_node.o C++ engines/wintermute/ad/ad_scene_state.o C++ engines/wintermute/ad/ad_sentence.o C++ engines/wintermute/ad/ad_sprite_set.o C++ engines/wintermute/ad/ad_talk_def.o C++ engines/wintermute/ad/ad_talk_holder.o C++ engines/wintermute/ad/ad_talk_node.o C++ engines/wintermute/ad/ad_waypoint_group.o C++ engines/wintermute/base/scriptables/debuggable/debuggable_script.o C++ engines/wintermute/base/scriptables/debuggable/debuggable_script_engine.o C++ engines/wintermute/base/scriptables/script.o C++ engines/wintermute/base/scriptables/script_engine.o C++ engines/wintermute/base/scriptables/script_stack.o C++ engines/wintermute/base/scriptables/script_value.o C++ engines/wintermute/base/scriptables/script_ext_array.o C++ engines/wintermute/base/scriptables/script_ext_date.o C++ engines/wintermute/base/scriptables/script_ext_directory.o C++ engines/wintermute/base/scriptables/script_ext_file.o C++ engines/wintermute/base/scriptables/script_ext_math.o C++ engines/wintermute/base/scriptables/script_ext_object.o C++ engines/wintermute/base/scriptables/script_ext_mem_buffer.o C++ engines/wintermute/base/scriptables/script_ext_string.o C++ engines/wintermute/base/file/base_disk_file.o C++ engines/wintermute/base/file/base_file.o C++ engines/wintermute/base/file/base_file_entry.o C++ engines/wintermute/base/file/base_package.o C++ engines/wintermute/base/file/base_save_thumb_file.o C++ engines/wintermute/base/file/base_savefile_manager_file.o C++ engines/wintermute/base/font/base_font_bitmap.o C++ engines/wintermute/base/font/base_font_truetype.o C++ engines/wintermute/base/font/base_font.o C++ engines/wintermute/base/font/base_font_storage.o C++ engines/wintermute/base/gfx/base_image.o C++ engines/wintermute/base/gfx/base_renderer.o C++ engines/wintermute/base/gfx/base_surface.o C++ engines/wintermute/base/gfx/osystem/base_surface_osystem.o C++ engines/wintermute/base/gfx/osystem/base_render_osystem.o C++ engines/wintermute/base/gfx/osystem/render_ticket.o C++ engines/wintermute/base/particles/part_particle.o C++ engines/wintermute/base/particles/part_emitter.o C++ engines/wintermute/base/particles/part_force.o C++ engines/wintermute/base/sound/base_sound.o C++ engines/wintermute/base/sound/base_sound_buffer.o C++ engines/wintermute/base/sound/base_sound_manager.o C++ engines/wintermute/base/base_active_rect.o C++ engines/wintermute/base/base.o C++ engines/wintermute/base/base_dynamic_buffer.o C++ engines/wintermute/base/base_engine.o C++ engines/wintermute/base/base_fader.o C++ engines/wintermute/base/base_file_manager.o C++ engines/wintermute/base/base_frame.o C++ engines/wintermute/base/base_game.o C++ engines/wintermute/base/base_game_music.o C++ engines/wintermute/base/base_game_settings.o C++ engines/wintermute/base/base_keyboard_state.o C++ engines/wintermute/base/base_named_object.o C++ engines/wintermute/base/base_object.o C++ engines/wintermute/base/base_parser.o C++ engines/wintermute/base/base_persistence_manager.o C++ engines/wintermute/base/base_point.o C++ engines/wintermute/base/base_quick_msg.o C++ engines/wintermute/base/base_region.o C++ engines/wintermute/base/base_scriptable.o C++ engines/wintermute/base/base_script_holder.o C++ engines/wintermute/base/base_sprite.o C++ engines/wintermute/base/base_string_table.o C++ engines/wintermute/base/base_surface_storage.o C++ engines/wintermute/base/base_sub_frame.o C++ engines/wintermute/base/base_transition_manager.o C++ engines/wintermute/base/base_viewport.o C++ engines/wintermute/base/saveload.o C++ engines/wintermute/base/save_thumb_helper.o C++ engines/wintermute/base/timer.o C++ engines/wintermute/ext/dll_dlltest.o C++ engines/wintermute/ext/dll_geturl.o C++ engines/wintermute/ext/dll_httpconnect.o C++ engines/wintermute/ext/dll_img.o C++ engines/wintermute/ext/dll_installutil.o C++ engines/wintermute/ext/dll_kernel32.o C++ engines/wintermute/ext/dll_shell32.o C++ engines/wintermute/ext/dll_tools.o C++ engines/wintermute/ext/scene_achievements.o C++ engines/wintermute/ext/wme_3fstatistics.o C++ engines/wintermute/ext/wme_commandlinehelper.o C++ engines/wintermute/ext/wme_galaxy.o C++ engines/wintermute/ext/wme_steam.o C++ engines/wintermute/debugger/breakpoint.o C++ engines/wintermute/debugger/debugger_controller.o C++ engines/wintermute/debugger/error.o C++ engines/wintermute/debugger/listing_providers/blank_listing.o C++ engines/wintermute/debugger/listing_providers/blank_listing_provider.o C++ engines/wintermute/debugger/listing_providers/basic_source_listing_provider.o C++ engines/wintermute/debugger/listing_providers/cached_source_listing_provider.o C++ engines/wintermute/debugger/listing_providers/source_listing.o C++ engines/wintermute/debugger/listing.o C++ engines/wintermute/debugger/script_monitor.o C++ engines/wintermute/debugger/watch.o C++ engines/wintermute/debugger/watch_instance.o C++ engines/wintermute/math/math_util.o C++ engines/wintermute/math/matrix4.o C++ engines/wintermute/math/vector2.o C++ engines/wintermute/metaengine.o C++ engines/wintermute/platform_osystem.o C++ engines/wintermute/system/sys_class.o C++ engines/wintermute/system/sys_class_registry.o C++ engines/wintermute/system/sys_instance.o C++ engines/wintermute/ui/ui_button.o C++ engines/wintermute/ui/ui_edit.o C++ engines/wintermute/ui/ui_entity.o C++ engines/wintermute/ui/ui_object.o C++ engines/wintermute/ui/ui_text.o C++ engines/wintermute/ui/ui_tiled_image.o C++ engines/wintermute/ui/ui_window.o C++ engines/wintermute/utils/crc.o C++ engines/wintermute/utils/path_util.o C++ engines/wintermute/utils/string_util.o C++ engines/wintermute/utils/utils.o C++ engines/wintermute/video/subtitle_card.o C++ engines/wintermute/video/video_player.o C++ engines/wintermute/video/video_subtitler.o C++ engines/wintermute/video/video_theora_player.o C++ engines/wintermute/debugger.o C++ engines/wintermute/wintermute.o C++ engines/wintermute/persistent.o C++ engines/wintermute/ad/ad_actor_3dx.o C++ engines/wintermute/ad/ad_attach_3dx.o C++ engines/wintermute/ad/ad_block.o C++ engines/wintermute/ad/ad_generic.o C++ engines/wintermute/ad/ad_geom_ext.o C++ engines/wintermute/ad/ad_geom_ext_node.o C++ engines/wintermute/ad/ad_object_3d.o C++ engines/wintermute/ad/ad_path3d.o C++ engines/wintermute/ad/ad_path_point3d.o C++ engines/wintermute/ad/ad_scene_geometry.o C++ engines/wintermute/ad/ad_walkplane.o C++ engines/wintermute/ad/ad_waypoint_group3d.o C++ engines/wintermute/base/gfx/base_renderer3d.o C++ engines/wintermute/base/gfx/shadow_volume.o C++ engines/wintermute/base/gfx/opengl/base_surface_opengl3d.o C++ engines/wintermute/base/gfx/opengl/base_render_opengl3d.o C++ engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.o C++ engines/wintermute/base/gfx/opengl/meshx_opengl.o C++ engines/wintermute/base/gfx/opengl/meshx_opengl_shader.o C++ engines/wintermute/base/gfx/opengl/mesh3ds_opengl.o C++ engines/wintermute/base/gfx/opengl/mesh3ds_opengl_shader.o C++ engines/wintermute/base/gfx/opengl/shadow_volume_opengl.o C++ engines/wintermute/base/gfx/opengl/shadow_volume_opengl_shader.o C++ engines/wintermute/base/gfx/x/active_animation.o C++ engines/wintermute/base/gfx/x/animation.o C++ engines/wintermute/base/gfx/x/animation_channel.o C++ engines/wintermute/base/gfx/x/animation_set.o C++ engines/wintermute/base/gfx/x/frame_node.o C++ engines/wintermute/base/gfx/x/material.o C++ engines/wintermute/base/gfx/x/meshx.o C++ engines/wintermute/base/gfx/x/modelx.o C++ engines/wintermute/base/gfx/x/loader_x.o C++ engines/wintermute/base/gfx/3ds/camera3d.o C++ engines/wintermute/base/gfx/3ds/light3d.o C++ engines/wintermute/base/gfx/3ds/loader3ds.o C++ engines/wintermute/base/gfx/3ds/mesh3ds.o C++ engines/wintermute/base/base_animation_transition_time.o C++ engines/xeen/worldofxeen/clouds_cutscenes.o C++ engines/xeen/worldofxeen/darkside_cutscenes.o C++ engines/xeen/worldofxeen/worldofxeen_cutscenes.o C++ engines/xeen/worldofxeen/worldofxeen_menu.o C++ engines/xeen/worldofxeen/worldofxeen.o C++ engines/xeen/swordsofxeen/swordsofxeen.o C++ engines/xeen/swordsofxeen/swordsofxeen_menu.o C++ engines/xeen/dialogs/credits_screen.o C++ engines/xeen/dialogs/dialogs.o C++ engines/xeen/dialogs/dialogs_awards.o C++ engines/xeen/dialogs/dialogs_char_info.o C++ engines/xeen/dialogs/dialogs_control_panel.o C++ engines/xeen/dialogs/dialogs_copy_protection.o C++ engines/xeen/dialogs/dialogs_create_char.o C++ engines/xeen/dialogs/dialogs_difficulty.o C++ engines/xeen/dialogs/dialogs_dismiss.o C++ engines/xeen/dialogs/dialogs_exchange.o C++ engines/xeen/dialogs/dialogs_info.o C++ engines/xeen/dialogs/dialogs_input.o C++ engines/xeen/dialogs/dialogs_items.o C++ engines/xeen/dialogs/dialogs_map.o C++ engines/xeen/dialogs/dialogs_message.o C++ engines/xeen/dialogs/dialogs_party.o C++ engines/xeen/dialogs/dialogs_query.o C++ engines/xeen/dialogs/dialogs_quests.o C++ engines/xeen/dialogs/dialogs_quick_fight.o C++ engines/xeen/dialogs/dialogs_quick_ref.o C++ engines/xeen/dialogs/dialogs_spells.o C++ engines/xeen/dialogs/dialogs_whowill.o C++ engines/xeen/dialogs/please_wait.o C++ engines/xeen/character.o C++ engines/xeen/combat.o C++ engines/xeen/cutscenes.o C++ engines/xeen/debugger.o C++ engines/xeen/events.o C++ engines/xeen/files.o C++ engines/xeen/font.o C++ engines/xeen/interface.o C++ engines/xeen/interface_minimap.o C++ engines/xeen/interface_scene.o C++ engines/xeen/item.o C++ engines/xeen/locations.o C++ engines/xeen/map.o C++ engines/xeen/metaengine.o C++ engines/xeen/party.o C++ engines/xeen/patcher.o C++ engines/xeen/resources.o C++ engines/xeen/saves.o C++ engines/xeen/screen.o C++ engines/xeen/scripts.o C++ engines/xeen/sound.o C++ engines/xeen/sound_driver.o C++ engines/xeen/sound_driver_adlib.o C++ engines/xeen/spells.o C++ engines/xeen/sprites.o C++ engines/xeen/subtitles.o C++ engines/xeen/window.o C++ engines/xeen/xeen.o C++ engines/xeen/xsurface.o C++ engines/zvision/core/console.o C++ engines/zvision/core/clock.o C++ engines/zvision/core/events.o C++ engines/zvision/file/lzss_read_stream.o C++ engines/zvision/file/save_manager.o C++ engines/zvision/file/search_manager.o C++ engines/zvision/file/zfs_archive.o C++ engines/zvision/graphics/cursors/cursor_manager.o C++ engines/zvision/graphics/cursors/cursor.o C++ engines/zvision/graphics/effects/fog.o C++ engines/zvision/graphics/effects/light.o C++ engines/zvision/graphics/effects/wave.o C++ engines/zvision/graphics/render_manager.o C++ engines/zvision/graphics/render_table.o C++ engines/zvision/metaengine.o C++ engines/zvision/scripting/actions.o C++ engines/zvision/scripting/control.o C++ engines/zvision/scripting/controls/fist_control.o C++ engines/zvision/scripting/controls/hotmov_control.o C++ engines/zvision/scripting/controls/input_control.o C++ engines/zvision/scripting/controls/lever_control.o C++ engines/zvision/scripting/controls/paint_control.o C++ engines/zvision/scripting/controls/push_toggle_control.o C++ engines/zvision/scripting/controls/safe_control.o C++ engines/zvision/scripting/controls/save_control.o C++ engines/zvision/scripting/controls/slot_control.o C++ engines/zvision/scripting/controls/titler_control.o C++ engines/zvision/scripting/inventory.o C++ engines/zvision/scripting/menu.o C++ engines/zvision/scripting/scr_file_handling.o C++ engines/zvision/scripting/script_manager.o C++ engines/zvision/scripting/effects/animation_effect.o C++ engines/zvision/scripting/effects/distort_effect.o C++ engines/zvision/scripting/effects/music_effect.o C++ engines/zvision/scripting/effects/region_effect.o C++ engines/zvision/scripting/effects/syncsound_effect.o C++ engines/zvision/scripting/effects/timer_effect.o C++ engines/zvision/scripting/effects/ttytext_effect.o C++ engines/zvision/sound/midi.o C++ engines/zvision/sound/zork_raw.o C++ engines/zvision/text/string_manager.o C++ engines/zvision/text/subtitles.o C++ engines/zvision/text/text.o C++ engines/zvision/text/truetype_font.o C++ engines/zvision/video/rlf_decoder.o C++ engines/zvision/video/video.o C++ engines/zvision/video/zork_avi_decoder.o C++ engines/zvision/zvision.o C++ engines/advancedDetector.o C++ engines/dialogs.o C++ engines/engine.o C++ engines/game.o C++ engines/metaengine.o C++ engines/obsolete.o C++ engines/savestate.o C++ gui/about.o C++ gui/browser.o C++ gui/chooser.o C++ gui/console.o C++ gui/debugger.o C++ gui/dialog.o C++ gui/editgamedialog.o C++ gui/error.o C++ gui/EventRecorder.o C++ gui/filebrowser-dialog.o C++ gui/gui-manager.o C++ gui/launcher.o C++ gui/massadd.o C++ gui/message.o C++ gui/MetadataParser.o C++ gui/object.o C++ gui/options.o C++ gui/predictivedialog.o C++ gui/saveload.o C++ gui/saveload-dialog.o C++ gui/themebrowser.o C++ gui/ThemeEngine.o C++ gui/ThemeEval.o C++ gui/ThemeLayout.o C++ gui/ThemeParser.o C++ gui/Tooltip.o C++ gui/unknown-game-dialog.o C++ gui/widget.o C++ gui/animation/Animation.o C++ gui/animation/RepeatAnimationWrapper.o C++ gui/animation/SequenceAnimationComposite.o C++ gui/widgets/editable.o C++ gui/widgets/edittext.o C++ gui/widgets/grid.o C++ gui/widgets/groupedlist.o C++ gui/widgets/list.o C++ gui/widgets/popup.o C++ gui/widgets/scrollbar.o C++ gui/widgets/scrollcontainer.o C++ gui/widgets/tab.o C++ gui/fluidsynth-dialog.o C++ backends/base-backend.o C++ backends/modular-backend.o C++ backends/audiocd/audiocd-stream.o C++ backends/audiocd/default/default-audiocd.o C++ backends/events/default/default-events.o C++ backends/fs/abstract-fs.o C++ backends/fs/stdiostream.o C++ backends/keymapper/action.o C++ backends/keymapper/hardware-input.o C++ backends/keymapper/input-watcher.o C++ backends/keymapper/keymap.o C++ backends/keymapper/keymapper.o C++ backends/keymapper/remap-widget.o C++ backends/keymapper/standard-actions.o C++ backends/keymapper/virtual-mouse.o C++ backends/log/log.o C++ backends/midi/alsa.o C++ backends/midi/dmedia.o C++ backends/midi/seq.o C++ backends/midi/sndio.o C++ backends/midi/stmidi.o C++ backends/midi/timidity.o C++ backends/saves/savefile.o C++ backends/saves/default/default-saves.o C++ backends/timer/default/default-timer.o C++ backends/graphics/opengl/context.o C++ backends/graphics/opengl/debug.o C++ backends/graphics/opengl/framebuffer.o C++ backends/graphics/opengl/opengl-graphics.o C++ backends/graphics/opengl/shader.o C++ backends/graphics/opengl/texture.o C++ backends/graphics/opengl/pipelines/clut8.o C++ backends/graphics/opengl/pipelines/fixed.o C++ backends/graphics/opengl/pipelines/pipeline.o C++ backends/graphics/opengl/pipelines/shader.o C++ backends/events/sdl/legacy-sdl-events.o C++ backends/events/sdl/sdl-events.o C++ backends/graphics/sdl/sdl-graphics.o C++ backends/graphics/surfacesdl/surfacesdl-graphics.o C++ backends/mixer/sdl/sdl-mixer.o C++ backends/mutex/sdl/sdl-mutex.o C++ backends/plugins/sdl/sdl-provider.o C++ backends/timer/sdl/sdl-timer.o C++ backends/graphics3d/opengl/framebuffer.o C++ backends/graphics3d/opengl/surfacerenderer.o C++ backends/graphics3d/opengl/texture.o C++ backends/graphics3d/opengl/tiledsurface.o C++ backends/graphics/openglsdl/openglsdl-graphics.o C++ backends/graphics3d/openglsdl/openglsdl-graphics3d.o C++ backends/fs/posix/posix-fs.o C++ backends/fs/posix/posix-fs-factory.o C++ backends/fs/posix/posix-iostream.o C++ backends/fs/posix-drives/posix-drives-fs.o C++ backends/fs/posix-drives/posix-drives-fs-factory.o C++ backends/fs/chroot/chroot-fs-factory.o C++ backends/fs/chroot/chroot-fs.o C++ backends/plugins/posix/posix-provider.o C++ backends/saves/posix/posix-saves.o C++ backends/taskbar/unity/unity-taskbar.o C++ backends/dialogs/gtk/gtk-dialogs.o C++ backends/audiocd/linux/linux-audiocd.o C++ video/3do_decoder.o C++ video/avi_decoder.o C++ video/coktel_decoder.o C++ video/dxa_decoder.o C++ video/flic_decoder.o C++ video/hnm_decoder.o C++ video/mpegps_decoder.o C++ video/mve_decoder.o C++ video/paco_decoder.o C++ video/psx_decoder.o C++ video/qt_decoder.o C++ video/smk_decoder.o C++ video/video_decoder.o C++ video/bink_decoder.o C++ video/theora_decoder.o C++ image/bmp.o C++ image/cel_3do.o C++ image/gif.o C++ image/iff.o C++ image/jpeg.o C++ image/pcx.o C++ image/pict.o C++ image/png.o C++ image/tga.o C++ image/codecs/bmp_raw.o C++ image/codecs/cdtoons.o C++ image/codecs/cinepak.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/events/sdl/sdl-events.h:25, from ./backends/events/sdl/legacy-sdl-events.h:25, from backends/events/sdl/legacy-sdl-events.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/codec.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/mixer/sdl/sdl-mixer.h:25, from backends/mixer/sdl/sdl-mixer.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/hlz.o /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/events/sdl/sdl-events.h:25, from backends/events/sdl/sdl-events.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/indeo3.o C++ image/codecs/indeo4.o C++ image/codecs/indeo5.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from backends/mutex/sdl/sdl-mutex.cpp:27: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/jyv1.o C++ image/codecs/mjpeg.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from backends/graphics/sdl/sdl-graphics.cpp:22: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/msrle.o C++ image/codecs/msrle4.o C++ image/codecs/msvideo1.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/timer/sdl/sdl-timer.h:27, from backends/timer/sdl/sdl-timer.cpp:27: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/qtrle.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics/surfacesdl/surfacesdl-graphics.h:26, from backends/graphics/surfacesdl/surfacesdl-graphics.cpp:25: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/rpza.o backends/events/sdl/sdl-events.cpp: In function 'uint32 convUTF8ToUTF32(const char*)': backends/events/sdl/sdl-events.cpp:42:27: warning: declaration of 'u32' shadows a global declaration [-Wshadow] 42 | Common::U32String u32(src); | ^~~ In file included from /usr/include/directfb/direct/os/types.h:47, from /usr/include/directfb/direct/types.h:36, from /usr/include/directfb/direct/Types++.h:38, from /usr/include/directfb/directfb++.h:35: /usr/include/directfb/direct/os/linux/glibc/types.h:70:18: note: shadowed declaration is here 70 | typedef uint32_t u32; | ^~~ C++ image/codecs/smc.o C++ image/codecs/svq1.o C++ image/codecs/truemotion1.o C++ image/codecs/xan.o C++ image/codecs/indeo/indeo.o C++ image/codecs/indeo/indeo_dsp.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics3d/openglsdl/openglsdl-graphics3d.h:25, from backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:26: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ image/codecs/indeo/mem.o C++ image/codecs/indeo/vlc.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from ./backends/platform/sdl/sdl-window.h:25, from ./backends/graphics/sdl/sdl-graphics.h:26, from ./backends/graphics/openglsdl/openglsdl-graphics.h:26, from backends/graphics/openglsdl/openglsdl-graphics.cpp:22: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ graphics/conversion.o C++ graphics/cursorman.o C++ graphics/font.o C++ graphics/fontman.o C++ graphics/fonts/amigafont.o C++ graphics/fonts/bdf.o C++ graphics/fonts/consolefont.o C++ graphics/fonts/freetype.o C++ graphics/fonts/macfont.o C++ graphics/fonts/newfont_big.o C++ graphics/fonts/newfont.o C++ graphics/fonts/ttf.o C++ graphics/fonts/winfont.o C++ graphics/framelimiter.o C++ graphics/korfont.o C++ graphics/larryScale.o C++ graphics/maccursor.o C++ graphics/macgui/datafiles.o C++ graphics/macgui/macbutton.o C++ graphics/macgui/macfontmanager.o C++ graphics/macgui/macmenu.o C++ graphics/macgui/mactext.o C++ graphics/macgui/mactextwindow.o C++ graphics/macgui/macwidget.o C++ graphics/macgui/macwindow.o C++ graphics/macgui/macwindowborder.o C++ graphics/macgui/macwindowmanager.o C++ graphics/managed_surface.o C++ graphics/nine_patch.o C++ graphics/opengl/context.o C++ graphics/opengl/shader.o C++ graphics/pixelformat.o C++ graphics/primitives.o C++ graphics/renderer.o C++ graphics/scalerplugin.o C++ graphics/scaler/thumbnail_intern.o C++ graphics/screen.o C++ graphics/scaler/normal.o C++ graphics/sjis.o C++ graphics/surface.o In member function 'void Graphics::MacWindowBorder::setOffsets(const Graphics::BorderOffsets&)', inlined from 'void Graphics::MacWindowBorder::setBorder(Graphics::TransparentSurface*, uint32, Graphics::BorderOffsets)' at graphics/macgui/macwindowborder.cpp:252:13, inlined from 'void Graphics::MacWindowBorder::setBorder(Graphics::TransparentSurface*, uint32, int, int, int, int)' at graphics/macgui/macwindowborder.cpp:244:11: graphics/macgui/macwindowborder.cpp:132:24: warning: 'offsets.Graphics::BorderOffsets::upperScrollHeight' may be used uninitialized [-Wmaybe-uninitialized] 132 | _borderOffsets = offsets; | ~~~~~~~~~~~~~~~^~~~~~~~~ graphics/macgui/macwindowborder.cpp: In member function 'void Graphics::MacWindowBorder::setBorder(Graphics::TransparentSurface*, uint32, int, int, int, int)': graphics/macgui/macwindowborder.cpp:235:23: note: 'offsets.Graphics::BorderOffsets::upperScrollHeight' was declared here 235 | BorderOffsets offsets; | ^~~~~~~ In member function 'void Graphics::MacWindowBorder::setOffsets(const Graphics::BorderOffsets&)', inlined from 'void Graphics::MacWindowBorder::setBorder(Graphics::TransparentSurface*, uint32, Graphics::BorderOffsets)' at graphics/macgui/macwindowborder.cpp:252:13, inlined from 'void Graphics::MacWindowBorder::setBorder(Graphics::TransparentSurface*, uint32, int, int, int, int)' at graphics/macgui/macwindowborder.cpp:244:11: graphics/macgui/macwindowborder.cpp:132:24: warning: 'offsets.Graphics::BorderOffsets::lowerScrollHeight' may be used uninitialized [-Wmaybe-uninitialized] 132 | _borderOffsets = offsets; | ~~~~~~~~~~~~~~~^~~~~~~~~ graphics/macgui/macwindowborder.cpp: In member function 'void Graphics::MacWindowBorder::setBorder(Graphics::TransparentSurface*, uint32, int, int, int, int)': graphics/macgui/macwindowborder.cpp:235:23: note: 'offsets.Graphics::BorderOffsets::lowerScrollHeight' was declared here 235 | BorderOffsets offsets; | ^~~~~~~ C++ graphics/svg.o C++ graphics/transform_struct.o C++ graphics/transform_tools.o C++ graphics/transparent_surface.o C++ graphics/thumbnail.o C++ graphics/VectorRenderer.o C++ graphics/VectorRendererSpec.o C++ graphics/wincursor.o C++ graphics/yuv_to_rgb.o C++ graphics/tinygl/api.o C++ graphics/tinygl/arrays.o C++ graphics/tinygl/clear.o C++ graphics/tinygl/clip.o C++ graphics/tinygl/get.o C++ graphics/tinygl/image_util.o C++ graphics/tinygl/init.o C++ graphics/tinygl/light.o C++ graphics/tinygl/list.o C++ graphics/tinygl/matrix.o C++ graphics/tinygl/memory.o C++ graphics/tinygl/misc.o C++ graphics/tinygl/pixelbuffer.o C++ graphics/tinygl/select.o C++ graphics/tinygl/specbuf.o C++ graphics/tinygl/texture.o C++ graphics/tinygl/texelbuffer.o C++ graphics/tinygl/vertex.o C++ graphics/tinygl/zbuffer.o C++ graphics/tinygl/zline.o C++ graphics/tinygl/zmath.o C++ graphics/tinygl/ztriangle.o C++ graphics/tinygl/zblit.o C++ graphics/tinygl/zdirtyrect.o C++ graphics/scaler/aspect.o C++ graphics/scaler/dotmatrix.o C++ graphics/scaler/sai.o C++ graphics/scaler/pm.o C++ graphics/scaler/downscaler.o C++ graphics/scaler/scale2x.o C++ graphics/scaler/scale3x.o C++ graphics/scaler/scalebit.o C++ graphics/scaler/tv.o C++ graphics/scaler/hq.o C++ graphics/scaler/edge.o C++ audio/adlib.o C++ audio/adlib_ms.o C++ audio/audiostream.o C++ audio/casio.o C++ audio/cms.o C++ audio/fmopl.o C++ audio/mididrv.o C++ audio/mididrv_ms.o C++ audio/midiparser_qt.o C++ audio/midiparser_smf.o C++ audio/midiparser_xmidi.o C++ audio/midiparser.o C++ audio/midiplayer.o C++ audio/miles_adlib.o C++ audio/miles_midi.o C++ audio/mixer.o C++ audio/mpu401.o C++ audio/mt32gm.o graphics/macgui/mactext.cpp: In member function 'void Graphics::MacText::getRowCol(int, int, int*, int*, int*, int*)': graphics/macgui/mactext.cpp:2075:21: warning: 'nsx' may be used uninitialized [-Wmaybe-uninitialized] 2075 | *sx = nsx; | ~~~~^~~~~ graphics/macgui/mactext.cpp:2010:13: note: 'nsx' was declared here 2010 | int nsx, nsy, nrow, ncol; | ^~~ C++ audio/musicplugin.o In file included from /usr/include/directfb/directfb.h:32, from /usr/include/SDL2/SDL_syswm.h:80, from ./backends/platform/sdl/sdl-sys.h:176, from graphics/opengl/context.cpp:36: /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ In file included from /usr/include/directfb/directfb++.h:45: /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ /usr/include/directfb/directfb++.h: In constructor 'DFBUpdates::DFBUpdates(int)': /usr/include/directfb/directfb++.h:351:22: warning: declaration of 'max_regions' shadows a member of 'DFBUpdates' [-Wshadow] 351 | DFBUpdates( int max_regions = 8 ) | ~~~~^~~~~~~~~~~~~~~ /usr/include/directfb/directfb_util.h:1459:17: note: shadowed declaration is here 1459 | int max_regions; | ^~~~~~~~~~~ C++ audio/null.o C++ audio/rate.o C++ audio/timestamp.o C++ audio/decoders/3do.o C++ audio/decoders/aac.o C++ audio/decoders/adpcm.o C++ audio/decoders/aiff.o C++ audio/decoders/asf.o C++ audio/decoders/flac.o C++ audio/decoders/g711.o C++ audio/decoders/iff_sound.o C++ audio/decoders/mac_snd.o C++ audio/decoders/mp3.o C++ audio/decoders/qdm2.o C++ audio/decoders/quicktime.o C++ audio/decoders/raw.o C++ audio/decoders/voc.o C++ audio/decoders/vorbis.o C++ audio/decoders/wave.o C++ audio/decoders/wma.o C++ audio/decoders/xa.o C++ audio/decoders/xan_dpcm.o C++ audio/mods/infogrames.o C++ audio/mods/maxtrax.o C++ audio/mods/mod_xm_s3m.o C++ audio/mods/module.o C++ audio/mods/module_mod_xm_s3m.o audio/decoders/qdm2.cpp: In member function 'void Audio::QDM2Stream::qdm2_fft_tone_synthesizer(uint8)': audio/decoders/qdm2.cpp:2422:56: warning: taking address of packed member of 'Audio::QDM2FFT' may result in an unaligned pointer value [-Waddress-of-packed-member] 2422 | tone.complex = &_fft.complex[ch][offset]; | ^~~~~~~~~~~~~~~~~~~~~~~~~ audio/decoders/qdm2.cpp: In member function 'void Audio::QDM2Stream::qdm2_calculate_fft(int)': audio/decoders/qdm2.cpp:2440:50: warning: taking address of packed member of 'Audio::QDM2FFT' may result in an unaligned pointer value [-Waddress-of-packed-member] 2440 | _rdft->calc((float *)_fft.complex[channel]); | ~~~~~~~~~~~~~~~~~~~~^ C++ audio/mods/protracker.o C++ audio/mods/paula.o C++ audio/mods/rjp1.o C++ audio/mods/soundfx.o C++ audio/mods/tfmx.o C++ audio/softsynth/cms.o C++ audio/softsynth/opl/dbopl.o C++ audio/softsynth/opl/dosbox.o C++ audio/softsynth/opl/mame.o C++ audio/softsynth/fmtowns_pc98/pc98_audio.o C++ audio/softsynth/fmtowns_pc98/pcm_common.o C++ audio/softsynth/fmtowns_pc98/sega_audio.o C++ audio/softsynth/fmtowns_pc98/towns_audio.o C++ audio/softsynth/fmtowns_pc98/towns_euphony.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_driver.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.o C++ audio/softsynth/fmtowns_pc98/towns_pc98_plugins.o C++ audio/softsynth/appleiigs.o C++ audio/softsynth/fluidsynth.o C++ audio/softsynth/mt32.o C++ audio/softsynth/eas.o C++ audio/softsynth/pcspk.o C++ audio/softsynth/sid.o C++ audio/softsynth/wave6581.o C++ audio/soundfont/rawfile.o C++ audio/soundfont/rifffile.o C++ audio/soundfont/sf2file.o C++ audio/soundfont/synthfile.o C++ audio/soundfont/vgmcoll.o C++ audio/soundfont/vgminstrset.o C++ audio/soundfont/vgmitem.o C++ audio/soundfont/vgmsamp.o C++ audio/soundfont/vab/psxspu.o C++ audio/soundfont/vab/vab.o C++ audio/softsynth/opl/nuked.o C++ audio/alsa_opl.o In file included from ./common/array.h:26, from audio/soundfont/synthfile.h:32, from audio/soundfont/synthfile.cpp:27: In function 'Out Common::copy_backward(In, In, Out) [with In = SynthInstr**; Out = SynthInstr**]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = SynthInstr*]' at ./common/array.h:447:18, inlined from 'void Common::Array::insert(iterator, const T&) [with T = SynthInstr*]' at ./common/array.h:214:13, inlined from 'SynthInstr* SynthFile::AddInstr(uint32, uint32)' at audio/soundfont/synthfile.cpp:47:17: ./common/algorithm.h:69:24: warning: 'void* __builtin_memmove(void*, const void*, long unsigned int)' specified bound 18446744073709551608 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 69 | *--dst = *--last; | ~~~~~~~^~~~~~~~~ In function 'Out Common::copy_backward(In, In, Out) [with In = SynthWave**; Out = SynthWave**]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = SynthWave*]' at ./common/array.h:447:18, inlined from 'void Common::Array::insert(iterator, const T&) [with T = SynthWave*]' at ./common/array.h:214:13, inlined from 'SynthWave* SynthFile::AddWave(uint16, uint16, int, int, uint16, uint16, uint32, unsigned char*, Common::String)' at audio/soundfont/synthfile.cpp:54:16: ./common/algorithm.h:69:24: warning: 'void* __builtin_memmove(void*, const void*, long unsigned int)' specified bound 18446744073709551608 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 69 | *--dst = *--last; | ~~~~~~~^~~~~~~~~ C++ math/aabb.o C++ math/angle.o C++ math/frustum.o C++ math/glmath.o C++ math/line2d.o In function 'Out Common::copy_backward(In, In, Out) [with In = SynthRgn**; Out = SynthRgn**]', inlined from 'T* Common::Array::insert_aux(iterator, const_iterator, const_iterator) [with T = SynthRgn*]' at ./common/array.h:447:18, inlined from 'void Common::Array::insert(iterator, const T&) [with T = SynthRgn*]' at ./common/array.h:214:13, inlined from 'SynthRgn* SynthInstr::AddRgn()' at audio/soundfont/synthfile.cpp:74:15: ./common/algorithm.h:69:24: warning: 'void* __builtin_memmove(void*, const void*, long unsigned int)' specified bound 18446744073709551608 exceeds maximum object size 9223372036854775807 [-Wstringop-overflow=] 69 | *--dst = *--last; | ~~~~~~~^~~~~~~~~ C++ math/line3d.o C++ math/matrix3.o C++ math/matrix4.o C++ math/plane.o C++ math/quat.o C++ math/ray.o C++ math/rect2d.o C++ math/vector2d.o C++ math/vector3d.o C++ math/vector4d.o C++ common/achievements.o C++ common/archive.o C++ common/base-str.o C++ common/config-manager.o C++ common/coroutines.o C++ common/dcl.o C++ common/debug.o C++ common/error.o C++ common/events.o C++ common/file.o C++ common/fs.o C++ common/gui_options.o C++ common/hashmap.o C++ common/iff_container.o C++ common/ini-file.o C++ common/installshield_cab.o C++ common/installshieldv3_archive.o C++ common/json.o C++ common/language.o C++ common/localization.o C++ common/macresman.o C++ common/memorypool.o C++ common/md5.o C++ common/mdct.o C++ common/mutex.o C++ common/osd_message_queue.o C++ common/path.o C++ common/platform.o C++ common/punycode.o C++ common/quicktime.o C++ common/random.o C++ common/rational.o C++ common/rendermode.o C++ common/sinewindows.o C++ common/str.o C++ common/stream.o C++ common/streamdebug.o C++ common/str-enc.o C++ common/encodings/singlebyte.o C++ common/stuffit.o C++ common/system.o C++ common/textconsole.o C++ common/text-to-speech.o C++ common/tokenizer.o C++ common/translation.o C++ common/unarj.o C++ common/unicode-bidi.o C++ common/unzip.o C++ common/ustr.o C++ common/util.o C++ common/winexe.o C++ common/winexe_ne.o C++ common/winexe_pe.o C++ common/xmlparser.o C++ common/xpfloat.o C++ common/zlib.o C++ common/cosinetables.o C++ common/dct.o C++ common/fft.o C++ common/rdft.o C++ common/sinetables.o C++ common/lua/double_serialization.o C++ common/lua/lapi.o C++ common/lua/lauxlib.o C++ common/lua/lbaselib.o C++ common/lua/lcode.o C++ common/lua/ldblib.o C++ common/lua/ldebug.o C++ common/lua/ldo.o C++ common/lua/lfunc.o C++ common/lua/lgc.o C++ common/lua/linit.o C++ common/lua/liolib.o C++ common/lua/llex.o C++ common/lua/lmathlib.o C++ common/lua/lmem.o C++ common/lua/loadlib.o C++ common/lua/lobject.o C++ common/lua/lopcodes.o C++ common/lua/loslib.o C++ common/lua/lparser.o C++ common/lua/lstate.o C++ common/lua/lstring.o C++ common/lua/lstrlib.o C++ common/lua/ltable.o C++ common/lua/ltablib.o C++ common/lua/ltm.o C++ common/lua/lua_persist.o C++ common/lua/lua_persistence_util.o C++ common/lua/lua_unpersist.o C++ common/lua/lvm.o C++ common/lua/lzio.o C++ common/lua/scummvm_file.o C++ audio/softsynth/mt32/Analog.o C++ audio/softsynth/mt32/BReverbModel.o C++ audio/softsynth/mt32/File.o C++ audio/softsynth/mt32/FileStream.o C++ audio/softsynth/mt32/LA32FloatWaveGenerator.o C++ audio/softsynth/mt32/LA32Ramp.o C++ audio/softsynth/mt32/LA32WaveGenerator.o C++ audio/softsynth/mt32/MidiStreamParser.o C++ audio/softsynth/mt32/Part.o C++ audio/softsynth/mt32/Partial.o C++ audio/softsynth/mt32/PartialManager.o C++ audio/softsynth/mt32/Poly.o C++ audio/softsynth/mt32/ROMInfo.o C++ audio/softsynth/mt32/Synth.o C++ audio/softsynth/mt32/Tables.o C++ audio/softsynth/mt32/TVA.o C++ audio/softsynth/mt32/TVF.o C++ audio/softsynth/mt32/TVP.o C++ audio/softsynth/mt32/sha1/sha1.o C++ audio/softsynth/mt32/c_interface/c_interface.o C++ audio/softsynth/mt32/srchelper/InternalResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/FIRResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/IIR2xResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/LinearResampler.o C++ audio/softsynth/mt32/srchelper/srctools/src/ResamplerModel.o C++ audio/softsynth/mt32/srchelper/srctools/src/SincResampler.o C++ audio/softsynth/mt32/SampleRateConverter.o AR engines/scumm/libscumm.a AR engines/access/libaccess.a AR engines/adl/libadl.a AR engines/agi/libagi.a RANLIB engines/access/libaccess.a AR engines/agos/libagos.a RANLIB engines/adl/libadl.a RANLIB engines/agi/libagi.a AR engines/ags/libags.a AR engines/asylum/libasylum.a AR engines/avalanche/libavalanche.a AR engines/bbvs/libbbvs.a RANLIB engines/agos/libagos.a AR engines/bladerunner/libbladerunner.a RANLIB engines/asylum/libasylum.a RANLIB engines/avalanche/libavalanche.a RANLIB engines/bbvs/libbbvs.a AR engines/buried/libburied.a AR engines/cge/libcge.a RANLIB engines/scumm/libscumm.a AR engines/cge2/libcge2.a RANLIB engines/cge/libcge.a RANLIB engines/cge2/libcge2.a AR engines/chewy/libchewy.a AR engines/cine/libcine.a AR engines/composer/libcomposer.a AR engines/cruise/libcruise.a AR engines/cryo/libcryo.a RANLIB engines/composer/libcomposer.a RANLIB engines/buried/libburied.a AR engines/cryomni3d/libcryomni3d.a RANLIB engines/cryo/libcryo.a RANLIB engines/cine/libcine.a AR engines/director/libdirector.a RANLIB engines/cruise/libcruise.a AR engines/dm/libdm.a AR engines/draci/libdraci.a RANLIB engines/cryomni3d/libcryomni3d.a AR engines/dragons/libdragons.a AR engines/drascula/libdrascula.a RANLIB engines/dm/libdm.a AR engines/dreamweb/libdreamweb.a AR engines/glk/libglk.a RANLIB engines/draci/libdraci.a RANLIB engines/drascula/libdrascula.a AR engines/gnap/libgnap.a RANLIB engines/dreamweb/libdreamweb.a AR engines/gob/libgob.a AR engines/griffon/libgriffon.a RANLIB engines/chewy/libchewy.a RANLIB engines/dragons/libdragons.a AR engines/grim/libgrim.a AR engines/groovie/libgroovie.a AR engines/hadesch/libhadesch.a RANLIB engines/griffon/libgriffon.a AR engines/hdb/libhdb.a RANLIB engines/gnap/libgnap.a RANLIB engines/groovie/libgroovie.a AR engines/hopkins/libhopkins.a RANLIB engines/director/libdirector.a AR engines/hypno/libhypno.a AR engines/hugo/libhugo.a AR engines/icb/libicb.a RANLIB engines/hdb/libhdb.a AR engines/kingdom/libkingdom.a AR engines/illusions/libillusions.a RANLIB engines/hopkins/libhopkins.a AR engines/lab/liblab.a RANLIB engines/hugo/libhugo.a AR engines/kyra/libkyra.a RANLIB engines/kingdom/libkingdom.a RANLIB engines/hypno/libhypno.a AR engines/lastexpress/liblastexpress.a AR engines/lilliput/liblilliput.a RANLIB engines/hadesch/libhadesch.a AR engines/lure/liblure.a AR engines/macventure/libmacventure.a RANLIB engines/lab/liblab.a RANLIB engines/lilliput/liblilliput.a AR engines/made/libmade.a AR engines/mads/libmads.a RANLIB engines/bladerunner/libbladerunner.a RANLIB engines/macventure/libmacventure.a AR engines/mohawk/libmohawk.a AR engines/mortevielle/libmortevielle.a RANLIB engines/lure/liblure.a RANLIB engines/made/libmade.a AR engines/mutationofjb/libmutationofjb.a AR engines/myst3/libmyst3.a RANLIB engines/illusions/libillusions.a AR engines/nancy/libnancy.a RANLIB engines/mortevielle/libmortevielle.a RANLIB engines/gob/libgob.a AR engines/neverhood/libneverhood.a AR engines/ngi/libngi.a AR engines/parallaction/libparallaction.a AR engines/pegasus/libpegasus.a AR engines/petka/libpetka.a RANLIB engines/icb/libicb.a RANLIB engines/myst3/libmyst3.a AR engines/pink/libpink.a RANLIB engines/grim/libgrim.a RANLIB engines/mutationofjb/libmutationofjb.a RANLIB engines/nancy/libnancy.a RANLIB engines/petka/libpetka.a AR engines/playground3d/libplayground3d.a RANLIB engines/playground3d/libplayground3d.a RANLIB engines/parallaction/libparallaction.a RANLIB engines/mads/libmads.a AR engines/plumbers/libplumbers.a RANLIB engines/ags/libags.a RANLIB engines/ngi/libngi.a RANLIB engines/mohawk/libmohawk.a RANLIB engines/pink/libpink.a RANLIB engines/plumbers/libplumbers.a AR engines/prince/libprince.a AR engines/private/libprivate.a AR engines/saga/libsaga.a RANLIB engines/neverhood/libneverhood.a AR engines/queen/libqueen.a RANLIB engines/lastexpress/liblastexpress.a RANLIB engines/private/libprivate.a AR engines/saga2/libsaga2.a RANLIB engines/prince/libprince.a AR engines/sci/libsci.a AR engines/sherlock/libsherlock.a AR engines/sky/libsky.a RANLIB engines/queen/libqueen.a AR engines/sludge/libsludge.a AR engines/stark/libstark.a AR engines/startrek/libstartrek.a RANLIB engines/saga/libsaga.a RANLIB engines/kyra/libkyra.a AR engines/supernova/libsupernova.a AR engines/sword1/libsword1.a RANLIB engines/sky/libsky.a RANLIB engines/pegasus/libpegasus.a RANLIB engines/sludge/libsludge.a RANLIB engines/glk/libglk.a RANLIB engines/sword1/libsword1.a AR engines/sword2/libsword2.a AR engines/sword25/libsword25.a AR engines/teenagent/libteenagent.a RANLIB engines/supernova/libsupernova.a AR engines/testbed/libtestbed.a AR engines/tinsel/libtinsel.a AR engines/toltecs/libtoltecs.a AR engines/toon/libtoon.a AR engines/tony/libtony.a AR engines/touche/libtouche.a RANLIB engines/sherlock/libsherlock.a RANLIB engines/teenagent/libteenagent.a RANLIB engines/testbed/libtestbed.a RANLIB engines/startrek/libstartrek.a RANLIB engines/toltecs/libtoltecs.a RANLIB engines/touche/libtouche.a RANLIB engines/sword2/libsword2.a RANLIB engines/toon/libtoon.a RANLIB engines/saga2/libsaga2.a AR engines/trecision/libtrecision.a AR engines/tsage/libtsage.a AR engines/tucker/libtucker.a RANLIB engines/tony/libtony.a AR engines/twine/libtwine.a RANLIB engines/sword25/libsword25.a RANLIB engines/tucker/libtucker.a AR engines/ultima/libultima.a RANLIB engines/tinsel/libtinsel.a RANLIB engines/trecision/libtrecision.a AR engines/voyeur/libvoyeur.a AR engines/wage/libwage.a AR engines/xeen/libxeen.a RANLIB engines/sci/libsci.a AR engines/wintermute/libwintermute.a AR engines/zvision/libzvision.a RANLIB engines/voyeur/libvoyeur.a RANLIB engines/wage/libwage.a AR engines/libengines.a AR gui/libgui.a RANLIB engines/stark/libstark.a AR backends/libbackends.a AR video/libvideo.a RANLIB engines/twine/libtwine.a AR image/libimage.a AR audio/libaudio.a RANLIB engines/libengines.a AR math/libmath.a RANLIB math/libmath.a RANLIB video/libvideo.a RANLIB image/libimage.a RANLIB engines/zvision/libzvision.a RANLIB engines/xeen/libxeen.a RANLIB backends/libbackends.a RANLIB gui/libgui.a RANLIB audio/libaudio.a RANLIB engines/wintermute/libwintermute.a RANLIB engines/tsage/libtsage.a RANLIB engines/ultima/libultima.a AR common/libcommon.a RANLIB common/libcommon.a AR audio/softsynth/mt32/libmt32.a RANLIB audio/softsynth/mt32/libmt32.a AR graphics/libgraphics.a RANLIB graphics/libgraphics.a C++ base/version.o AR base/libbase.a RANLIB base/libbase.a LINK scummvm >>> WARNING: scummvm: APKBUILD does not run any tests! Alpine policy will soon require that packages have any relevant testsuites run during the build process. To fix, either define a check() function, or declare !check in $options to indicate the package does not have a testsuite. >>> scummvm: Entering fakeroot... fatal: No names found, cannot describe anything. install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/man/man6/" install -c -m 644 "./dists/scummvm.6" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/man/man6/scummvm.6" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/pixmaps/" install -c -m 644 "./icons/scummvm.xpm" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/pixmaps/scummvm.xpm" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/icons/hicolor/scalable/apps/" install -c -m 644 "./icons/scummvm.svg" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/icons/hicolor/scalable/apps/scummvm.svg" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/doc/scummvm" install -c -m 644 ./AUTHORS ./COPYING ./LICENSES/COPYING.BSD ./LICENSES/COPYING.LGPL ./LICENSES/COPYING.FREEFONT ./LICENSES/COPYING.OFL ./LICENSES/COPYING.ISC ./LICENSES/COPYING.LUA ./LICENSES/COPYING.MIT ./LICENSES/COPYING.TINYGL ./LICENSES/COPYING.GLAD ./COPYRIGHT ./NEWS.md ./README.md ./CONTRIBUTING.md "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/doc/scummvm" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm" install -c -m 644 ./gui/themes/scummmodern.zip ./gui/themes/scummclassic.zip ./gui/themes/scummremastered.zip ./gui/themes/residualvm.zip ./gui/themes/gui-icons.dat ./gui/themes/translations.dat ./dists/engine-data/access.dat ./dists/engine-data/cryo.dat ./dists/engine-data/cryomni3d.dat ./dists/engine-data/drascula.dat ./dists/engine-data/hadesch_translations.dat ./dists/engine-data/hugo.dat ./dists/engine-data/kyra.dat ./dists/engine-data/lure.dat ./dists/engine-data/macventure.dat ./dists/engine-data/mort.dat ./dists/engine-data/neverhood.dat ./dists/engine-data/queen.tbl ./dists/engine-data/sky.cpt ./dists/engine-data/supernova.dat ./dists/engine-data/teenagent.dat ./dists/engine-data/tony.dat ./dists/engine-data/toon.dat ./dists/engine-data/ultima.dat ./dists/engine-data/wintermute.zip ./dists/engine-data/xeen.ccs ./dists/engine-data/fonts.dat ./dists/engine-data/macgui.dat ./dists/engine-data/grim-patch.lab ./dists/engine-data/myst3.dat ./dists/engine-data/achievements.dat ./dists/engine-data/encoding.dat ./dists/pred.dic "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/applications" install -c -m 644 "./dists/scummvm.desktop" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/applications/scummvm.desktop" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/metainfo" install -c -m 644 "./dists/scummvm.appdata.xml" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/metainfo/scummvm.appdata.xml" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/shaders" install -c -m 644 ./engines/grim/shaders/emi_actor.fragment ./engines/grim/shaders/emi_actor.vertex ./engines/grim/shaders/emi_actorlights.fragment ./engines/grim/shaders/emi_actorlights.vertex ./engines/grim/shaders/emi_background.fragment ./engines/grim/shaders/emi_background.vertex ./engines/grim/shaders/emi_dimplane.fragment ./engines/grim/shaders/emi_dimplane.vertex ./engines/grim/shaders/emi_sprite.fragment ./engines/grim/shaders/emi_sprite.vertex ./engines/grim/shaders/grim_actor.fragment ./engines/grim/shaders/grim_actor.vertex ./engines/grim/shaders/grim_actorlights.fragment ./engines/grim/shaders/grim_actorlights.vertex ./engines/grim/shaders/grim_background.fragment ./engines/grim/shaders/grim_background.vertex ./engines/grim/shaders/grim_dim.fragment ./engines/grim/shaders/grim_dim.vertex ./engines/grim/shaders/grim_emerg.fragment ./engines/grim/shaders/grim_emerg.vertex ./engines/grim/shaders/grim_primitive.fragment ./engines/grim/shaders/grim_primitive.vertex ./engines/grim/shaders/grim_shadowplane.fragment ./engines/grim/shaders/grim_shadowplane.vertex ./engines/grim/shaders/grim_smush.fragment ./engines/grim/shaders/grim_smush.vertex ./engines/grim/shaders/grim_text.fragment ./engines/grim/shaders/grim_text.vertex ./engines/myst3/shaders/myst3_box.fragment ./engines/myst3/shaders/myst3_box.vertex ./engines/myst3/shaders/myst3_cube.fragment ./engines/myst3/shaders/myst3_cube.vertex ./engines/myst3/shaders/myst3_text.fragment ./engines/myst3/shaders/myst3_text.vertex ./engines/stark/shaders/stark_actor.fragment ./engines/stark/shaders/stark_actor.vertex ./engines/stark/shaders/stark_fade.fragment ./engines/stark/shaders/stark_fade.vertex ./engines/stark/shaders/stark_prop.fragment ./engines/stark/shaders/stark_prop.vertex ./engines/stark/shaders/stark_shadow.fragment ./engines/stark/shaders/stark_shadow.vertex ./engines/stark/shaders/stark_surface.fragment ./engines/stark/shaders/stark_surface.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_fade.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_fade.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_mask.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_mask.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_modelx.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_flat_shadow_modelx.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_geometry.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_geometry.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_line.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_line.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_modelx.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_modelx.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_volume.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_shadow_volume.vertex ./engines/wintermute/base/gfx/opengl/shaders/wme_sprite.fragment ./engines/wintermute/base/gfx/opengl/shaders/wme_sprite.vertex ./engines/playground3d/shaders/playground3d_bitmap.fragment ./engines/playground3d/shaders/playground3d_bitmap.vertex ./engines/playground3d/shaders/playground3d_cube.fragment ./engines/playground3d/shaders/playground3d_cube.vertex ./engines/playground3d/shaders/playground3d_fade.fragment ./engines/playground3d/shaders/playground3d_fade.vertex "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/share/scummvm/shaders" install -d "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/bin" install -c -m 755 "./scummvm" "/home/buildozer/aports/testing/scummvm/pkg/scummvm/usr/bin/scummvm" >>> scummvm-doc*: Running split function doc... >>> scummvm-doc*: Preparing subpackage scummvm-doc... >>> scummvm-doc*: Running postcheck for scummvm-doc >>> scummvm*: Running postcheck for scummvm >>> scummvm*: Preparing package scummvm... >>> scummvm*: Stripping binaries >>> scummvm-doc*: Scanning shared objects >>> scummvm*: Scanning shared objects >>> scummvm-doc*: Tracing dependencies... >>> scummvm-doc*: Package size: 360.0 KB >>> scummvm-doc*: Compressing data... >>> scummvm-doc*: Create checksum... >>> scummvm-doc*: Create scummvm-doc-2.6.0-r2.apk >>> scummvm*: Tracing dependencies... so:libFLAC.so.12 so:libSDL2-2.0.so.0 so:libasound.so.2 so:libc.musl-x86_64.so.1 so:libfaad.so.2 so:libfluidsynth.so.3 so:libfreetype.so.6 so:libjpeg.so.8 so:libogg.so.0 so:libpng16.so.16 so:libstdc++.so.6 so:libtheoradec.so.1 so:libvorbis.so.0 so:libvorbisfile.so.3 so:libz.so.1 >>> scummvm*: Package size: 126.5 MB >>> scummvm*: Compressing data... >>> scummvm*: Create checksum... >>> scummvm*: Create scummvm-2.6.0-r2.apk >>> scummvm: Build complete at Mon, 12 Sep 2022 05:18:43 +0000 elapsed time 0h 6m 22s >>> scummvm: Cleaning up srcdir >>> scummvm: Cleaning up pkgdir >>> scummvm: Uninstalling dependencies... (1/130) Purging .makedepends-scummvm (20220912.051223) (2/130) Purging faad2-dev (2.10.0-r0) (3/130) Purging faad2-libs (2.10.0-r0) (4/130) Purging fluidsynth-dev (2.2.9-r0) (5/130) Purging fluidsynth-libs (2.2.9-r0) (6/130) Purging freetype-dev (2.12.1-r0) (7/130) Purging glu-dev (9.0.2-r2) (8/130) Purging glu (9.0.2-r2) (9/130) Purging jpeg-dev (9e-r0) (10/130) Purging libjpeg-turbo-dev (2.1.4-r0) (11/130) Purging libjpeg-turbo (2.1.4-r0) (12/130) Purging libpng-dev (1.6.37-r2) (13/130) Purging libtheora-dev (1.1.1-r16) (14/130) Purging libtheora (1.1.1-r16) (15/130) Purging sdl2-dev (2.24.0-r0) (16/130) Purging sdl2 (2.24.0-r0) (17/130) Purging directfb-dev (1.7.7-r4) (18/130) Purging directfb (1.7.7-r4) (19/130) Purging mesa-dev (22.1.7-r3) (20/130) Purging libxdamage-dev (1.1.5-r1) (21/130) Purging libxdamage (1.1.5-r1) (22/130) Purging libxshmfence-dev (1.3-r1) (23/130) Purging mesa-egl (22.1.7-r3) (24/130) Purging mesa-gbm (22.1.7-r3) (25/130) Purging mesa-gl (22.1.7-r3) 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(0.16-r1) (126/130) Purging libpciaccess (0.16-r1) (127/130) Purging xorgproto (2022.2-r0) (128/130) Purging libxshmfence (1.3-r1) (129/130) Purging mesa-glapi (22.1.7-r3) (130/130) Purging tslib (1.22-r1) Executing busybox-1.35.0-r25.trigger OK: 808 MiB in 105 packages >>> scummvm: Updating the testing/x86_64 repository index... >>> scummvm: Signing the index...